Playing USF4 on Keyboard? WHY? and How? :D

Hey guys,

I created a video detailing some of the different ways that a keyboard can be used to play usf4,
If you’re interested in the keyboard warrior life then check it out :slight_smile: (how to do spds, srk, hcf/hcb, etc.)

https://www.youtube.com/watch?v=AAB60pruKCE&feature=youtu.be

Ty
-Nick Tanella

thats a keyboard to play fighting games? no…THATS

http://fc08.deviantart.net/fs71/f/2014/351/6/d/hotboxstylekeyboard_by_appomo-d8a6igw.jpg

a keyboard to play fighting games :smiley:

Lol I used to remember playing KOF02 on the keyboard vs my friends at highschool a long time ago. It was actually not that bad…

I will have to try that hcb (holding back the whole time) thing on hit pad to do chun’s hzu - was the thing I just couldn’t make work consistently with it.

let no one forget https://www.youtube.com/watch?v=zIAol7n4HhI

great video. been getting into FightCade recently. Did I understand you correctly when you said an uppercut motion could be down using down, forward, forward+punch? or walking and down,punch?

I have nothing but respect for keyboard figter… More power to u guys lol

@skinnywonderfulman‌ What he was showcasing was SF4 input shortcuts.
Basically, in that game you can do an SRK motion with →, :arrow_lower_right:, →+Punch or :arrow_lower_right:, ↓, :arrow_lower_right:+P. With a “stickless” arcade stick (i.e. a keyboard or a Hitbox-style stick) what this means is that you can hold forward, and as you’re holding it tap and release down (tap = down-forward, release = forward). This activates the shortcut. Also, trying to do :arrow_lower_right: twice tends to activate either of these shortcuts, which is why it works.

However, it’s important to note that these shortcuts work in the SF4 series only. You said you were getting into Fightcade, so you cannot use these tricks to get an uppercut - you have to learn to do it properly, I’m afraid. Of course, you can always use the “walk/tap forward and do a Hadoken” trick to get an uppercut, but that’s not a shortcut.

Hope you get better using a keyboard. Started out playing 3S on an emulator on a keyboard, but transitioned to stick afterwards. However that game is very playable on keyboard, along with many other fighting games on Fightcade.

EDIT: You might want to check out the “How to Hit Box” playlist on YouTube. Almost everything there is applicable to keyboard players: https://www.youtube.com/playlist?list=PLA4B222224DEFCD80

I’d rather play on keyboard than on a pad

Guys, as a FG keyboard players for 14 years, I have to say it is easier than you think.

Most old games have PC version. Virtua Fighter 2, SF2. And then came the WinKawaks Emulator that you can play all those arcade games. So WASD for Fighting game is very common for PC users :smile:

With the keyboards, the most important things is to get a good one, because crap one will allow only like 2-3 buttons pressed at a time. If you can grab a mech keyboard, it has no delay, hell, i can even do akuma infinite with it without plinking (yes you can plink with keyboard too. Double tap is not that easy though lol).

With SF4, you can do almost every moves. The easiest ofc are the QCF/QCB one. Even the HCB/HCF can be done with ease due to SF4’s easy input mechanic (Just go DB to F, or DF to B, without true D input and still fine). But when you have to do something like Adon Jaguar kick, then it become horrible (require true D input). Basically you have to hold B or F then do QCF/QCB. But since it is SF4, you can go QCB + QCF and the games still recognise it as a HCB/HCF. Try GG x2 Reload or KOF/CvS2 , you will get mad with the keyboard due to the “true D” input required.

And of course not to mention 720. With 360 it is easy, you can do it the chickenwing input way. But 720 is just no and no, it require a different skill which I cannot do, but for some effing reason my friend can do a 1080 (Tager Overdrive in BlazBlue or something) with Keyboard… The true 360 input in Hugo Meat Squasher is troublesome sometimes, but you can still pull it of quite easily.

Tiger knee is harsh too, some can be pulled off with less efforts like Cammy TKCS or Sim/Gen Air U2, Oni Air U1. But instant air move like Makoto tsurugi, Adon jaguar tooth, viper burnkick will require you to go “hitbox layout” and a very, very damn fast hand to pull off.

But for the DP, everything is so, so easy. With good keyboard, you basically hold DB and then mash F + P. End of story. Want to move and buffer DP? Hold Forward and Tap down for teabagging and press punch whenever you want.

The last things that is really hard to do is Guile/Vega U1. I have to use 2 finger to hold D and B, another 2 to tap forward and then Up ( Up + forward if you want Vega U1 to hit on the way up). Since you are holding DB, pressing F will result in DF, let go of F will return to DB, tap U will result in UB. Quite easy put require…lots of fingers.

Finally, plinking with Keyboard is just like sticks, except you need good keyboards. Crap one will not recognise the plink if you dont release the previous button (plinking HP~MP but have to release HP split second after pressing MP) since with some you cannot have 2 button recognise at the same time.

I think there could be some problems to make hakan special that requires two “circles” special (oil coaster)… Or maybe little bit easier if keys maped like keyboard on second post.

SF4 is optimized for keyboard. 360 motions are easy.
Skullgirls on the other hand has issues with 360 motion. Cerebella’s 360 grappling move is not as easy as SF4 Zangief.

Problem is GGPO and Supercade that use outdated versions of drivers.This makes using a keyboard much harder than it actually is.
I remember in a more recent version of MAME, 360 motions were possible in Vampire Savior using a keyboard!

I used keyboard for a long time. Wasn’t preference, I just wanted to use keyboard. Until I went “enough of this”. Mostly played the old cross over games on it.

right on, yes as someone already mentioned these are only for SFIV, input leniency and all :smiley: