Presenting the Evidence: The Phoenix Wright Video Thread

@ugly when, thanks for that combo, seems legit, ive been using Spencer Wright doom, but I feel like zoning rapes the team, like spencer and doom gets raped by Hawkeye and dormammu.

Also. Thanks for your comments. My vid made on eventhubs, and I sent it to maximillan maybe it will get on online warrior haha

And @andresmaster. Is there anyway to make my turn about combos more damaging, because the. J. M, j. M. J. Down h , j. H, s, j. M, j. M, down h, h dizzy, press the witness combo doesn’t work, they flip out

It occurred to me that, after the first combo, if you go for a throw reset, you can mode switch, OitC, XFC, mode switch, then Objection. Goes for any OitC, actually, come to think of it.

Just tried your combo at 1:04 and here are my thoughts.
The reason your combo doesn’t connect at that part is because hitstun does too much because the double OTG and the groundbounce used in your combo. I experimented with your combo and even found 3 ToD with only that assist! One of them uses 2 bars and the second one uses 3 bars and deals 1,299,XXX and the 3rd one deals 1,255,800 starting at 0 bars but it’s a bit tricky (time strict).

Here’s the variant of your suggestion (Turnabout Loop x2 and BtW after the stun)

Throw xx :qcf:+( :h:+:s:, P-link) xx :a1: (She-Hulk) & :d::d:+:s: xx s. :f:+:h: (Enter Turnabout x (wait for the opponent to fall just a little) x :dp:+:h: xx walk back xx s. :s: j. :m:,:m:,:h:,:d:+:h: xx land xx c. :h:, s. :f:+:h: (Stun) xx :qcf:+:h: xx :qcf:+:atk::atk: xx (wait till Maya’s Last Hit) :f:+:m: xx :qcb:+:atk::atk:

I’ll stop uploading individual videos and prepare at least a 3-min P-link Combo Video
What do you guys think? Any suggestions?
(@MetaSkipper: Including the combo of your team)

thanks im gonna try out that combo,
and yea you should make a combo vid, i cant wait to see it

@Mex I’d be very interested in a combo vid, as well as my combo. Few suggestions:

-Investigation to Turnabout combos
-No meter ToD (Is that even possible?)
-Maya cancel combos with more than one bar (Since you are canceling with a THC, certain teammates like Dr. Strange may mess up certain combos)
-Throw into Turnabout combos (both with a full evidence set and not)

Alright, I’ll note that down and try to get the CMV before my vacations end lol (by this weekend) but don’t expect it too soon, gotta practice first, though!
I don’t have something like Sony Vegas or whatever so don’t expect it to have godlike animations and stuff :rofl:, I’ll see what I can do cause I really want to include a few AA Tunes…
@MetaSkipper: I really doubt there’s a ToD without meter (due hitstun) and a meterless ToD would be a XFactored combo with an assist.

Saw some challenge on GameFAQs last week that asked people who could do the most damage solo starting with one bar. Decided to try my luck with PW and upload it just for the sake of it. Nothing really new or special here, but why not

[media=youtube]OvqnIh7Ju4Q[/media]

Considering you built three bars, I would have just XF AA’d. Unless XF wasn’t allowed. Even then, I think it would have done more damage. Heck, you built another bar, you could have just supered at the end of the combo.

@MetaSkipper:
Alright… I’m done with the complete UMvC3 Roster (including DLC) with the 2+ Bar THC Maya Cancel, I’ll start recording the video…

By the way, I found something funny with Dr. Doom’s Molecular Shield/Strange with Hulk’s Anti-Air Gamma Charge. If you have 3 bars you can land the Objection even though those hyper combos send the opponent on the top of the screen.

Holy shazzbots… the WHOLE roster!?
There are at least 2401 combinations (and that assuming all characters only have one possible THC option, which is not true…) 49 characters = 49 two-bar THCs and 49*48=2352 three-bar THCs. Admittedly, some hypers are effectively the same, so I suppose it’s not too bad…

But yeah, will be nice to see that video.

I tried with 2 bars only, pretending that either you just built a bar or one of your teammates is KO’d. With 3 bars the options would be different depending on the team/assists (that decides which hyper will be done on the THC) and now that I’ve tried every character with 2 Bars I can make a simple “hypothesis” like these examples below:

  1. Hypers with the same/alike properties (Maximum Wesker&Vergil or Dormammu’s Chaotic Flame/Doom’s Photon Array)
  2. Double OTG hypers (Storm/Frank)
  3. OTG Hyper mixed with a lockdown hyper (Maya+Chris’ Grenades+Dormammu’s Chaotic Flame or PW/Magneto/Sentinel or PW/Ammy/Viper’s Burst Time)

Also, a 2 Bar Maya Cancel would be easier (depending on your 2nd Teammate) than a 3+ Maya THC Cancel, just saying :stuck_out_tongue:

It’s good to see Wright videos and theory crafting, I was wondering would anyone be interested in a video that shows how Wright can extend combos with his missile assist for certain characters? or a compilation of what :d::l: can avoid and other tech about his moves?

