# Quartercircle Execution

This is from practicing in training mode with input display on, and I am using a TE stick…

When I do a QCF motion, the input display shows that I am going down, then two arrows forward. It feels like I am making a smooth QCF motion, but I am missing the diagnal input completely. There isn’t anything wrong with the diagnal on my stick, as I can make it fine when I’m not doing the motion :arazz:. I feel like I am making a simple execution mistake, but I don’t know how to fix it. Any help would be appreciated.

slow down.

You’re not doing the quarter circle correctly. You have to learn to do it right then practice it the right way.

I know I’m not doing the motion right from the input display, that’s why I posted here. I think you main, or at least used to main, Ryu. Any tips on doing the motion?

Slow down, then slowly speed up the motion. Seriously you’ll get it within an hour. Just SLOW DOWN. make sure you hit d/f

The easiest way for me to do it is to realize you’re moving the stick in a square restriction area and you’re not ACTUALLY doing a circular motion. You’re doing more of an L motion. Go down, over and then up rather than down, curve and then forward.

You’re going to have to go back to the drawing board and find out where your hand needs to be for each microswitch. Push the stick down until you feel/hear the click and stop then look and feel where your hand is at. Then move the stick forward from that position and do the same thing for that microswitch (2 will be pressed at this time, down and forward). Get a feel for how far over you have to move to hit the next switch. Finally you do the same thing when you move upwards to the last microswitch.

Obviosuly this is not the only way to look at it but, maybe a different prespective can help. Give it a shot.

It’s pretty much what Kelter Skelter said.

Don’t try and qcf by following the square gate but rather do it as though you were using an octagonal gate. Try and slow down if you’re going too fast.

You don’t actually want to practice it in a L shape like Kelter said, because in real game play, you will in fact make a smooth quarter circle. If you do a L shape, its 2 seperate movements, which won’t cut it when you need to pull it off on reaction in a split second. His heart is in the right place, but it seems to me that he’s trying to over think it. Afterall, we all do quarter circles, not quarter squares.

just do the damn motion really really slow and make sure its right. then do it a little faster. keep speeding up bit by bit till your up to speed.

like i said, slow down. I wasn’t trolling, my answer was short, but thats all there is to it. just slow down.

you don’t need a 4 page essay on doing it slowly right?

this is a basic principle in all of life. when learning a new movement, either in video games, sports, martial arts, playing guitar, or anything, you start slow making sure its perfect and slowly speed up.

Its a quarter circle. None of us can tell you why your missing it unless you post a video of your self doing the motion. But thats not nessary. Just practice slowly and you’ll get it. Your probably trying to do it really fast, way too tense and spazzy on the stick. Common among new players.

On a side note, you also don’t actualy need to hit the diagonal. down then straight to forward will also throw a hadouken. Thats the actual input the game is looking for. The diagonal part is mentioned just to make it easier, as a quarter circle is faster and more accurate with a joystick then down then forward.

But if your playing on a pad, skipping the diagonal, and just going down then forward is better. You just rock the D-Pad between the 2 positions.

Like everyone else says, riding the gate is probably the cause of the problem. I got over doing that when I first got my TE by doing hado’s until I could do like 50 in a row from either side.

You shouldn’t be hitting the gate all the time. Smaller joystick motions

I’ve had more success when I start a QCF motion from down/back. It helps it come out more consistently, especially in combos. However I only have this issue in SFIV, and not in older games.

you need to figure out how to get it to register as qcf on the game, nevermind what you’re actually doing in it

6 o’clock to 3 o’clock. or if on the player 2 side, 6 o’clock to 9 o’clock. Keep thinking of it like that, and it should be a breeze.

you already have the input display on(which is a good thing). Just slow down your execution & practice from both sides until you’re proficient.