To any and everyone with a programmable pad, can we test the extents of starting chuns air-dash as low as possible, and get some kind of an idea on the # of characters that can be hit while crouching by chuns ground inf.?
Her j.lk has mad hitbox, and her j.FP hits at a downward angle. Maybe this can be taken abit farther than we think?
everyone except i think ironman has to wait a minimum of 6 frames before air dashing.
iirc chun is 6 frames too. you can dash with f,f or pp on the 7th frame. you could get an 8-frame tri jump i guess if you use the d.hk move after airdash but it’s faster if you do jump up --> dhk 3 frames after you jump/sj.
i gotta make more data tables : (
Thanks for the info Magnetro. If six frames is the earliest then its common im sure to AD on the earliest frame already. I was just wondering about hitting crounching char other than sent with the ground inf., as someone was saying they hit c. ken and c. storm with the AD/LK. This would improve her gameplan alot obviously, but it doesnt look like its possible, or practical even at best.