Kunimitsu
BIO -A kunoichi who hides her face behind a fox mask, Kunimitsu is a former member of the Manji Clan. She was excommunicated by Yoshimitsu after repeatedly commiting theft for personal gain. She is looking for an opportunity to steal his self-named sword, “Yoshimitsu”.
STYLE - Manji Ninja Arts
**
http://www.tekken.com/assets/img/characters/kunimitsu.png
**
ENDING CUT-SCENE
Spoiler
[media=youtube]GRLOl6Ujw_c[/media]
COMBOS
df2
df2, uf3,4, 1, f4~SET 1,2,4 B! f4~SET 4
df2, f3+4, df3, f4~SET 1,2,4 B! f4~SET 4 <= this was on the Australian stream from a while back
FC df3
FC,d/f+3, WS 4, d+2,1,2,1+2
uf3,4
uf3,4, df3, f4~SET 1,2,4, B! f4~SET 4
Aggregated combos (thanks goes to Mankat for the work)
ff+3+4:
ff+3+4, 2,4, ff, u/f+2, f+4~SET 4 (80 dmg.) (WarpKidBuu)
f+3+4
f+3+4 CH, SET 1, 1, f4~f SET 1,2,4 B! (the H-mong)
d/f+1+2:
d/f+1+2, d/f+4, d/f+1, 1, f+4~f SET 1,2,4 [B!], f+4~f SET 4 [98] (Zakuta)
u+1+2:
u+1+2, f+4, f+4, f+4~f SET 1,2,4 B! ff+3+4,2,4 (85DMG) (maverick923)
u+1+2, f+4, f+4, f+4~f SET 1,2,4 B! f+4~set 4 (86dmg) (SmyDeez)
W!:
W!, ws+1,1 B!, d+2,1,2,1+2 (Demoyon)
B!:
B!, (whatever wall carry), W!, df+1, d+2,1,2,1+2 (Demoyon)
d/f+2:
d/f+2, u/f3,4, 1, f+4~SET 1,2,4 B! f+4~SET 4
d/f+2, f+3+4, d/f3, f+4~SET 1,2,4 B! f+4~SET 4 <= this was on the Australian stream from a while back
d/f+2 f+3+4 f+4 f+4~set 1,2,4 f+4~f SET 4 (Abigan2k)
d/f+2, f+3+4, f+4, f+4 (Mr. Kula)
d/f+2, f+3+4, f+4, f+4~f SET 1,2,4 [B!], f+4~f SET 4 [77] (Zakuta)
d/f+2, u/f+3,4, 1, f+4~f SET 1,2,4 [B!], f+4~f SET 4 [75] (Zakuta)
d/f+2, u/f+3, f+4, 1, f+4~f SET 1,2,4 [B!], f+4~f SET 4 [75] (Zakuta)
d/f+2, F3+4, 1, B+1, F+4~SET 1,2,4 B!,F+4~SET 4 (MachFistsOfFury)
CH:
CH KND3, cc b+4, BT 1+2, d+1 B! (Demoyon)
CH SET 2, f+4, f+4, f+4~f SET 1,2,4 [B!], f+4~f SET 4 [83] (Zakuta)
CH SET 2, b+4 (BT), 1+2, d+1 (B) f+4~f~ SET 1,2,4 (Borgie18)
u+1+2:
u+1+2_b+1+2 yield b+4, bt 1+2, d+1 B! (Sinjin)
u+1+2, d/f+2, 1, f+4~set 1,2,4 B! f+4~set 4 (nh:81 ch:86) (SmyDeez)
ff+2:
ff+2 f+4 f+4 f+4 (Abigan2k)
ff+2, 1,2, f+4~SET 1,2,4 B! f4~SET 4 (82 dmg.) (WarpKidBuu)
ff+2, 1,2,1, f+4~SET 1,2,4 B! f4~SET 4 (83 dmg.) (WarpKidBuu)
