I read a little bit about it in FB’s Beginner’s Guide to MAME sticky, but a lot of that information is two years old and I dunno how things might’ve changed.
I guess what I’m asking for here is a walkthrough of how to use the built-in recorder. I’m running on MAME .119
Uh, I’ve never seen anyone using .119, so there’s an issue there.
If you’re going to play games like MvC, Alpha3, Kof series, Garou. You should be using Mame64k 0.64. If you’re going to be playing Street Fighter Third Strike, you need to get Mame++ .117.
As said before the p2p client has built in recording, I personally prefer using Fraps to record matches though.
u need to make a folder called inp
then host a game , hold down + shift + control and keep holding it while u press launch
when the game is pretty much alrdy started u can let go of the buttons and its being recorded.
open mame - file - play input and select ur recorded game to watch it
Ah yeah, the slow down.
I’m running a 2g Core2Duo with 2 gigs for ddr dual channel (pc6400), on a 512 Nvidia pci-e.
When I first put on fraps, my computer came to a devastatingly slow state, very annoying, I expected better. But turns out, it wasn’t my computer’s fault at all, fraps was set to 30fps, and it just so happens, that if you start a recording session with a lower FPS, it will slow your computer down to it’s own settings.
When I bumped the FPS up on Fraps, it ran smoothly again, no issues at all, even while recording sound.
I’m not sure if there’s a way to raise the FPS on the built in recorder, but if you do, I’m sure it’ll smooth out your computer’s performance even while recording. (But that’s why I prefer fraps)
i’m not sure how recording works in mame, but for something like fraps, i think beyond a certain point, amount of RAM and CPU speed don’t matter. i think hard drive speed is a bigger bottleneck. it helps to write the files to a separate drive that has a lot of space and has been defragmented.
A SATA HDD would help too if you can use one, the cache size takes a major jump, along with the data transfer rate from IDE.
Though the hard drive itself wouldn’t make as much of a change as the cpu and ram. (Mainly the ram, since it would assist in running the background program that’s doing the recording). Though you’d think since the recorder is constantly saving that the HDD would have a greater affect…maybe something to experiment with.
I figured it was going to be similar to error I encountered a while back. What fixed it for me was just putting mame in C:\mame.
You can name your folder anything, of course.
I went ahead and recorded some matches and got some good action but now I got a new problem.
I have the file and everything but when I watch it for some reason it crashes at the exact same moment every time. It’s funny because it crashes as soon as my opponent typed something.
Would that have anything to do with it, or is it only a couple of matches that you can record?