Project Royale X - New 'anime-style' 2D fighter Coming to Consoles & PC/MAC/Linux

Hello, my name is Jack. This is my first post here but my intent isn’t to spam, only to find an early-adopting fan base for our upcoming 2D fighter titled ‘Project Royale X’ with gameplay inspired by SG, BB, and GG and concept art inspired by KoF.

Project Royale X is a new 2D fighting game that puts players in control of fighters as they fight to save the world… or destroy it.

http://imageshack.com/a/img593/461/4rsh.jpg

Placeholder cover photo

The story takes place in the year 2020 and picks up just before Adam is released from prison. After Daemon’s escape, the Zero Tech corporation began a fighting tournament in order to draw out more powerful combatants on earth to complete their Project X: Lucretia. Each fighter has their own reason for entering this tournament, but Zero Tech’s true desire is to lure Adam’s younger sister, Erin (the main protagonist), to them in order to feed her to Lucretia and take over the world with their own private militia.

Project Royale X (planned) Features

  • The game will feature classic six-button play which gives characters a huge variety of attacks and special moves.

  • Made with Unity™ engine.

  • With the Variable Tag Battle system, players can put mismatched teams of one, two or three characters against one another.

  • Custom Ensemble Attacks allow you to outfit your team with a huge variety of attacks for nearly endless strategic possibilities.

  • A robust anti-infinite combo system keeps competitive play free of abusive tactics,

  • 22+ Playable Characters

  • There’s going to be an old school mode in the game entitled – Beat’Em Ups. It will be a four player game with you and your friends going through 10 different missions.

  • Animated intros and endings for every character.

  • Cinematic Ultra Finishers like you see on Injustice.

  • Focus Attacks – EX Attacks – Wave Dashes – Wall Bounds and Ground Bounds-

Characters

Adam
Age: 22
Height: 6’1
Weight: 225 lbs
Blood Type: AB
Current Year: 2020

http://imageshack.com/a/img513/5159/3xcm.jpg

Bio: Adam Theodore Sheppard was born on December 9th, 1998 to a crime lord named Nathaniel Sheppard and his wife Beatriz King. Adam is a reckless but ultimately good-hearted man. He has a powerful sense of adventure that surpasses even his love for his girlfriend Dawn. After the disappearance of his father, Adam became very apathetic, but remains pugnacious as ever, seeing fighting as the best way to relieve his boredom. He also seems to harbor a little resentment of the outside world, musing that he fought solely for the sake of his friends, his girlfriend and his family.

Fun facts:

  • Hero.
  • Leader of the Wolfpack gang (think the ‘z warriors’ meet the ‘warriors’)
  • Fear of Spiders.
  • Would rather go to a pizzeria with his girlfriend instead of an expensive restaurant.
  • Sleeps when he’s bored.
  • Loves street fighting.
  • Hates his father Nathaniel Sheppard.
  • Still waiting for Dr.Dre’s Detox.
  • Loves his girlfriend Dawn.
  • Miles and Van childhood friend.
  • Enjoys eating plethora of food.
  • Excellent at Chess.
  • Can act dimwitted at times.
  • Loves fighting powerful opponents.
  • Loves his little sister Erin to death.
  • Listens to mainly underground/classic hip hop music and rock.
  • Once punched a shark in the nose.
  • Hates when Dawn calls him Sugar Cakes.

Giselle
Age: 19
Height: 5’4
Weight: 125 lbs
Blood Type: O-
Current Year: 2020

http://imageshack.com/a/img547/6953/7kg5.jpg

Bio: This young lady is the Keytarist for the pop sensation The Star Jammers. Her stage name is Glitter Cosmos. She’s cute. She’s fun. She’s deadly. Along with her band mates Star Shine (lead vocals and rhythm guitar), and Stellar Groove (drums) she has captured the hearts of teens everywhere, especially American. Don’t let her innocent looks fool you. She’s an assassin to the highest bidder. She knows her way around firearms just as well as she does her Keytar. She’s also the choreographer of her group, and if you watch closely you’ll notice all of those amazing Jeet Kune Do moves worked in there. Her father, a member of her majesty’s special forces, trained her to take care of herself. She is well apt in martial arts, and marksmanship. He also enrolled her in the best girl preparatory schools in the UK. While attending, she met her band mates and learned the piano. Just before The Star Jammers hit it big with their first hit Universe of Love released Giselle decided to put her other talents to use to make money. Thusly, she became an assassin for hire. She enjoyed it so much that even after stardom she takes out marks while in between concerts and recordings.

Fun facts:

  • Plays on her modified Keytar
  • Assassin who loves to eat candy and other sweets.
  • a member of The Star Jammers band. - Can play other instruments too.
  • Her Keytar can be modified to any weapon of her choosing.
  • She’ll ‘ka-bong!’ you for fun.
  • Fear of Catfish.
  • Gymnast.
  • Could probably kill you in the blink of an eye.
  • Snapdragon fan.
  • Loves eating Miles’ pistachios ice cream.
  • Has an ‘uber’ crush on Jack.
  • Born in the United Kingdom but ran away from home and moved to America at the age of 17.

Mariya
Age: 25
Height: 5’7
Weight: 145 lbs
Blood Type: B
Current Year: 2020

http://imageshack.com/a/img849/5913/4op0.jpg

Bio: The Merc with the massive ‘mammories’. Naturally having a tandem for being violent, young Mariya was introduced to martial arts at the tender age of 8 years old. With a growing obsession for the arts, she took her first life at the age of 18 while serving overseas at war. Developing a particular proclivity for killing, she went AWOL from the military and began doing freelance mercenary work, constantly traveling and learning killing techniques from different martial arts and using them on her contract.
Fun facts:
-Tomboy
-She’s a vegetarian because she secretly detests the unethical treatment of animals.
-She has a gun collection in her house.
-She’s a practitioner of Koppo Jutsu and Aikido
-She enjoys drinking kale smoothies
-Cooks Adam and Miles food everyday.
-Her eyes are yellow.
-She love dresses secretly.
-Her breasts are a average E cup (32-34)
-She enjoys Banana pancakes.
-She’s from Netherlands.
-She has a secret crush on Adam.

