basic srk mentality = well that diddy player should of known a maxim tomato might spawn somewhere on the map so its his fault for not being in every area of the stage at the same time to get that maxim tomato stupid.
I still don’t see why good informed players, people who will actually be winning said tournaments shouldn’t have more of a say of whats appropriate for tournament play than random scrub #35945
I agree with the whole item sentiment. There was no way to prevent that random maxim tomato spawn. Shit like that happens all the time too. Take a swing at someone and punch some random explosive thing that just spawned, or whatever. It’s just not good for tourneys.
Doesn’t that basically discount everything you have said and will say then?
I think, and some others will probably agree, that some items will need to be turned off. Exploding crates/capsules, super star, hammer, maybe life recovery items too. However, there are plenty of other items that are completely viable. I personally think Smashballs are fine as-is. I know people will bitch “OH GOD SO STRONG” but from my experience they’re not that bad and there are ways to avoid them. It’s just something new that players haven’t learned to deal with and will eventually figure out how to avoid that Landmaster or Super Sonic. Shit, I’ve already seen people avoiding Peach by grabbing a ledge. It’s not impossible, people are just too lazy to learn something new and basically just wanted Melee with upgraded graphics.
I mean, don’t get me wrong, I think an items on tourney would be fun and it’d be cool having 3 choices for formats, singles no items, singles with items, and teams, but at the same time, I think it’s all been discussed and covered very thoroughly how items can hurt the game as far as really serious competitive matches. As far as stuff like evo goes, I think the traditionally used format is best, but until item tournaments can be proven to be enjoyable and not so random, I don’t think they should take over what’s been proven to work.
Guilty until proven innocent, in a sense.
And I just read the long post on the last page about what the qualms are between the two groups and I think that’s probably pretty accurate, but sadly, it seems like a lot of players aren’t as logical as that poster. But I don’t see why SRK can’t coexist with SWF. I’m sure as hell gonna make little SRK flags and plant them at tournaments when I start winning though (WHICH I WILL). :lol:
I could have sworn I read something on smashboards for melee where they talked about most items being fine for tournament level play, but the reason they left them off was because you couldn’t turn off crates/capsules unless you turned all items off and those particular items had like a 1 in 6 chance of being explodey.
I could be wrong. I don’t see how it really upsets the game, they’re available for both players, and honestly half the time I chuck items to the side or just throw them while approaching as their attacks are most likely not as effective as my own.
This approach cannot work because there’s no way to test for viability if items begin in an “Off” state. In order to test them, they have to be “On” initially, which assumes an innocent-until-proven-guilty paradigm.
Well I meant as far as the big tournaments right now go, I wouldn’t jump on items on just yet. I’d save them for the smaller ones till they’re tested more.
The game is really funnnn. But me placing 2nd in fr was a surprise for me to be honest. I dont know whats cheap and whats not. I just out smart people in smash. This game isnt about advanced tactics. Its about smart gameplay + experience. The game is very simple to pick up. Anyone can be good at this game. At showdown championship, I couldve got higher but I forfeit due to how late it was being ran. The sonic player is really good. He deserved to win the tourney, he put me in losers and he won because of smart gameplay. And he beat other good smash players also, like inui. But back to final round, I couldve beat Mike G if I picked like dedede but I wanted to win with my character. I been playing diddy kong for like 2 months and he’s a fun character. I dont see why people are hating on how I play while everyone does the same. This game is all camping. Attacking is like bad in this game. And combos in this game are too easy. Its all based off chain grabs. But thats my 2 cents. Fun game for casuals but very boring in tourney