ff+2, b+1,1, b+1, f+4~SET 1,2,4 B! f4~SET 4 (83 dmg.) (WarpKidBuu)
ff+2, b+1,1, b+1, 1, f+4~SET 1,2,4 B! f4~SET 4 (85 dmg.) (WarpKidBuu)
ff+2, u/f+3,4, f+4~SET 1,2,4 B! f+4~SET 4 (88 dmg.) (difficult, delay the uf3,4 a bit) (WarpKidBuu)
ff+2, f+3+4, d/f+2, f+4~set 1,2,4 B! f+4~set 4 (nh:90 ch:95) (SmyDeez)
ff+3 (MUS):
MUS 2, d/f+1, 1, f+4~SET, 1,2,4, B! f+4~SET 4 (80 damage, 85 on CH) (cabbyxd)
MUS 2, d/f+1, 1, f+4~SET, 1,2,4, B! d/f+1+2 (71 damage, 76 on CH) (cabbyxd)
MUS 2, d/f+1, 1, f+4~SET, 1,2,4, B! ff+3+4,2,4 (79 damage, 83 on CH) (cabbyxd)
d/f+(3),2 (or CH d/f+3,2):
d/f+3,2, f+2, f+4~SET 124 B! (That Man Pilot)
d/f+3,2 d/f+2, 1, f+4~set 1,2,4 B! f+4~set 4 (nh:96 ch:99) (SmyDeez)
d/f+3,2, b+4, BT 1+2, d+1 (B!) f,f+3+4,1,4 = 80+ damage (MARAUDINGSHADOW)
d/f+3,2, b+4, BT 1+2, d+1 (B!) f,f+3+4,2,4 (Borgie18)
(d/f+1),3
(d/f+1),3, f+3+4, f+4, f+4~set 1,2,4 B! f+4~set 4 (89dmg) (SmyDeez)
FC,d/f+3:
FC,d/f+3, WS 4, d+2,1,2,1+2–Only works if your off axis to your right/to your opponents left (Mr. Taxi)
u/f+3,4:
u/f+3,4, d/f+3, f+4~SET 1,2,4, B! f+4~SET 4
u/f+3:
u/f+3, 4, d/f+3, f+4~f, SET 1, 2, 4, B!, f+4~f, SET 4. (Call2Arms)
u/f+3, u/f+3,4, 1, f+4~f SET 1,2,4 [B!], f+4~f SET 4 [78] (Zakuta)
u/f+3, f+4, f+4, f+4~f SET 1,2,4 B~ f+4~f SET 4 (73DMG) (maverick923)
u/f+3,4, f+4, f+4~f SET 1,2,4 B! f+4~f SET 4 (79DMG) (maverick923)
u/f+3, b+1, u/f+3,4, f+4~f SET 1,2,4 B! f+4~f SET 4 (80dmg) (Kazu-Yoshi-girl)
u+3+4:
u+3+4, b+4,3 - 48dmg (Cosmic Forge)
u+3+4, b+4, BT 2,3 - 52dmg (Cosmic Forge)
u+3+4, b+4, BT d+2, WS 2 - 51dmg (Cosmic Forge)
u+3+4, f+4~f, SET 1,2,4, B! f4~SET 4 - 76dmg (Cosmic Forge)
u+3+4, f+4~f, SET 1,2,4, B! b+4,3 - 69dmg (Cosmic Forge)
u+3+4, f+4~f, SET 1,2,4, B! b+4, BT 1+2 - 67dmg (Cosmic Forge)
u+3+4, f+4~f, SET 1,2,4, B! DOT 2,4 - 68dmg (Cosmic Forge)
u+3+4, f+4~f, SET 1,2,4, B! f,f+3+4, 2, 4 - 74dmg (Cosmic Forge)
u+3+4, b+4, BT 1+2, d+1 B!, SET 1,2,4 – 70 dmg (of course, no double B!, so it end there, but it’s a spike, so no teching) (Toramitsu)
u+3+4, b+4, BT 1+2, d+1 B!, SET 4 – 71 dmg (Toramitsu)
u+3+4, b+4, BT 1+2, d+1 B!, ff+3+4, 2, 4 – 75 dmg (Toramitsu)
