@Razor I managed to pick up the limited edition copy of Xillia when I went in for a doctors appointment Thursday. Last copy on the shelf too.
Nice! Dat feeling.
Iâm addicted again .
This time itâs Durga.
Heâs always been my sub, but now I canât stop using him.
Durga 's charged heavy is so broken in TB, that shit crushes any guard it hits and has great tracking, and is safe.
Iâve been dominating our Japanese rivals with him, even the lag- barons.
Something to think about if youâre playing Durga and using his charge HKW a lot.
Heâs the only character in the game who gets elemental activation off a Charge Lv1 and not Lv2. Considering it doesnât knock them away but just sort of âflattens themâ itâs easily to follow up with a combo if your opponent isnât fire element.
I never found anything besides Power Leveler and Killjoy useful on Durga personally. Destroyer adds combo oomph but if youâre playing tag battle, killjoy is the way to go.
Unless the room is good. In that case, killjoy suffers.
Dude, Iâve said it before and Iâll say it again.
Iâve been playing since Japanese release, Iâm on the same page as or beyond you guys when it comes to tactics, strats, and any kind of little known bonuses in this game.
Durga works best with Killjoy, no doubt, itâs almost as if it was made for him.
Sprinter is great in CTF modes, amplifying his speed to go with his amazing range makes him a monster in these modes.
Best with killjoy
Canât 1 shot anything.
Iâll say this in the most polite way possible.
Yeah, uhh⌠no. Killjoy is good on a lot of characters, best ability is always debatable but I would sincerely reconsider saying it was the best fit for Durga of all characters. Especially at high level play where everyone has good situational awareness and seeing a character taunt in the background is always bad news. Making him less squishy (PL) or giving him better movement (LE) are more effective well rounded abilities. Iâll say it again. Killjoy suffers in lobbies with good players. I donât CARE if youâve imported. I know you did, and I know you know stuff but please donât get all huffy because I posted something that I thought you might not have known about. I was just throwing out some random shit I know about Durga off the top of my head.
By the wayâIf you knew about that unique elemental charge why didnât you say anything a few months ago when I was writing my guide and asked people to contribute?
I assumed you knew then, I didnât read all of that FAQ to be honest.
And âhigh level playâ doesnât really mean anything in this game, where things like lag and uncontrollable stages, NPCs, immobilizing stage items, and weapons are extremely common. I was in a full BR yesterday believe it or not, full of good regulars like Deezee, Shizz, Timejumper and others who I canât remember. I won, using killjoy, sniping kills and running away.
I almost only use killjoy, it doesnât matter how good you are or how many good people are around, people slip up all the time, and it isnât hard to catch them before they correct.
Durga has what is probably the longest ranged charged KWH in the game, it isnât hard to sit outside of the danger zone and snipe, the trick is to not let yourself be too obvious, you donât walk into the middle of the bout or circle them, you catch them while someone is in the midst of a rush down, or a combo, or a stunned by an attacker, and you destroy them in one easy strike. If two people are fighting, someone is going to end up starting a combo eventually.
You canât block and attack at the same time, find people who are occupied with each other and pick your moment. Donât go into a group of people blocking and dodging away from each other.
You wonât need PL if you know how to hit(like a semi) and run with KJ, and if you have it down like me youâll rack up multiâs as well.
âCanât 1 shot anythingâ
Wait, are you telling me you actually try to use killjoy on people with full health. The only time you should ever do that is if you know for a fact that theyâre level 1 and that you can finish them off without being interrupted.
Soooooo⌠scrub bait. That sounds pretty inconsistent to me; but I play Douglas so Iâve got a different bag of tricks to pull from regardless.
You should, you might learn some stuff.
High level play certainly does mean something. Even with all the crap going on there is still that core game play that comes out when nothing is going on. If anything, using KJ as your main offense makes you more of a target. The first time people get killed with it, they should be hunting you down. Yeah. Itâs possible to do good with it regardless, did you find continued success with it though? People catch on. Thatâs the thing. Ask all the regulars here, when I first started using KJ with Oinkie. People got dominated. Playing the same people for months smartens them up. There are always openings but they arenât always big enough and they wonât always guarantee you a kill as easily as KJ does with the larger characters. Running tackle killjoy for surprise entrance is just as good as KWH snipe. They both are out of âtaunt soundâ distance. Difference is Oinkieâs tackle does about 15% more.
Seriously. I just tested it for the sake of the discussion, to refresh my memory. Durgas charge 1 killjoy only does about 60-65% on a LV1 LIGHT CHARACTER. That is kind of pathetic. Youâd basically have to be walking in on the fight mid-combo and not see you sitting in the background. Adding in health regeneration and people going on the defensive the lower their HP gets. I just donât see it as being nearly as effective as a big character, especially taunting a few meters away, running up, and charge HKW1âing for a quick kill, if not severely crippling both of them if they arenât Lv1.
