I’ve been playing Chris/Hulk/Arthur.
I’ve noticed that Gamma Quake has Hulk recover pretty quickly. Which is why you can turn gamma charges that are blocked into (for some characters) a safe move by cancelling into Gamma Quake.
Completely stealing a page from the Marlinpie “mixups on THCs” book, I’ve been playing around with Hulk (anti-air assist) and THCing with either or both Chris/Arthur (Chris the grenade super/assist, Arthur with dagger assist/Goddess bracelet).
Hypothetically, in an incoming character/standing character, you can do a THC, using Gamma quake to keep them on lockdown, and Goddess Bracelet/Grenades keeping them in blockstun, in an attempt to land a hit in as Hulk recovers faster than those supers.
At the very least, it can make covering ground a bit easier for Hulk, or at least keeping your opponent in blockstun.
Anything else you guys can think of?