Real Bout Fatal Fury Tiers + Discussion

That list of playable tournament characters is about right…

Yeah and the line shifting is about right in RB2.

I just loved Real Bout special. The plane shifting was really cool, and the great thing about plane shifting is that it always let you take a breather whenever you wanted.

I’ll say this with 100% certainty…PLANE SHIFTING RUINED THIS GAME

RB Special is a nice playing game but very robotic compared to RB. At high levels though its frustrating as hell because you soon realise that some characters are almost unbeatable…

TOP TIER:

Ex Billy / Normal Billy
Kim Kaphwan
Ex Mary
Sokakku

The top 3 are completely ridiculous in normal play. Billy and Kim are the best still because they have the mega abusable plane shift waiting game and the best combo starters and options, very high priority even on As and Bs and esp. on Cs (Strongs). Background hit into combo is the real key to this game…that alone ruined this game at a tournament level…Billy and Kim have the best background hits in the game and there hardly anything you can do about it when you add in their already awesome arsenal of moves and combos and the fact that you cant attack the easily at all…

Ex Mary is so friggin cheap it beggars belief but her normals and option are just below the other 2

Sokakku is great in this one, they clean him up from RB and made him a force not to be messed with…

I think Mai is top three in RBS because she has high priority on A’s, Bs, her multifan attack etc…very few things beat Mais cr.b ontop of that her hcf+p move is safe…shes an excellent rushdown or turtle character.
For Kim to beat Mai he would have to get in and line shift…if not I believe I can not only beat you zoning but also priority wise with the moves I have.

I think Mai is better than Kim…he has his arsenal of moves plus his plane shift stuff but Mai can zone very well…

What Mai lacks in her Plane shifting she makes up for it with her priority plus Rising Flame special and MultiFan attack…

Multifan attack is also safe on block…its one of the best moves in the game… I’ll take a Kim on anyday of the week…Mai can zone better than Kim also.

Also Billy’s zoning is the best in the game…combine his zoning with the plane shift, priority and you got the best character in the game.

Mai> Kim in zoning…

My take on the tier list for RBS is-

Billy, Sokaku, Mai, Kim. Ex Mary is probably in there also…

I can beat Billy with Mai…its just about patience, chipping away with the multifan, forcing him 2 break shot and winning via time out…

I love discussions like this. True, Mai is real tricky to fight against (as she is in RB) , but what if i fight you the whole match by waiting for you in the other background and as soon as you get close i do background hit > pole extend (Billy) or background hit > flip kick (Kim) to reset the distance? Kim and Billy have the best background hits IMHO. Even if you do get me in the same plane i have a high priority jump in, a blocked combo that pushes you away resets conditions and you cant jump at either character. My ground pokes with Kim are superb (crouching B) and if one hits well i get a free combo or super combo. Kims sweep on the ground also keeps you honest, and i can cancel even and max range into the flip kick (which has vitually no recovery). Add to this a overhead/low mind game and i guess thats why i put Kim over Mai…

Sokaku on the other hand s a biatch to fight against…you’re right

Ryuenbu has enough priority or Rising Flame attack versus your Plane shifts…this is something I would use against Kim…

Your high priority jump-in would probably get eaten by Mais Rising Flame special (not super)…
I’ll post a casual illustrating somewhat what I am talking about…

http://www.stage6.com/user/DarkGeese/video/2039926/Geese-Tower-1-06-08-RBS-Casuals-Dark-Geese-vs--??

Also I will record another casual soon illustrating this…

I wish we could play in person…it’d be good to see somethings…
Also Mai’s Hop C has very very good priority as well…

Yeah true, i’d love to test these theories out and see. I remember a tourney we had over here (England) the final was Billy versus Kim. Those characters trashed most of the cast (Mai included). Rising Flame versus plane shifts? That i’d have to see, although i think it a safe ploy for Billy especially…

Her hop C is very high priority but with good reactions i think Hien-zan would snuff that easy…

Where u located?

I am in the US…Texas…
I can see Billy giving Mai a very hard time…

But I wanna see the Kim Mai matchup firsthand…

HienZan I dunno if it’d beat her Rising Flame…it has some insanely good priority around the edges…its something I’d have to see…

Looks like I need to make a trip to Europe to play some Real Bout Special!!!

Rising Flame I use mainly versus jumpins… not plane shifts…Ryu-enbu I use for Plane Shifts…sorry I misworded it I’m at work lol.

I am also open to the idea that every country has different tier lists as well…

I know about this firsthand after going to Mexico… I just wanna broaden my horizons and see more…

So I aint ruling out anything because I know better…

You surely sound like a worthy opponent…

Cheers man, you also. Often people talk about game and say this character is good or crap but they havent analyzed the game well or have much experienced. I’ve play RB and RBS for many years so i like to think i know a bit. RB2 i wasnt keen on but i like Fatal Fury Special…that game is deeeeeeep!

I took to the RB series because i like lesser known fighters sometimes with a cool cast that offers something different. I also wasted my youth on Vampire (Original, Hunter and esp Savior), Karnovs Revenge, World Heroes and Xmen/Marvel Super Heroes, and played hard at each and every one.

I’m going to dust this game off and re-test Mai now that you mentioned it, maybe because of this i’ll discover something new about how good she is cause sometimes tiers arent static…

Props for the info…post any vids too, i’ll check the one you sent after work!

Yeah I know the feeling…people that talk out of their asses without knowing about certain characters in general…

I went through that with Tung and Athena in NGBC, Young Geese in NeoWave, Duo Lon in KOFXI, and more lol so I just shake my head because a lot of these people dont know any better than what they see around them…

You gotta broaden your horizons!

Good stuff, guys! Just soaking in the knowledge here. =)

Interesting that the line shift was so powerful in RBS, haven’t played that much so I was never aware of this.

And supreme, I still would be interested in reading more in-depth info on RB1. It never got much play in the US, which is why we have to theorize stuff. RB2 has some dedicated online players and the occasional tournament, but not the earlier ones.

-Josh

RB1 will get more play rest assured it will…

besides…Next EVO abhi has requested some play in it so whether it’ll get a tournament or not I dunno, but it will get some play EVO World SNK 2008.

Is line-shifting really that powerful in RBS? To me, it looks good on paper, but the fact that hitting ANY button causes you to attack anyone in the back/front plane kinda makes it too easy to counter. Or is there something I don’t know? (Line shifting has always been my big weakness with RB games)

Certain characters have better line shifting properties than others…

Hence why I always get Ryuenbu ready…

Line shifting also kills Billys otherwise good level one Super…

is ex mary so high up the ranking cause of her spower? cause without the super, normal mary is obviously the better character. also, in RBS, a lot of characters are overpowered. i thyink characters like terry and hon can also easily compete with any of the highest tiers. same for a lot of other characters, like joe, andy, bob Yamazaki and then some.

See this is my point…more people in RBS can compete than RB2…more than just half the cast can go toe to toe in RBS…

Not if the supreme is to be believed. In case you missed it, he was actually saying that RBS is not a good tournament game, since a couple characters can dominate by camping in the background.

Also, if RB2 really is as unbalanced as you say, bet it! My main character is Sokaku, so it should be free for you, right?

OK, now back to the original thread topic!

After messing around with RB1 Franco, I think I’ve found both of his infinites. Here’s the more obvious one:

In corner, [B-C xx d/b,f+Cx2]xN. You have to delay the second d/b,f+C a bit. Can be used as a block string as well.

As for the other, well, his 3-hit strings ending in up+C are really REALLY stupid. That ender is a fast overhead that sends the opponent into the background AND knocks down. Since you can’t block in the background/foreground in this game, this allows you to land a GUARANTEED standing D combo when they get up. This, in turn, produces the following infinite:

Any string into up+C, walk forward a bit, Standing D xx d/b,f+Cx2, Far B-B-up+C, Standing D xx etc.

The timing for the link after Meteo Tackle is rather tricky, but plenty doable with practice - you want to move forward a bit before performing the tackle followup. If you get Close B, it will whiff, but Far B will also whiff if you perform the tackle followup too quickly. This infinite can also begin from Close B-C xx Meteo Tackle.

Armageddon Buster also combos from Standing D, if you have it available and want to do something easier. The most practical combo to use for that super is dp+Bx4, qcf+B. BTW, this super also combos from close B-C and the first hit of close C.

His S-Power seems really lame in this one, doesn’t combo and it’s not even an overhead here. supreme, what good uses for this am I missing?

And what is this great guard cancel you speak of? I don’t know of anything that you can extend.

Thanks again,
Josh.

And I’m saying more characters have more to offer in general. We both are arguing good valid points…its however way you wish to take it. RB2 is very much watered down…too much…Sokaku is much better in RBS by far…better than in RB2 without a doubt. Most everyone is better in RBS than in RB2…I dont even see how you can even argue against that.

Bet it. Money match josh’s sokaku.