Possible SSF4:AE Match Up Changes For & Against Lord Bison

If they are gonna nerf his U2, there had better be one HELL of a buff to something, this IS BULLSHIT!

Back throw or something had better juggle into ultra, or Psycho Crusher had better be CVS2 good. I hope this shit don’t stick, but if it does, I expect a serious buff in return, this is not fair.

well U1 is not total worthless in my point of view, Andre does that option select c.mp into ultra 1 against daigo before, so should be good mid/close lock down mode tool…

but U2 is mostly a threatening tool, just like NUKE…and if they make it not so threatening, then what is the point?? random ultra tool?

and again, we are pretty ok, look poor GEN useless all his USELESS U2…

I’ll punch some hypothetical numbers out for you folks to look over.

Let’s say you took that reaction/ping test and your response to the test was an average of 250ms, which translates to 15f. 15f to see and process the action, 12~26f of live control input, and 22f of startup. That will put you at a realistic 49~63f of delay before anything happens to hit against fireballing. To increase these changes, you pretty much have to expect and predict it coming.

26f is the cutoff point for input because that’s the maximum allocated time you’re allowed to put in a Super move or Ultra move.

Like, out of their best and quickest projectiles… startup + recovery is where you’ll hit them, so let’s do a little bit of math.
[list][]Akuma normal fireball’s 14+44, 58f; red fireballs 25+50~63, 75f~
[
]Chun’s HP fireball, 10+41, 51f
[]Cody’s EX-bad stone, 24+40, 64f
[
]Dan’s fireball, 14+40, 54f
[]Dhalsim’s EX-Yoga fire, 14+42, 56f; LP yoga fire 14+48, 62f
[
]Gouken’s fireballs, non-charge, 17+41, 58f
[]Guile’s LP sonic boom, 9+29, 38f; EX-Sonic boom 11+39, 50f (you’re still not punishing this unless you’re superman/CPU Ai/ and they’re retarded enough to use it against your wakeup.)
[
]Juri’s fireball 9+61, 70f; fireball sore 9+16, 25f; fireball release from storing, 11+33, 44f
[]Ken’s fireball 14+47, 61f;
[
]Rose’s LP fireball, 14+52, 66f, EX fireball 14+48, 62f;
[]Ryu’s fireball 13+45, 58f; EX-fireball 12+40, 52f;
[
]Sagat’s fireball, 11+39, 50f
[]Sakura’s fireball, 15+48, 63f;
[
]Seth’s fireball, 14+48, 62f; EX fireball, 14+61, 75f
[/list]

You pretty much need a lot faster reaction to punish the lower frame moves obviously. But realistically this is it. They need to cut some of the start up frames for Psycho Punisher.

Capcom is fucking up the game ima be off the sport games if this shit is true

M.Bison/vega/dictator the fucking drug lord my favorite and only character I can get a win with he is the reason I played streetfighter 4 for a year and the reason I bought super when it first came out

Not to mention bison tricks, toe to toe pokes, combos arent hard to figure out especially against charge characters Balrog, Chunli, GUILE(BITCH), Honda

You have to work hard as fuck to get a W playing with bison and like the dude said if they change his ultra to charge whats the purpose of him having it mine as well give him some shit like juri’s ultra 1
and like the other guy said bison cant combo in to his ultra or focus dash cancel he’s base on tricking the opponent into doing something wrong dont get me wrong he can be scary but after 2 yrs of hardcore fighting he will be going down as the wrost character to main

wait…tony did you go bonkers? 250ms is 15f last I checked…

250ms is 15 frames

My fault. brb reeditting. Too many numbers messed me up.

You know what, I don’t even think anybody can realistically and practically hit QCF,QCF faster than b,f,b,f+KKK in under 10f. Ultra and Super input is 26f, we’ll use that as a cut off point.

You’re both right, I was looking at a separate set of numbers so I mistyped shit.

1000ms = 1sec = 60frames
500ms = 0.5sec = 30frames
250ms = 0.25sec = 15frames
83.3ms = 0.083sec = 5frames

OP:

“U2 now charge motion, “way more recovery”; WHAT THE FLYING FUCK???”

yeah my sentiments exactly. I play him from time to time and this is just bullshit. Both recovery and making it a fucking charge motion.

What ya bet that Chun U2 stays as a motion ultra. Fucking lame. Way to take the Divas down another step Capcom.

Even if they made Chun’s Ultra 2 into a charge it wouldn’t make any difference because *they’re always launching it off something manually *while Bison has to react to stuff for half the usage.

So stupid what they did to Bison Ultra 2.

Basically you are clear headed enough to clearly elaborate some of the things flying through mind. Yes this sums it up, parts of it at least. Motion is easier to do on reaction when someone is jumping stupid or throwing a fireball…is gonna look so obvious now. :frowning:

I just got off work and read all this so I am…a little emotional AHHHHHHHHHH!!!

Like I said, I don’t even think anybody can really QCF,QCF that much faster than B,f,B,f in a short amount of time. Majority of Bison’s landing Ultra 2 on reaction right now are usually prebuffering the QCF’s as they advance towards the other person.

Victims of EX-Leg’s stay juggled in the air long enough for easy hit confirms into Ultra 2 all over.

so much anger, my psycho power demands destruction

lol. Guile’s whiffed SB builds no meter. lolololololol
No more TKCS for Cammy unless it’s EX. Wow. crappy u2 and most of her pressure game gone.
No air tatsu escape is a big nerf, too. Ryu will have to work so much harder to get out of the corner.

I don’t get the Blanka nerf. It doesn’t change much for Bison, other than, i guess you can sweep/s.mk/s.hk for punishing blocked blanka balls? I take it Blanka ball is safe’ish vs some characters?

Seth nerf seems more aimed at making the match up easier for new players. I can totally see how jump back HP just rapes noobs.

I hope Bison’s U2 is a back charge.

Interesting changes, though! Hopefully we’ll learn more from Ono about what the changes are aimed to do to the game.

I hope they tweak air grab boxes. My co worker air grabbed Sagat out of a tiger knee earlier tonight.

Yun avatar… traitor!!!

VERY few and the ones that it’s safe against, most can punish with a super/ultra when they get it.

The problem with it becoming a charge ultra is the fact it requires charge time. So really what your doing is adding the charge time to the startup in addition to an already shitty startup. It wouldn’t be so bad if we could combo into it easily but all we got is j.mpx2…

They should make Bison teleport into Psycho Punisher if it’s a charge motion. Then it could be faster startup without having a weird animation AND we won’t get stuck with the stupid Guile U1 motion.

EDIT: What are the chances that he’s referring to Boxer when Az says Bison?

If it’s Boxer, chaos averted. If it’s Dictator, I’m likely switching mains if it makes it to release. I really want a more offense oriented character.