An example of combo extension would be this quick video I made.
[media=youtube]slIJlFJL0QI[/media]

I was just wondering, how about some X-Factor INvestigation into Turnabout combos? Like, if you’re down to just Wright, in XF3, can you do an Investigation into Turnabout Mode Combo? Starting with no evidence? One? Two?

Investigation mode wright really doesn’t have the tools to take full advantage of x factor any lvl, he will be able to earn ToD combos and happy birthdays if he has x factor and he manages to land a hit, but thats about it. Probably the best thing u could do if you are down to wright on anchor and have a lot of meter stocked is to thc chain maya for an almost certain kill if your opponent ends up blocking it in the corner (you can gather evidence while doing this). but if you have a lot of confidence in your throw game you could go for this particularly challenging combo.

off of throw*: :qcf::m:+:s:(plink),s.:l:,s.:m:,s.:h:,:f::h:,:s:, j.:h:, j.:d: :h:, j.:s:,(land),:qcf::h:+:s:(plink),:l:+:s:(last evidence),:d::d::s:,:qcb::atk:+:atk:,(x factor), :d::d::s:,:f::h:(objection**)

*works best off of corner throws, mid screen forward throws don’t work because they fly too far away to get a combo, midscreen back air throw and midscreen back ground throw are possible but require extra dashes and much stricter timing: after the throw plink :qcf::m:+:s: as soon as their body hits the ground then dash in after maya and catch them with c.:l:, also if your opponent is still midscreen after plinking maya the second time you will have to give up the third search and dash into range for the judge hammer.

**saw a vid where :qcb::atk:+:atk:,(x factor), :d::d::s:,:f::h:(objection) connected but i imagine the timing for this is extremely tight as I have never managed it myself (but I should get around to trying). For ease of use i usually just hit :qcb::atk:+:atk:,(x factor), :d::d::s:,:a1:+:a2:(thc), :f::h:(objection).
EDIT: got it to work, just x factor as soon as the judge gavel enters the screen but before it slams on the ground and do :d::d::s:,:f::h:(objection) as fast as possible.

yeah its two plinks and you would need the right evidence, but this combo does a very healthy amount of damage because of x factor so you can still get a kill with maya smelting and have time to fill out the holes left from judges hammer. the combo changes slightly depending on which slots your going for too. As long as the second and third evidence slots don’t have good evidence then the full combo applies, but discarding bad evidence through plinking wont net any evidence. If the second or third slots are filled with good evidence then stick to the regular version of maya instead of plinking, but you won’t net evidence unless you plink at least once. Sorry if its confusing this combo feels very situational and while you can adjust which slots you search for doing so can make an already difficult combo a total headache.

Finally, here it is! I think this is one of the biggest project (and longest) I’ve worked on with Mr. Wright.
The video contains a lot of Technical Stuff concerning the use of your second partner in order to cancel the THC to land the Objection “safely”.
Watch it till the end… you won’t regret it :slight_smile:
(There’s also a blooper included in the video :rofl:)

[media=youtube]DyRj93INfxc[/media]

This is a really stupid question but what is the best way to plink on a pad?

Short answer: You can’t reliably.

Long answer: If the buttons are next to each other, just slide your finger across. Helps if it’s a bit sweaty. Some button shapes make this easier than others, depending on what pad you use. If they’re not, just work on the timing.

Then again, I didn’t make the video, and I think Mex uses a pad. Ask him.

Well, as MetaSkipper said, if the buttons are next to each other just slide the fingers.

I use a 360 Wired Controller, but I hold my controller as if I were using an arcade stick and I plink in that way (like if the controller buttons were arcade stick buttons).
Why do I hold my pad like that? Well, I do it because I’m used to hold my controller as an arcade stick 'cause Zero, haha. Because I charge the Buster with the :l: Attack (X) and I couldn’t find a way to charge the buster without changing my way of holding the controller.

One of the most ironic things about my way to play the pad is that when my wireless controller RB Button broke, the :a2: was the RB Button. So I changed my config as LB = :a1: and RT = :a2: I didn’t get used to it until a certain time frame… when I got my new wired controller I was like “well, what do I do now?”, I changed the default alpha controller settings back and didn’t get used to it (again), so I kept the new config and changed the RB Button function to :l: Attack but I still don’t hold the Buster using that button :rofl:, instead I do a backwards wave dash by plinking RB ( :l: ) and RT ( :l:+:m:+:h: ).

Ya I use a 360 wireless getting a wired but I hold it normal using it as a arcade stick would be annoying to me my LT button( :l:+:m:) is my dash while my RT button is my xfactor button. Just wanted to know if I should be plinking on a pad or not…really need to work on my wright combos as well :smiley:

Yeah, I can really only reliably plink Maya:l:. :m: and :h: might happen if I’m lucky, though heavy is a bit easier. Medium, fuggedaboudit. I really want a pad.stick hybrid. Gonna cut a pad in half, cut a stick in half, glue the two together, pad stick, stick buttons.