awaken, my beastly thread!!
Real bout 2 owns, let’s get things back together.
It runs on ggpo FBA. So… Let’s get asking for an RB2 feature request in the forums. Online play = Us americans and whatnot playing real bout 2.
Also, supercade. If you’re like WTF IS SUPERCADE, go to damdai.com. You need windows Xp SP3 at least to run it.
What is real bout 2?
[media=youtube]Q3l8WGWyTeM[/media]
^That is real bout 2.
Real Bout is a Fatal Fury Subseries, and 2 is the final installment, featuring all of the FF characters plus Xiangfei.
It runs on the standard SNK button configuration:
(A) (B) © (D)
{And I will be using number notation like kof, and standard FG terms lookit yer keypad and the wiki for most games.}
But in this game, they serve a different purpose.
A is a punch, you get high and low variants as well as a jump and shorthop variant. It generally chains into itself.
B is kick. Same properties as punch, but a kick. Unless you are Rick, then you just have punches.
C is sort of a weird button in this game. It’s a kind of generic “Strong attack”, and can be chained into from a kick or punch. This also gives access to hp/hk versions of special moves.
This game has a forward magic series. All normals (p, k, and S) chain into themselves and another normal. The general flow is P>K>S or down s (2s)
Most normals have command variants to make up for the lack of buttons. So forward p/k/s/ are DIFFERENT attacks. Some regular normals can chain or link into this, like chonrei’s A,A, 66 A. **This game has both chains and links.
**This game has a certain flow to it achieved through this and it’s plain shifting line system- where you can dodge forwards or back and attack, as well as swerve behind your opponent- unlike many 2df’s. It just… Flows. Pressure is ok, you generally want to and you can do blockstrings without fear of retarded levels of pushback.
There isn’t stupid slowness like sf4 where the two fighters chickendance for footsie control until one hits a combo. SNK don’t fox with that. SNK likes rushdown.
In addition, there are feints in this game for many character’s moves- except Rick’s. This allows feint links like in Garou: MOTW. You can do a normal xx do a feint, and then cancel the feint into a normal. This allows for some absolutely rediculous combos. This game is hype. Really hype. It needs more love. That’s why I’m resurrecting this thread.
Rick is top tier, followed by Chonsu. Krauser is actually a mid tier.
DREAMCANCEL Wiki (incomplete except system things and tier list. Sokaku’s wiki is good.)
http://dreamcancel.com/wiki/index.php?title=Real_Bout_Fatal_Fury_2
This game has mid air turns. That’s right- FREAKING. AIRDODGE. So if your timing is good, you can straight up avoid anti airs or at least a good part of them and counterattack.