u+3+4 d/f+1, 1, b+1 f+4~SET 1,2,4 B! f+4~SET 4 (Noodlehead)
u+3+4, d/f+2, 1, f+4~set 1,2,4 B! f+4~set 4 (nh:82 ch:84) (SmyDeez)
WS+3:
WS+3, f+1,2, f4~SET 1,2,4 B! f4~SET 4 (CurryRaisu)
b+1+2:
b+1+2, df+1, f+4~SET 124 B! (That Man Pilot)
b+1+2, d/f+2, 1, f+4~set 1,2,4 B! f+4~set 4 (nh:93 ch:95) (SmyDeez)
b+1+2, d/f+2, d/f+1, f+4~f SET 1,2,4 B! f+4~f SET 4 (96DMG) (maverick923)
b+1+2, f+4, f+4, f+4~f SET 1,2,4 B~ f+4~f SET 4 (98DMG) (maverick923)
b+1+2, df+1, df+1, f+4, SET, 1,2,4, f+4~4 (Shin_Ein)
SSL 3+4 (At close Range):
SSL 3+4, WS 3(known) (Cosmic Forge)
SSL 3+4, u/f+3,4 (Cosmic Forge)
SSL 3+4, FC 2, WS 11 B!, SET 1,2,4 (Cosmic Forge)
Low Parry
LP, f+4, f+4, f+4~SET 1,2,4 (cabbyxd)
LP, f+4, f+4, f+4~SET 4 (cabbyxd)
*both does 38 damage.
LP, d/f+1, 1, f+4~SET 1,2,4 (cabbyxd)
LP, d/f+1, 1, f+4~SET 4 (cabbyxd)
*33 damage
LP, d/f+2, f4, f4~SET 1,2,4 (cabbyxd)
LP, d/f+2, f4, f4~SET 4 (cabbyxd)
Combo 5 or 6 from the command menu:
U/f 3, df1,3, SET 1,2,4, B! f4~SET 4 - 74 (Cosmic Forge)
SET 3~2, f4~4, SET 1,2,4, B! f4~SET 4 - 74 (Cosmic Forge)
CH f3+4, SET 1,2,4, B! f4~SET 4 - 73 (Cosmic Forge)
Tag Juggles
Kuni/Lars (Lars on Point)
f+1+2~5, d/f+1, f+4, SET 1, 2, 4, B!, TA, DE~d/b, ws 2, SE 1, f+4, SET 4. (Call2Arms)
f+1+2~5 (Lars), df+1,3~5 (Kuni), db+2~f SE df+1~5 (Lars)TA!, dash df+1,3 (Kuni), ff+2~f, SE 1 (Lars) = 91-93, forgot (Demoyon)
Kuni/Lars (Kuni on Point)
KUNI d/f 1,3~5 LARS f+3,2, d/b+2,1, d/b2~f SE d/f+1~5 KUNI T! d/f+1,3 LARS f+2,1~f DE 1 (or) Running Grab (maverick923)
Kuni/Yoshi (Kuni on Point)
Kun uf3, df1,3, SET 1,2,4~5, Yos 4~3~5, Kun f4~SET 4 -84 (Cosmic Forge)
Kun uf3, df1,3, SET 1,2,4~5#, Yos(2,3), Kun f4~SET 4 -80 (Cosmic Forge)
Kuni/Yoshi (Yoshi on point)
d/f(3),2, d/f+2, 1, f4~SET 1,2,4~5, Yos 4~3~5, Kun f4~SET 4 (Cosmic Forge)
df+2,2 f+1+2 TA! Kuni ssr b+4,3 Yoshi uf~n4 b+2,1 kin f+2 (97 dmg) (ncea)
Kuni/Alisa (Kuni on Point)
SET3~2, ff+3+4,2,4~5 b!, alisa b+3+4,(in between kuni f+4~f) 3+4, SET 4. 94 (JTchinoy)
(Any Kunimitsu combo into f+4~SET~1,2,4~5 b!) Alisa uf+3+4, f+4~SET, 4. (Consistent only off of ff+2, uf+3,4, f+4~f set 1,2,4~5 and df+2, f+3+4, f+4~f set 1,2,4~5) (JTchinoy)
