reflect bug?

Ok, lets say oni charges up a fireball so that it makes it a 2 hit fireball.

if i throw a spark and it negates one of the hits (thus becoming a 1 hit) reflecting it and the opponet gets hit by the reflected fireball it becomes a 2 hit.

not complaining just saying.

old news, but yeah. it becomes 2 hits.

Is it just a two hit “combo” with normal damage from one FB or dose he get the full damge from the 2 hit FB? Maybe this is one hidden effect from soul reflect :open_mouth:

The reflect or EX reflect reflects the fireball at his initial state to the opponent. with same damage (ex for EX that boosts the damage by 5% if I remember correctly)