Project X: Lucretia
Age: ??
Height: 5’5
Weight: 125 lbs
Blood Type: Undefined (demonic)
Current Year: 2020

http://imageshack.com/a/img827/4269/u2u9.jpg

Bio: Lucretia, created in a Zero Tech lab is the artificial sister of the demon prince Daemon. She is new to the world and is a fully developed seductress with an unquenchable blood lust. She will readily lay waste to any and all that stand in her way. But, by design she is part of Daemon himself and if he were to fall in battle he would take over her body and if she were to fall in battle the part of him that is her would go back to him granting him full power, enough to go into demon form.

Fun facts:

  • Sub Boss
  • Seductress
  • Maneater
  • Daemon’s (final boss) Sister
  • Two forms: human form & demon form
  • Unquenchable blood lust

Abilities
+Immortality
+Superhuman Strength
+Regeneration
+Screech
+Flight
+Soul Stealing
+Shapeshifting

And many more characters to come! Any feedback is appreciated and taken into consideration, negative or positive. We’d really like to make this the best fighting game you’ve ever played so NOW is the time to get involved and voice & discuss what features you’d like to see in the game.

We are currently building a website but if you like PRX and want to keep up to date on our progress then follow us on Facebook @ http://www.facebook.com/ProjectRoyaleX

all content above is subject to change
Links:


http://www.twitter.com/ProjectRoyaleX
http://www.youtube.com/SecretMunkeyTV
http://www.soundcloud.com/ProjectRoyaleX/sets/ost

The characters look great and the gameplay details are good too. Can’t wait to see more :slight_smile:

Thanks for the feedback! Don’t forget to atleast ‘Like’ us on Facebook for daily updates. We’ll be uploading a fully featured website soon, that’ll include a forum and a wiki stocked with information. Our teams are called SecretMunkey and DMR and we’ve been working very hard on putting together an epic story in which the game itself is just a small piece of. Glad you like the characters!

This seems nice so far especially the music. Can’t wait to see some footage.

Why does Vanessa Lewis have tattoos?

Who is your character designer/artist?

What are your plans for online play? The Netcode in particular. Masking the delay as much as possible between soild connections when players play each online is very important when it comes to maximizing replay value.

Can you give some information about who’s involved in the making of this game?

The character that looks like Vanessa Lewis with tattoos is currently being redesigned.

Our character artist goes by the name of InkJuse (deviantart: http://mredison.deviantart.com/)

Our plans for online play is to use the GPPO Netcode

Sure, our development team is a merge of two teams in partnership

Shauny - Creative Director/Casting Director/Founder of Secret Munkey
James - Head Developer/Producer/Founder of DMR (me)
Nixon - Co-Producer/Designer/Secret Munkey
Xavier - Designer/Tester/Secret Munkey
Tristion - Concept Artist/DMR
Clint - Writer/Secret Munkey
DMR Label - Music
Various voice actors.

You won’t find anyone famous on our team if that’s what you’re wondering. We’re 2 small indie teams developing our first game. Developed by Secret Munkey with contracted help from DMR. Also, published by DMR. We’re hoping to build a loyal fanbase early on and with their help, see this game and franchise go from a dream to reality.

Everything looks good so far, I really like the character art.

Giselle is my favorite design so far.

The reason I describe it as ‘anime-style’ is in reference to anime style fighters like Skull Girls, Guilty Gear, and BlazBlue which include air-dashes and other features distinct to those found in these types of games as opposed to the more back against the wall style of Street Fighter and King of Fighters, so to speak.

I’m glad you all like the characters! Lucretia, if I remember correctly, was actually inspired by Lust from Full Metal Alchemist!

TL somewhat Read
WOOHOO Mac OS is getting some love! i’ll definitely look into this

>>>inb4 mac’s are garbage kill yourself et cetera>>>>

You have a good concept artist.

Mariya’s my favourite already. It’s time for some Dutch fighters.

Joking aside I like what I see thus far. Keep at it.

If anything, I can say I’m onboard with these titties.

When we see something more than character concept art I’ll care.

Thanks and I’ll make sure to do so

I’m the same, the character concepts are cool but we see to many only get to this stage then fizzle out.

Hi! I’m an indie developer who also wants to make a fighting game using the Unity3D engine. I worked pretty hard on a prototype. It’s supposed to play like Skullgirls (which is supposed to play like Guilty Gear).

You can play my prototype in a web browser here: http://evaxephon.com/FightingGame.html

Or download the demo here: http://evaxephon.com/FightingGame.rar

(Press enter to see the controls. It definitely plays best with a controller instead of a keyboard. The character models and animations are all placeholder.)

I’m not trying to steal your thunder; my fighting game is a dead project at this point. I stopped working on my fighting game months ago to work on a different game, anyway. I never put sound effects, supers, win/loss, or enemy AI into my prototype.

All I’ve got is an engine, no character designs or music. Do you have an engine yet? I would love to hear the technical details of how you are developing it, organizing it, and creating the tools necessary to tweak a fighting game. I’d also be very interested in hearing how you got around some of Unity3D’s drawbacks which make it slightly impractical for a fighting game (I.E. time-based animations rather than frame-based animations).

As a fellow fighting game dev, I will follow this project closely! It looks promising! Don’t abandon it at the prototype stage, like I did!

Will you be putting out any public builds for players to try out?

Main character looks a little stale.