Kuni/Leo (Kuni on Point)
Kuni u/b+3+4~5, Leo d/f+1, b+1,4, d/f, u/f+1, b+2,1+2~5, Kuni d/f+1,3, Leo ff f+1+2 (cabbyxd)
(93 damage)
Kuni d/f+3,2, d/f+1, f+4, f+4~SET 1,2,4~5, Leo BOK 1,2, Kuni f+3~SET 4 (cabbyxd)
Kuni d/f+1,3~5, Leo f+3, b+1,4, d/f, u/f+1, b+2,1+2~5, Kuni d/f+1,3, Leo ff f+1+2 (cabbyxd)
Kuni/Leo (Leo on Point)
Leo d/b+3~5, Kuni f+3+4, f+4, f+4~SET 1,2,4~5 Leo BOK 1,2, Kuni f+3~SET 4 (cabbyxd)
Kuni/Hwo (Hwo on Point)
Hwo:b+3~5 Kuni:u/f+3,4 , f+4F,1,2,4~5 TA! Hwo: u/f+3,4,3 Kuni: f+3,4 (Hunter Steven)
Side Juggles
Opponent’s Left:
d/f+2, d/f+1, 1, d+1, B! d+2,1,(2),1+2 (53 damage)
d/f+2, d/f+1, 1, d+1, B! d/f+3,2 (51 damage)
d/f+2, d/f+1, 1, d+1, B! ff b+4,3 (52 damage)
d/f+2, d/f+1, 1, d+1, B! d/f+1,3 (51 damage)
d/f+2, b+1,1,(1),1, d+1, B! ff b+4,3 (52 damage)
Best one I came up with for Left:
d/f+2, u/f+3,4, 1, d+1, B! ff b+4,3 (60 damage)
d/f+2, u/f+3,4, 1, d+1, B! d/f+3,2 (59 damage, but for oki setups)
Opponent’s Right:
d/f+2, d/f+1, d+1, B!, d/f+3,2 (49 damage)
d/f+2, d/f+1, d+1, B!, b+4,3 (50 damage)
d/f+2, u/f+3,4, 1, d+1, B! d/f+3,2 (59 damage, but for oki setups)*
*It’s very inconsistent, can anyone else try this out, might be just me…
post - u/b+3
ws+3, 1, d+1, B! d/f+3,2 (47 damage)
FC d/f+3, ws+4, d+2,1,2,1+2, (46 damage)
ws+3~5 [I think this is the best for most, Kuni doesn’t really have good combos on the right side unless someone can give a better combo this is the best I can come up with so far)
Credit to digitalcount
Kunimitsu TOP 10 Moves SIZE=4[/SIZE]
- f4 = Enough said
- b2 = best tracker move on her arsenal
- u/f+3 / u/f+3,4 = Kinda like Yoshi’s u/f+3, but with an additional string
- d+3 = decent low, high crush too
- d/f+3,2~b = mid/low plus cancelable, so great mix up
- ff+2 = great wall splat starter, Tag bufferable as well
- ff+3+4,2,4 = great combo starter/combo finisher (long combo)
- b+1+2 = safe on block, combo starter if connected
- 1+2 = takes a step back before attacking, ideal for frame hunting
- u+3~U = great for spacing, but use wisely
What the other player doesn’t know
Spoiler
[media=youtube]7PoZmhUxGFA[/media]
Feel free to add more information =]