Please either close this thread or take this argument to the Wii thread in general discussion, it doesn’t have any place here.
In response to the Original post, I’d suggest a mad catz/pelican pcb for hacking, as they are cheap and usually easy to find. unfortunately, you are probably best off using a pad and analog stick for metal slug on wii.
Once again, Nintendo isn’t forcing anyone to do anything. Like people have said, SNK handed the game off to a shitty devolper. Metal Slug 6 still has the same problems on PS2 (No flash to indicate you are hitting a weak spot, slowdown, delayed controls).
Moving the controller a little bit doesn’t hurt the game at all. We understand you don’t like the Wii now. Quit being a fucking lazy fanboy and stop bitching when people are trying to solve the problem.
Having to take the controller completely out of one hand and your thumb off the D-Pad, just to “flick it” to throw grenades, is the DUMBEST control setup i’ve ever heard of.
But if You WANT so badly to like it, and revel in your obvious DENIAL on the issue, go ahead…:rolleyes:
Its still a shitty control setup, regardless of how you try to dress it up as being otherwise, with your sad, desperate, cheap reasoning.
And there are many instances in metal slug where you’re out of special weapon ammo, and all you can do is expend all your remaining grenades as quickly as possible on a boss, before your character is killed.
I can only imagine how awkward, stupid, and uncomfortable play-style that must be, flinging your hands around like that.
No need to, because i HAVE metal slug games on the PSX/PS2/PC. Along with controls that are actually comfortable and play well. And can use my arcade stick with them too.
Thank Final_Cut, I appreciate you offering advice even after the thread went to hell
I’m going to try a couple things and I’ll post back to say how it goes–I may just wind up with a stick that worked how it used to, but at least it would also work on the Wii.
I’ll just keep my fingers crossed for Capcom to release UN Squadron on the VC and that will have made it all worthwhile.
Seriously dude, keep your damn comments to yourself, actually no wait, this is the internet, there has to be that obligatory troll who comes in and pisses people off. Well you know what, good job to you, go ahead and piss people off, because you know why? You’ll be filling yourself with all this “Oh I’m so good, look at me, I’m winning on teh intarweb!” but it’s not going to help you in real life. Keep on trolling man, see how far it goes.
Well, I got the stick working on the Wii. I ordered a Pelican Universal Arcade Stick (read: utter crap) from GameStop.com and was going to try that, since it has an analog toggle. Unfortunately, seeing how GameStop sucks, they sent me the wireless Xbox/PS2 version–oh well, didn’t know if it would work anyway.
I wound up using a MadCatz 400 series Gamepad Pro, so no analog toggle, but it works great (tested it with Street Fighter 2 and Golden Axe on the virtual console and Soul Calibur 2 as well). If anyone else decides to use that pad, the only advice I’d give is to desolder the Z shoulder button right away because it is extremely fragile and you’ll lose the contact if it breaks. Other than that, it was pretty straight-forward.
I had forgotten how cool it is to play arcade games the way they were intended. It’s great not having to put quarters into a machine, but I do miss making other people lose their money–oh well, can’t have everything.
A greater travesty is that it does not support the Classic Controller. I understand that not everybody has the Hori Pad or Joystick for the GameCube but unbelievable, didn’t Terminal Reality realize that Nintendo was making a Gamepad for the Wii with the best directional pad outside of Sega???
Does Nintendo support patching via Wii Connect 24/7? Somebody needs to contact Nintendo, SNK, and Terminal Reality to get the bottom of this.
But anywho, did anybody mod a retro controller yet for arcade stick lovin?