… Sonson’s AAA move has a humongous hit zone, small vulnerability, instant startup and no ground recovery, though full aerial vulnerability. I wanna know if she has a true unblockable, or if what I’ve been hitting people with is just really hard to block, or totally unexpected.
There are times when, if the opponent is above you and you perform the HP Seitenrengeki, you will move past the opponent with Sonson’s body, but still hit with the back half / quarter of the move. Which can combo into the Nyoi-bo, though it’s a little harder to time. I wanna know why it seems that people just can’t block it.
Is it because it crosses them up just before it hits, so they can block but would need the reaction time of God? Is it that they just cannot block, period (glitch), or is it that doing the move in that situation is just so unexpected that they’re not blocking because they think they’re safe, and it’s too fast? Or is it a combination of the fact that it’s an abnormal attack zone, that looks like it should whiff, and it crosses up and is fast?
Mostly, I seem to get it on Normal jumping characters, though I get it on people descending from an sj. often enough…
I seem to get this every match where Sonson isn’t instantly pounded.
Oh, and another fun bit… Striking repeatedly with deep f+HPs bugs the CRAP out of a lot of people… and the fact that you can insta-cancel into the Seitenrengeki when they try and jump over you can get you free combos if you time it right… (either because you stuff a counter, they’re not ready, or you catch with the above cross-up-like AA.)
I really don’t know if it’s unblockable or just hard to block, but I get it enough I figure I might as well lend it to ya’ll… tell me if it’s obvious and known as hell, or if it helps or is too hard. FEEDBACK! Good stuff.
Here’s to all of you pushing Sonson to the limit.
Tron Jon