Quesadilla Bomb was pretty much the highlight of Spring Fighter 2014 and I don’t want anybody else getting bodied by it. Even though there were some obvious punishes and the move literally is -17 or -18, I noticed slight walk up low forward doesn’t always punish it at certain spaces.
U1
-Good Damage
-You need to have Ultra
-There are times that I honestly rather U2
Heavy Tattsu
-Knockdown + position
-Horrible Damage
So what else can we do?
Light Axe kick ALWAYS WORKS
-Does more damage than Tattsu
-Builds Super Meter opposed to having to waste meter like U1
-Stun
-If you have two bars, it could lead into 45% life combos
Conclusion:
I’m still a fraud for losing at Spring Fighter the way I did. I was honestly unprepared because I don’t own this game at home at the moment. I’m relying on going to random NYC sessions and Next Level to play Ultra. But do what you gotta do right?