I’ll explain the little execution problem I’m having in hopes that SOMEONE might be able to shed some light on a solution… It’s kind of a long explanation but hopefully someone doesnt mind reading thru it…
I’ve been playing this game and SF in general for a long time, but almost exclusively on a pad. SNES, PS2, DC, Xbox… all very comfortable to me. The only real problem with the pad was I always had my medium punch as the left trigger(except on PS2, of course, since it has 2 right triggers). So things like alpha counters, safe falls, and cMP xx super were all things I couldn’t really do. but other that that… A-OK.
Then I got this damn stick. It’s a custom made one so I’m sure it’s an exact arcade equivalent. So my problem is definitly ME, not the equiptment.
Now I’ve always said, like some people, “I’m not much of a big combo guy” and concerned myself more with accurate foot games and landing the cMK xx fireball’s as opposed to focusing on turning those cMK’s into high damaging combos w/ supers. I did OK… I mean, i felt pretty good w/ the footsie and DP games, etc. Staying safe, punishing mistakes, crossups… no prob. Also, I’m using N groove and even my small jumping game has been decent lately on the pad.
BUT… I’ve realized I have been a FUCKING MORON. And now I see that if I want to get any better, i have to combo into supers. If I’m ryu and get to do rapidfire cLKs, I need to turn them into cLK cLP cMK xx shinkuu. This is why I’ve started using the stick again in the 1st place. Mainly so i can use Chun Li and have cMP xx kick super.
So here’s the problem: I can’t execute these things for shit!!! In training mode, I can easily, w/ Ryu, stand then go into cMK xx shinku. I know the buffering tricks, even the negative edge stuff. I can stand into cMK into shinku all day. I can even start at a crouch, cMK xx shinku all day. BUT… if I try to tack on the cLK cLP cMK xx shinku… I swear I get it 1 out of 20 trys. It’s really pathetic. And the funniest thing is I can even get the normal move links pretty consistantly, and I imagine most would consider that the “hard part.”
I’ve looked at the key data in training mode to see what is happening. It seems when I try to do cLK cLP cMK xx shinkuu… one of 3 things happens: 1. I start the super motion too early and end up hop kicking instead of cMKing. 2. I notice that and try to wait a little, and the 2nd quarter circle just seems to NOT HAPPEN. after the D+MK the key data reads DF, F, F, MP. I’m like wtf? 3. or, something totally crazy, like the key data shows U and/or UF or B or some direction that’s not remotely close to the motion.
Is any of this normal shit that a stick player must go through?? It feels very weird to go from being able to beat the computer on lvl 8 w/o even thinking to getting my ass kicked by the 1st opponent because nothing I want comes out. To go from giving the best XBL players a run for their money to getting OCV-ed by just about anyone I’m paired with. And it’s very frustrating to sit in training mode and cLK cLP cMK xx shinku and NEVER HAVE IT WORK! I can cLK cLP cMK fine I can cMK xx shinku fine. Put em together and it’s like Ive never played the damn game before. if I stop trying to combo into supers I do fine. But I need to combo into supers! lol
I know Rome wasn’t built in a day, but for god sakes… this is the easy stuff! I’m tempted to say fuck it and go back to the pad… but I don’t want to give up!
ANY IDEAS??? (and yes… I AM practicing) Thanx in advance