Ultra: On hit the person who did the ultra has to do a shot BEFORE the animation finishes for it. (better have a couple lined up in advance.) This happens DURING the match, regardless of winner or loser.
I got pretty drunk really fast once because I sat down with Jack Daniels and watched a Guile mirror match replay. I took a shot every time one of them threw a sonic boom, I couldnt even keep up and had to pause a couple times to pour 3 or 4 shots. Needless to say, I feared for alcohol poisoning after one game.
Should have also done 6 shots for a Sonic Hurricane. Technically it is 6 sonic booms rolled into one (300dmg, 6 hits. Sonic boom does 50 damage. 50*6 = 300. ERGO Sonic Hurricane is just 6 sonic booms at once.)
So if I’m reading this right, if someone gets perfected, and finished with a super combo (x2 multiplier) they then have to have 20 drinks. Are these std drinks?
Cos that’s an entire bottle of spirits right there. Gonna be a real short game. And a long night in the hospital by these rules.
Every time an ultra or super is activated, both players take a shot (we used beer). Every time the ultra or super hits, the person who got hit takes a second shot. If ultra/super whiffs, the person activating takes a 2nd shot.