Phil Fish and Keiji Inafune call out modern Japanese games/devs

After playing the Basara/Musou series and watching Asura’s Wrath i can only say that them Japanese should focus on fuckin’ with other people culture & history, It’s too amusing.
I would happily play a japanese re imagination of the American Civil War with Robert E Lee sempai & Ulysses-kun murdering each other army with gigantic bayonets & Lightsaber Cavalry Swords

Thank god for KOF13

I didn’t, but I avoided it after reviews talked about its battle and exploration systems. It was the one like a board game, yes?

Call of Duty is the best game ever! I’m so happy they use the same gameplay mechanics ever year.

Final Fantasy sucks. Why do they keep using the same gameplay mechanics ever fucking year. God I hate that shit!!

Is this the “why I don’t like JRPGs” thread? I actually want to discuss Inafune’s points but it doesn’t seem like any body read with specs posted in OP.

To be fair, plenty of people would argue the same points but swap the series titles.

That said, yeah, it’s irritating when anyone uses the “it’s the same” argument as a double standard. It’s perfectly okay to fall out of love with a series because you no longer care for that kind of game, though.

I actually agree with Inafune. A lot of the big companies have become lazy as shit(Capcom, Squeenix, Nintendo to some extent) and consistently put out shitty games. However, to shit on the industry as a whole is not really fair as some companies(generally the smaller ones) are still putting in work.

As for Phil Fish, there is nothing to discuss about him. Japanese games suck, cause I said so, and i’ll defend my point which is non existent. Yeah…

inafune been saying this for years now. and i still agree with him that japan needs to step it up a bit. i get some good games outta them but it ovbious that the japanese delvopers don’t care as much as they use to anymore. the only ppl who can change it are themselves.

I think it has more to do with how much the industry has changed. For example Konami put out 2 games this entire gen for consoles but still managed to turn a profit because of social gaming. I mean we may not like it but these guys are indeed running a business and have to do what ever they need to turn a profit so if that means developing games for handhelds and ignoring consoles, making ios games, or social games then that’s what they gotta do.

Companies like Capcom and Squeenix (especially Squeenix) becoming lazy is something I think I can agree with. These guys in particular have a huge international presence with their games and yet I felt like Square has only made on console game this gen and it wasn’t even that good. Their issue has been long development cycles and the like and they still haven’t been able to figure it out yet.

Nintendo has been doing a spectacular job this gen so I can’t agree with you there.

Making lots of money is definitely nice, but that alone doesn’t make something or someone sound. See also: McDonalds, Michael Bay, Blizzard.

(No, I’m not saying that you said Nintendo is doing a good job just because of money.)

I’m surprised the Deus Ex series hasn’t been brought up yet. Even the new one is pretty engaging.

Other than that, most of what I want to say has already been brought up. There are much better ways Mr. Fish could’ve worded his opinion (besides the fact that, you know, his game hasn’t even been made yet), like asking the other devs about whatever gameplay mechanics he feels are missing from JP games.

Nintendo games are always good. Maybe not amazing, but pretty much always good.

I really like the new Deus Ex but for a game about choice it sucks that there is an obvious “correct” choice that rewards you the most while the other choices reward you much much less.

Damn cool game tho I really liked it.

Lol Micheal Bay that seriously made me laugh cause I really dislike his films.

I felt the DS and Wii really changed things for the industry and Nintendo pioneered that change. If like the wii allowed certain games to exists simply because it’s an accessible machine and you can produce high quality games for cheap. Capcom would have probably never made monster hunter tri for example.

I feel like the content Nintendo produce for their consoles has also been amazing. A lot of people have criticized them for keep rehashing franchises but that hasn’t been exactly the case. The created about a dozen of new ips and their franchises has consistently been redifined or introduced some innovated elements Ex. Super Metroid to Metroid Prime to Other M are 3 very different games all having the same metroid coat of paint. Same deal with Mario titles.

welcome to internet. and SRK2012.

I’ll be honest, seeing that a game is made in “asia” kind of sets of my alarm bells off in general.
I’ve never been big into mangas or jRPGs, and I don’t quite…“get” the whole japanophile thing anyway, so I may not be the most suited candidate to comment.
I just don’t get the culture or something. From the little I have seen, it’s either really, really bad (outdated graphics/style/mechanics), or super abstract/serious. Neither one appeals to me for being exactly that. Fighters I’ve only played very few, and they were somewhere between bearable and awesome. Can’t really comment on stupid or not. Stupid to me? Sure.

This fact should be front and center. Don’t talk shit about other games when you’ve taken so damn long to get yours out :coffee:

I feel like this is relevant to this thread since we’re talking about Capcom being shit and lazy.

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You know what Japan could do to get on my good side? Make DOOM 3. Not id’s garbage DOOM 3, I mean an actual sequel to Classic DOOM.

My big gripe with them isn’t that they rehash. It’s that their rehashes are of rather low quality (the new 2D Marios, the new DKC, Zelda, etc.) compared to the classics I both grew up with and still regularly play (either on emulator or a Wii, funny enough). The level design in NSMBW is trashy and dull compared to the NES, SNES, and GB Marios. The new DKC plays more like a speedrunner designed it, and I already hate that shit in Sonic. The Zeldas I already talked about. Metroid Prime the first was amazing, but 2 and 3 again botched the level design, replacing the first game’s very intuitive, expert flow with jarring dead ends and convoluted mechanics to travel about.

I also don’t like forced controls for the sake of it. Mario Galaxy – which I LOVE – has good reason to be Wiimote + Nunchuk. So does the WarioWare game they made. And… that’s, like, all I can think of. Every other game that forced it, I kept wanting to use the amazing Classic Controller Plus, or a GC controller, but couldn’t. Smash Bros. Brawl deserves not one iota of the praise it receives (tripping is the most anti-gaming mechanic ever, seriously), but one thing it did well? Multiple control schemes.

I also don’t need today’s Nintendo. I have (often indie) alternatives for all the games I used to associate with them. Between Bastion, Darksiders, Dustforce, IWBTG, Cave Story, and a whole bunch more, I have games that took the old, classic Nintendo formulas and thoughtfully updated and/or refined them, ready for my enjoyment. And most of those are not Japanese efforts, save Cave Story, which may well stand as Japan’s greatest relatively recent contribution to gaming. Pixel is a god for designing and creating the original game on his own.

I believe it is.

I don’t know I think Squeenix i starting to step up a bit, the work they’ve been putting in on FFXIV is pretty good, XIII-2 fixed alot of htings wrong, and they’ve been smart with picking up studios that are experienced in making games for Western Minded audiences. If they concentrate in house on making games for the east and the houses they’ve picked up for the West they could come back.

SE has produced some awesome games this gen, the main one being Deus Ex: Human Revolution. Their dev work hasn’t been too impressive tho.