^ I m still here lol
lets fight
by mienaikage
^ I m still here lol
lets fight
They gave up and went back to Ken.
Gonna test that out when I get home.
crushing fools with Rashid today, hes way too fast compared to some characters.
HADOUKEN!
I’ve been putting most my time into Rashid. I’m mainly using these combos atm:
j.MK, s.MP, c.MK xx QCB+LK (or into QCF+MP into CA in the corner)(QCF+LP on block)
Ranged punish/poke: s.MK xx VT, QCF+MP/HP (1 bar: QCB+2K, QCF+HP)(Full Bar: CA)
CC s.HK, f.MP xx QCB+HK (or QCB+2K into either QCF+MP/HP or 1-hit VT into mix-up)
Basic Punish: c.HP, s.MP xx QCB+MK (or QCB+2K, QCF+HP)(Or cancel s.MP into VT, QCF+MP/HP)
Corner Punish: s.HP xx D+MP+MK xx K, QCF+HP (or QCF+MP into CA)
SRK punish: CC s.HP xx QCF+HK xx D+MP+MK, s.MP, c.MK xx QCB+LK (or into QCF+MP into CA in the corner)
Corner SRK Punish, 1 bar + VT: CC s.HP x QCF+2K xx D+MP+MK, c.HP, s.MP xx VT, QCF+HP
Has anyone been able to land the wall jump crossup that Nguyen was abusing? It keeps whiffing for me
Nvm I was mistiming the mk input
Has anyone been able to land the wall jump crossup that Nguyen was abusing? It keeps whiffing for me
Nvm I was mistiming the mk input
I missed it a couple of times as well. The opponent can’t be deep into the corner, correct?
Lol cr.lk has the same range as cr.mk
Holy shit his s.hk is broken
otori:Has anyone been able to land the wall jump crossup that Nguyen was abusing? It keeps whiffing for me
Nvm I was mistiming the mk input
I missed it a couple of times as well. The opponent can’t be deep into the corner, correct?
Yeah
Rashid is starting to piss me off with how long his active frames last. I’m sure it’s because I’m not used to him, but it’s funny. I’ve just lost 2 games to Rashids and been like wahhhhhhhh =P
Just got my first ragequit.
This character is quite braindead right now lol having loads of fun mashing
LiangHuBBB combo time !
I think that hes got the best overall v-skill so far. The movement properties it adds are kinda cool, even if it gets blocked you can travel through the tornado and push them back towards the corner.
I’ve fought only Rashids the last hour. Y’all need to chill out.
I haven’t seen it yet, so apologies if I’ve missed it, but if you use the EX tornado correctly spaced from a CC s.HP you can combo into c.HP.
by
mienaikage
EDIT: It appears to be in the LiangHuBBB 2 posts up, but not from a Crush Counter, so this still might be of use to some people.
Nothing spectacular but this was my initial approach towards Rashid…
[details=Spoiler]
https://youtu.be/yp2K7MmMAO4[/details]
https://www.youtube.com/watch?v=RQaCP9S1mX4
LiangHuBBB combo time !
thanks for posting
more to come later of today
I did only sleep like 10 hours during the last 2 days - 5 hours each day damn
ending up editing / making 3 vids and playing sfv non stop lol
I need some sleep now
A couple of counterhit (normal counterhit, no CCs) possibilities here:
guys is it better to use vskill dive kick or jump foward airborne eagle spike (dive kick) ? or both are kinda same ?
Didn’t have a lot of time to test but I did find:
First hit of f+m is cancelable and keeps the opponent in knockdown state when juggled. The only time this hit was off CC st.hk though
So I got CC st.hk, f+m (1) xx qcb+kk, qcf+hp
You may be able to do like f+m xx light tornado, then link some other stuff.
Also Ch cr.h also links to ex tornado and cr.h is a decent frametrap from st.m. so st.m, cr.h (counter) xx ex tornado xx roll blah blah
Frame Data; https://docs.google.com/spreadsheets/d/1vAojjiCPwt9NYFBGA1zwcsWQYAsV6A7jMqzZsY2bp40/htmlview?sle=true#gid=0