I hope wesker gets portrayed properly, the guy could mow through multiple alices. I swear the whole dignity of the RE main cast (to the major public) rests on this piece of shit movie now
Hahaha, thats the funniest response here.
3D movies are rollercoasters. They dont need to make sense or have plot. And I bet that the vast majority of people that watch this have no knowledge of the game so all of your opinions mean nothing. So the question is why buy the rights to the resident evil story if your just going to mutate it to the point that its an entirely different story? I don’t know. Let me introduce you to Hollywood. Thats what they do best.
What bothers me more about Resident Evil is the direction Capcom took it. I tried playing 4 and 5. It’s not even about zombies. What was so cool about the first one was the b-movie feel. The survival horror. Resident Evil 5 plays more like call of duty or some shit. I’d rather play side stories to the first couple games and have no weapons other then objects found in real life like baseball bats. Too much action and shooting in the newer ones. But, whatever, my point is just that they arent going to please everyone. I can’t wait to download this movie and watch it on a 3d tv.
Movie of the year of all years. :wasted:
capcom needs to make a NEW resident evil game. go back to re1 mansion.
I’m sure that they are brain storming over a new slower paced RE game as we speak.
The second RE movie started off good. Recreating the RE2 opening scene. With the super hot Jill and Mike Epps thrown in for the LOLS, it had potential.
But then they fucked it up by having Alice 1-up everyone (especially Jill) throughout the entire movie. Just when you think Jill is about to do something cool (at the school), here comes Alice’ ass. And don’t even get me started on the emo-Nemesis.
What’s sad is that I know I will watch the POS on day one.
Edit - Doh.
I was under the impression that Afterlife was gonna be an “Attack of the Clones” type movie.
Exactly what I was thinking. Like…who the fuck is actually making more fucking monsters, and* for what reason*? The world is done, there is very few people running around, and zombie everythings are every fucking where you go. lmao.
I would bitch about Anderson fucking up the story, but Capcom managed to make the story just as shitty with all of the retconning and retarded shit they added with Umbrella Chronicles (Matrix tyrants…really though) and Resident Evil 5. Both fucked up what could have been a dope ass story…
Still, this looks horrible, but I know I’ll be right there watching this shit, just because. They better portray Wesker right. He’s evil Neo. Shouldn’t even be that hard.
Someone needs to REmake Rec 1 again, and add some locked doors, lion keys, and hunters, and just call that shit Resident Evil.
I fuck with Degeneration, cept for the nonstop sappy ish at times…
I actually don’t mind the Resident Evil movies holds up flame shield. I think it’s mostly because I see it more as a different universe that shared things here and there. The zombies are still here, there’s umbrella, the characters are here…you know? I don’t feel the same level of offense when they change a few things here and there as long as it’s not on the retarded scale of ‘a kamehameha that heals you’. IIRC this is supposed to be the last movie in this series and then they’re going to do a reboot and make it closer to the actual games. I don’t know if Anderson is going to stay involved though since I think he’s probably going to focus more on Castlevania.
I can’t wait to see what he does with that shit. I wonder if he’s gonna go with a Belmont or what. You know Alucard is gonna be in that movie. It’s unnavoidable lol.
I think what everyone is forgetting here is that Paul Anderson is actually tapping that boney ass (don’t they actually have a child, too?), so you can clearly see WHY Milla Jovovich still has a job shitting on RE franchise characters.
Now it’s Chris and Wesker’s turn to be eclipsed by whatever the fuck that bitch Alice is. :bluu:
And I mean, we already have a Castlevania movie: Van Helsing. It can’t get any worse than that, right?
RIGHT? :cantbe:
Haha Van Helsing is such a guilty pleasure for me. I like that goofy movie.
Are you serious? Just how many times do you want to run around the same damn mansion? Damn yo.
I meant as a movie, not a game.lol. I’d rather not run around that mansion for the umpteenth time. If anything, I need more urban environments…outbreak style!
I want to see an RE game where you get to play as a commando in squad of highly trained, well equipped, disciplined soldiers sent infiltrate the Raccoon city quarantine retrieve something from the Umbrella headquarters. The game would have a non linear city and a left 4 dead style director. Enemies wouldn’t drop money, ammo or items (unless there was a very specific reason why they’d have it), no spinning back fists or suplexes/kung fu. You start out with like, 8 men who you can order around (IE, search that area, cover that flank, go over there, etc etc). Each member would have different weapons and skills that adds something to your team, like a communications guy, a demolitions guy, sniper, somebody who carries all the extra ammo etc. The catch is that basically what you go into the city with is all you get. Of course, you are going to be “well prepared”, you are going in with body armor, high powered rifles and hundreds of rounds of ammunition. The problem? Things go to shit anyway. The game will have you feeling overpowered at the start, your team mates will work together, cover each others backs, are good shots but can’t be revived if you let them get killed. If you play well and keep them out of harm? The game sends nemesis your way or something. Maybe some guy will get bit and claim he’s fine only to turn later. As you lose squadmates, you lose whatever skills they had, you might find a door that could be blown up, but since your demo guy who was carrying all the c4 got carried away by a licker, you have to find an alternate route. Eventually, you’ll end up and alone and the situation is Fubar so the game changes from shooter to survival horror and your mission is no longer a concern since you are too busy trying to escape alive. since you no longer deal with large groups of enemies effectively, you have to pick your battle carefully, make your shots count. Maybe there should be a “stealth” element, like, avoiding encounters and not making a lot of noise. If you and your squad go in guns blazing from the get go, you will attract a lot of attention and eventually get over run. If you go through stealthy and carefully, the AI director could start to affect your squad, make them start to crack, lose discipline as time goes on. Like, your sneaking through a building, zombie hands burst through a window, dude freaks out and starts shooting wildly and attracts a bunch of attention. If you are getting your ass kicked by random zombies, maybe one of your squadmates will start having amazing accuracy.
I feel 4 and 5 aren’t scary because, aside from maybe the first “village” battle, between your guns and your kicks you have more than enough fire power to kill every enemy in the game. This game would have you feeling like a total badass, mowing down zombies with ruthless efficiency, but that’s just so it feels that much worse to have that power taken away from you. I’d only want a few places in the entire game with extra ammo, like a gun store for example. BUT if you go there early in the game to stock up, there will be a band of crazed, paranoid survivors who fight you because they think you’re after their stuff (which you are) just to make it harder. They might even booby trap the place so you lose somebody at the cost of a bunch of weapons and ammo. If you come by later, they are all dead and zombies set of the trap.
Thats basically my idea. It goes from rainbow 6/gears of war RE into Re 2/3 or something. The AI director makes sure you feel powerful at the right times and then kicks your ass when you least expect it. I wouldn’t want the squad members to always die in the same places or at the same times. Like, go one route, maybe you get attacked by a couple hundred zombies and he gets over run holding them back for you. Go another route along side a river and giant croc pops out and devours him suddenly, cue loud music and firing blindly into the dark water.
I got the idea thinking about the original RE and how it would be cool if the stars were a competent squad who flushed out the mansion with good tactics, team work and overwhelming firepower.
I think another game of theirs needs to require some element of being tactical a-la Lost in nightmares when you end up in the basement.
That was probably one of the first Resi games to make me jump because apparently you hear the first guy coming, I didn’t, went round a corner and got lamped,jumped a fricken mile XD.
I really enjoyed the DLC just because it had such a RE1 feel to it with the way the doors opened and stuff.
I want them to just port the outbreak games to 360/PS3, those could have been amazing had the PS2 had a good online community…
I have a fucking feeling Belmount or Alucard won’t be in that movie. Watch Anderson makes a script just for Milla to be the main Character and Hollywood would eat that shit up and give Anderson the green light to do this crap.
whoa whoa back up for a minute man, how the hell do you figure RE5 retconned anything? I mean i can give you Umbrella Chronicles but even with that i think they did some of those changes for the sake of spicing up the game a little.
lol@ them copy and pasting the look of ultraviolent for the new resident evil movie.