This is all under the assumption the person who is getting comboâd, or the person doing the comboâing is even weakened and doesnât go on the crazy defensive after getting up, AND is only Lv1 to begin with. (Considering most characters end BNBâs on cut-scenes)
Yes, people arenât perfect. Is there always going to be that perfect moment for you to strike though? Nope. Are you telling me you just sit there and wait anyway?
Thatâs the thing, durga DOESNâT destroy them in one easy strike. Whenever I play against good people and they know who I am, people have actually STOPPED EVERYTHING THEY ARE DOING and put their guard up to avoid me. Yes, you can call it not being sneaky enough but the fact remains: Anyone decent will adapt.
Obviously. Iâve stated multiple times Killjoy doubles as a level device but you still need 5 kills to get there, and as we all know things rarely go according to plan in AR.
Are you telling me you donât? One of the best parts about KJ is being able to one shot light characters with no effort playing as a heavy character. You basically just told me you use KJ as an amplifier to kill stealing, thatâs one way to use it. Iâm not going to sit around and wait for the action to happen. Iâve going to use killjoy as an entrance, one shot a nigga, and then try and finish off whoever else I hit who is willing to stick around and fight me.
Edit: It just seems like we have different values when it comes to playing the game at this point. Iâm not denying killjoys effectiveness under the right circumstances but it IS limited.
Which character was I talking about in that post, because I doubt it was Durga, and if it was I donât know what I was thinking.
They do, but so do most people that I kill, KJ isnât my main offense, itâs my free kill on people who arenât paying attention/donât suspect it.
Yes, very much yes.
Hit and run is a very good and rewarding tactic in this game, and if I for some reason cant crack open someoneâs shell I can alway rely on KJ for an easy, cheap kill.
No offense, but I really do think that you havenât figure out how to use KJ efficiently, iâve been using this perk for most of my time playing this game and people always get caught by it, even the regulars. The element of surprise cant be anticipated, because itâs a surprise.
Thatâs why you go for the weakest links, health-wise, donât go after full health opponents unless youâre confident you can finish them off, youâre rarely going to walk into someone mid-combo and neither of the people involved are at 60% or lower, if you do, move on or wait. Wait if you have a lead and feel confident, move on if you want to take your chances at finding an easier target to get your momentum going.
You say that as if itâs rare to walk in on a fight between two people where one or both of the people are below 60% HP.
Really you should be letting one of them crack the shell for you so you can swoop by and still their precious kill.
I must never seem to run into these olympian lobbies of yours full of players with impenetrable defense, incredible awareness, and an inability to mess up.
Depends, but for the most part yes, this game is fast enough for me to be able to wait a little while for my chance to appear.
Thats why you donât use the same tricks on the same people consecutively.
Iâm talking about for Durga.
Guys youâre both ârightâ in your respective context sensitive scenarios, stop trying to be right-er than the other person.
Yeah, letâs just go back to killing each other in this amazingly underrated gem of a game.
Yeah, at least it gave us something to talk about though.
Itâs was a matter of preference and opinion, anyway.
Edit: I did have another post that was more or less a rough draft but yeah⌠No point. :x
Talking of Kill Joy, I have been trying to get as many multi kills as I can with big bull and Kill Joy. I want to get a quad, I have had a couple of tipple kills but I want a quad. Is it even possible? I donât know but there is only one way to find outâŚ
Itâs possible.
Arguably, itâs easiest with Bull or Oinkie due to their high damage and deceivingly long lasting and reaching KWH attacks
Is this game really about anarchy reigning? I am curious since I believe in anarchy and empathy. If a society functions on anarchy and empathy, there will peace all throughout the world.
hey Iâm trying to get back into this game (werenât good to begin with TBH) so anyone want to spare some advice or wanna play sometime?
Hey guys, itâs been a while, how have you been? Saw the gamefaqs 2.0 lol. See you guys arenât so different XD. Anarchy was alive for a couple of weeks on Xbox and then it is dead as hell now lol. I picked up bayonetta the other day and omg is she easy as fuck, you drop her combos and you still get either a KW String or a KWH, itâs hilarious. Lately to just entertain myself I just use healing factor on everybody. Is Dragon Crown any good? Is Anarchy as dead as it usually is on Ps3?
Anarchy isnât really dead on PS3, it never really was.
I find full or close to full games all of the time, and the rare times I donât I just make a deathmatch lobby and wait like 10 minutes for it to fill.
Most of is have each other added or know each others usernames so we send invites to each other every time thereâs open lobbies, itâs really efficient an helpful.
Dragonâs Crown is awesome, this and that game are the only two Iâve been playing lately. There is an active Dragonâs Crown thread in the general discussion forum.