The direction of the resistors does not matter.
The direction of the diodes, on the other hand, does matter.
The direction of the resistors does not matter.
The direction of the diodes, on the other hand, does matter.
wow great stuff gumm
Its probably worth mentioning that this mod can also be applied on other non common ground controllers. You could practically dual mod any controller by adding the pnp transistor and a resistor of the right value to each button on a NCG controller.
Good stuff. I’ve been asking this one for a while and no response. Good job.
http://i148.photobucket.com/albums/s40/the-red-comet/untitled.jpg
ok, just want to clear something up before I get to the nitty gritty of soldering. The collectors that are shown in the diagram have to all be connected together? The pins from the sixaxis are soldered to the emitters but do not have to be connected to each other.
Yes that is correct.
The collectors for the L1/L2/U/D/L/R are all connected to pin 7. The collector for PS is connected to pin 8. The collectors for Start/Select connect to pin 10. And all the collectors for X/Tri/Sqr/Cir/R1/R2 are connected to pin 13.
The emitters do not connect to each other.
thanks, i’m gonna get started hopefully everything works out. my concern now is trying to fit all this into a TE LOL
The TE has plenty of space if you put everything in the bottom area of the case. You can drill holes through the plastic to pass the wires to hook them up to the buttons. I’ve done 2 TE dual mods. One of both systems. For the 360 TE I was able to stick a Hori ps3 fighting stick 3 board in there.
I’m curious, are you going to be using the AXISdaptor to help aid you in the mod?
^^^ You know, I hadn’t though about that, that would make it alot easier, would I still need the resistors between pin 7&8 and 13&14. When you said to get the ground from the PS button, does that mean from the sixaxis PCB itself or is any of the 20 pins a ground.
If you use the axisdaptor, you would put the two 1k ohm resistors on that board instead of the two resistors that come with the axisdaptor.
I think i said from the wireless sync button, but I’m not entirely sure that is the real ground or just another ground line. I forgot if I tested that or not XD. Probably should use the battery ground pin or the usb ground pin.
I think Ill just go the regular way and not use an axisdaptor, I will however use one of the 20 pin FFC connectors to minimize soldering on the sixaxis pcb.
spent the last 4 hours putting the circuit together and i can’t get it to work, got the ground from the usb port
I suggest just trying to just get one button to work at a time. Then once you have the entire sixaxis done, then work on adding the 360 controller.
I use a software called Xpadder to test out the sixaxis board since I dont own a ps3. Its a lot faster/better to test things out with Xpadder because I can visually see what buttons are being pressed or held down. Plus I can carry my laptop to my work station.
I will try my best to help you out, but I just need more info on what the problems you are running through.
Hi
Schematic View - Add - Search for GND or GND and then add one of the results. Or just add one GND and name the nets.
I’m wondering why are you using two resistors in serie (22k and 1K)?
xbox controller has to be common ground?
Bye,
Ben
I started out with just using 1k. It seemed to work until I tested out pressing more than one button at the same time. When I did, all the buttons for that group would become pressed. I was lazy so I started randomly adding resistors until I got the right value. I really should of used a pot to test that and find out what the min-max value that could be used.
The 360 controller doesn’t necessarily have to be common ground. It makes things a lot easier. If it is NCG, then you can uses the same concept and use a pnp transistor + resistor on each button of the 360 controller.
If you can fine tune the schematic, I would appreciate it (along with others who prob found mine hard to understand).
The next time I dual mod a sixaxis controller, I’ll try and figure out a better value to use for the resistors.
This thread is truly an awesome find. I’m interested in trying this, but as a modding and soldering newbie it seems a bit daunting. I will definitely be keeping an eye on this thread though. :tup:
I should probably practice something simple first huh?
I’ve figured out how I will have the battery setup. I ordered several 3rd party xbox360 rechargeable batteries (should arrive 1-2 weeks) that have a usb cable that plugs into the battery to recharge. This avoids having to charge through the controller board. Another advantage is the batteries I’m getting are 4800 mAh, which have much more battery life than the sixaxis original battery.
You defiantly should practice your soldering skills before doing a mod like this one. Trying to solder wires to the sixaxis board is pretty difficult if not taking the AXISdaptor route. For people who already know how to do a wired dual mod, then this mod shouldn’t be that difficult.
I’m a tad confused as to how the ps3 PCB/AXISdaptor fits into diagram in the 1st post. and is their any way to get both controllers PCB’s to work without all of those resistors. I’m trying to avoid as much soldering in small areas as i can, i tend to burn things.
http://slagcoin.com/joystick/pcb_diagrams/ps3_diagram2.jpg
The pinout for the sixaxis ribbon connector. In my schematic, in the top middle, is the 20pin connector.
And the resistors are needed. Without them, the mod won’t work. When I receive my AXISdaptor I will try testing out different values for the resistors and try to reduce it to just one resistor per button.
So the top bunch of pins are the ones off the PS3 ribbon cable?
Why not use 23k resistors instead of 22k+1k?
How do you charge the batteries?