Btw im going to work on my first cmv for phoenix wright focusing on plinking investigation combos. I got most of the combos down i just need to borrow some recording equipment and put it together. Should be done sometime next month xD.
Was messing around the other night on the beatdown stream (not entirely sober) and found the recorded matches. They went much better than i remember xD
So I bodied the fuck out of everyone at my local with my PW team of PW/Haggar/Arthur (which I have not played in months) so I’ll post the archives once they’re up. I didn’t really do anything fancy but at the least it’s entertaining.
Came across a combo challenge for Phoenix Wright by peck324 so I uploaded one of the combos that I did for my so far unfinished cmv. Rules are to perform 100% damage and land turnabout with no evidence, no xfc, and no tac.
[media=youtube]wL5joBcfNiI[/media]
Messing around in training and apparently Wright can do super jump confirms,may or may not be useful since Wright’s range can be a risk of getting hit or not. A bit harder to do when they super jump towards you, you need to wait till you see them begin their descend otherwise they’ll be too high. Excluded turnabout mode since air :h: already brings them to the ground and should be easy to confirm.
(With 3 evidence): j.:h:–>(slight delay)–>j.:h:–>j.:s:–>:h:–>:s:–>air “objection” (Tried doing the ground objection doesn’t work since they recover before objection hits)
Had some fun with the wright team in grand finals. It’s a pretty interesting set. It ends around 27 minutes then we were just messing around [media=youtube]YYz23Sn97mc[/media]
Today is going to be the first of hopefully many casual and tournament sessions with my friends at HVGL. We plan to stream all of it so if you guys are interested in tuning in the link is below.
Should start 7pm Hawaii time, but I’m going to be showing up late today at around 9pm or so because of work.