Rashid General Thread: Desert Storm - second new character

Daaaaang

From what I remember, Crush Counter st.HP into HK Whirlwind projectile doesn’t combo anymore and you can’t cancel the second hit of his f.MP into V Trigger anymore (only first hit) iirc.

Source… uhhh somewhere in this thread too lazy to double check.

Lost nj.divekick, but that’s universal really.

I hear his eagle spike got buffed in lateat build: more damage and safer, but it’s just something I heard from a guy who played the capcom build.

Also I saw that cr. Hp links to cr. Mk in the streas test build.

Crackfiend showing off Rashid at PSX. He’s got a nasty j.LK crossup, and c.MK xx V-trigger seems to combo. He does very little damage though, but his offense seems really scary.

Well this thread surely is pretty dead these days huh

@Fatal1ty_93_RUS well they are doing a good job keeping quiet so that their Spinning Mixer (Jab) will stay unpunished at -2 along with other tricks such as the Spinning Mixer (Strong) follow-up oki. I’d say they are doing a grand job at it.

@Capcom hurry up and nerf

redacted information to avoid nerf

Rashid is def the worst character right now! His fireballs need to block stun combo from mediums, how could you not do this capcom!

Hey guys,

Peter “Combofiend” Rosas here with a special report about Rashid in Street Fighter V

Our community members have reported numerous times that the Light version of his Spinning Mixer special move was too safe on block, therefore the players could apply constant pressure and getting away with using it time after time without being punished. To counter this, the recovery of this special move has been reduced slightly

For more info on Rashid’s recent balance changes, please check out Capcom Unity

This is Combofiend, singing off

Noooo! Mah fraaaaames!

Looking forward to mashing things out this weekend and even more excited to see what new content other people come up with.

Everyone still sleeping on Rashid will soon see the light (hopefully after launch).

See the light as in light spinners oppressing their will to live? Because I’m okay with that.

Light spinner will prove to be worse than first thought, with the priority system we now know about.

I thought strength priority only applied to normals, with all specials lumped together when trades are considered. Does a heavier special beat out a lighter special in trades? Or are you just talking about the fact that light spinner, while not inherently punishable, still leaves you at minus frames and thus costs you the advantage and smart opponents can use the right normals to beat whatever you follow the spinner up with?

Yes, I meant that at -2, even our 3 frame st.lk will loose to 5 frame medium attacks.

Mmmm, how does ryu throw electricity/fire out of his hands? how does bison teleport? how does ken generate fire by uppercutting someone…

Ryu create static electricity by shuffling his feet.
Buson’s teleport is a trick
Ken drenches his opponents clothes in gasoline before the match and lights a match while uppercutting

I thought that jetpack was creating the twister and he was just kicking forward the whole time?

The -2 light mixer doesn’t seem like something that’s so good it needs to be unsafe at -3.

yo rashid is back :slight_smile: