As far as I can remember I’ve never had something like that happen. If S.Lab herself gets caught in a combo then he will disappear, this is probably so he doesn’t just get combod into a persona break.
The disappearing is when the Bull is readying for an attack, but S.Lab gets hit before the Bull actually does the attack i think. It also works when the opponent techs a grab; you can make the Bull charge up an attack, try to grab the opponent and if they tech the Bull will stop.
Yeah, that sounds about right. I remember hearing something like that earlier anyway.
Just wanted to say that I just started seeing the Persona 4 anime. Never seen an anime (after 10 years old) in my life. Mexican kids my age are very used to watching anime when were in elementary and early middle-school because that’s what they used to broadcast the most in a mexican channel called “Fox Kidz”.
And I think I am felling in love with the whole series. I don’t think I am ever touching Marvel again, and with this netcode, even worse. I just wanted to main Akihiko at first, but now seeing everybody’s stories, I am interested in learning about the whole cast.
Long live Persona.
Guys can you unlock more songs to use in VS? Because there’s a lot more songs in the gallery that I can’t select in VS mode. I want this:
[media=youtube]vT-J7b5H4cg[/media]
Unfortunately no you can’t unlock more songs for VS, or at least as far as I know. Maybe they’ll add more songs as DLC or something down the line.
All my monies.
Why are there so many fucking Akihiko players on XBL? He accounts for, and I mean this literally, at least 90% of my competition online.
I wish Akihiko was 90% of my competition. I play against Mitsuru most of the time. I’ve been running into Yukiko more often now
How do you guys feel about the damage discrepancy of low health characters in the game? It’s a little frustrating playing slab sometimes, doing so little damage and having the second lowest health in the game. In contrast the high health characters all seem to have 4-5k bnbs. Obviously my opinion is going to be biased, but this is something that struck me as odd. Elizabeth would be the only exception to this rule.
Just wanted to point out that Naoto only has 8000 HP(tied for 2nd lowest) and has among the highest, if not the highest damage output in the game.
Ah, forgot about naoto. To be fair though her damage is the result of a bug, she does very little damage without the SMP loop.
in games with no/few true air unblockables, generally what happens in that situation is the character whose anti air you blocked gets to do some pressure, so you really dont want to get in their face only to have to block overheads and look for pressure restarts and shit
Generally low health characters are supposed to get hit less, and being that means they usually spend less time on defense they have more opportunities to get hits which are then typically lower reward. That’s pretty much how all the female characters and Vega in SFIV work barring dumb execution heavy shit and Makoto.
Occasionally you get straight up glass cannons that keep damage output at the expense of even lower health. They tend to be super dumb characters if they’re good though.
Hurray for being down with SMP.
I really don’t get how i should be managing meter in this game. Can someone enlighten me?
I play Yu
I dont get what you mean by managing meter, not like you can save it for the next round or anything. Just use it when you feel you need too. There might be some situations where you might not want to cancel into super or something. If your combos do bring them into awakening values then try to do as much damage as you can before they actually awaken.
Yu spends a lot of meter with OMC combo’s. random BD into super is decent too. dunno what else you are talking about.
Yeah. Pretty much i just had no idea on how to spend my meter. Bad wording, my bad.
But thanks.
Anyone have easy methods on completing score attack. AI is handing me my ass. It’s free to IK but other than that I got nothing.