SFV arrived today, just thought I’d give an update/mini-review incase there’s anyone else on the fence like I was…
I think I’m going to have a lot of fun with this game for the next little while. The fighting mechanics are great, though there’s still a lot I need to familiarize myself with. I did change the default controls a bit (I put light attacks on the DS4 triggers/shoulders, instead of the heavies), and it feels much more comfortable for me.
I do agree that the art in the character stories leaves a lot to be desired (it really looks like some quick sketches that they coloured in through photoshop), but to me, it’s not a reason to dislike the game. I’m more concerned that the gameplay graphics are good, and I’ll save space on my 500GB hard drive where I can.
Learning characters through various Demonstrations, Combo Trials, Character Stories, and Survival will keep me busy for a while… The key for me is that I’m planning on not buying any of the season’s passes (at least not season 1 or 2). This will keep me focused on grinding away to earn as much Fight Money as I can to unlock all of the 8 DLC characters available now, and I’ll replay the Survival Modes to unlock the additional colours for the different costumes… I did spend 30 minutes of the normal difficulty survival mode and faced 29 pretty easy characters, and then Bison, who suddenly decided to kick some ass. Seeing that I had to start from the beginning was a downer, and I could see where the frustration comes from, but again, all of the stuff to unlock will keep me motivated.
I did 2 of the 4 available weekly challenge missions (both could be done offline), and I got 5,500 FM from them.
I do hope they eventually add some more single player modes, especially an Arcade Mode, but I’ve read some patch notes in previous patches and it seems like Capcom has committed to doing some sort of an extra battle mode. It seems like it’s taking a while, but I think I understand their strategy here, slowly release stuff to keep you busy for the next couple of months, even years, instead of just giving you everything feasible from the get-go.
You also gain experience to level up your character, which you gives some FM when you do… I was hoping playing the Versus Computer mode would help build your experience, but unfortunately, it doesn’t seem to do this.
At this point, I’m not sure if I will do the Versus Computer mode to simulate an Arcade Mode by fighting every character (as I mentioned in an earlier post)… I’ll probably focus on all of the Survivor Modes first, which do keep track of your time and points, so at least it has some replay value. If they could do an Arcade Mode with continues and saving your score and times, that would be ideal. The Versus Computer is still fun though, after my defeat to Bison at the end of the Survivor Mode, I fought him on Level 6 for eight matches, which really helped me learn how to beat him.
The loading times aren’t really that bad. They’re noticeable, and maybe only 5 seconds before it seems like it’s too long, especially for offline, but not enough to really disrupt your momentum, for me anyway.
I only played the game for 4 hours so far, but this game is really a lot of fun, and I am looking forward to playing it a lot… Keep in mind, this is from a guy who spent a few years playing Arcade Mode in SF2 by myself and had a blast doing it the whole time.
After I better my game, I may try a trial PS Plus account to see how my internet connection holds up, and if it’s decent, I may get a PS Plus account. I know that wasn’t my intention initially, but I know I’ll have fun with it, if my connection can hold its own.