http://forum.nintendo.se/viewtopic.php?pid=1186936#p1186936 (in swedish)
Translation by Andromeda of Smashboards:
I have nothing new to say about the releasedate: However, I have some information about the reasons why it will come so late to Europe.
The game will be made in two versions for the European market (he didn’t say anything about the Australian market). One with English + two languages and one with English + two other languages. The reason to that is because the game didn’t fit on one Dual Layer-disc (8,5 Gb) with English, German, French, Italian and Spanish. Nintendo then had two different options to choose from. They could worsen the quality of the movie-clips (The intro and SSE-clips), or keep the quality of the movies and make different versions. Nintendo chose the latter option, which you understand have meant an enourmous job.
It will take a tremendous long time to convert this game into a European version. And because it will come many months after the American version, there are certainly people who thinks Nintendo are lazy. Of course it’s not like that, Nintendo works as fast as they can to release the game as fast as possible. Another reason is that all the Pokmon in the game will be translated (their sounds that is) to German and French, and The Pokmon Company is extremely careful with this process. It’s more than you think that’s involved in a qualitative localisationprocess.
And how will this favour us swedes? (lol, we don’t care how it will favour us, as long as we can buy the game as fast as possible) It won’t favour us at all. Unfortunately, we have to pay so that Germany, France, Italy and Spain will be happy. If Nintendo didnt translate the game to the many different European languages, the game would sell a lot worse than it normally should. Of course, this causes a lot of Scandinavians (And other Europeans too) to import the game, as it’s not worth to wait for the localisation.
However, we should remember that Nintendo at the same time removes eventual bugs in the game, just as they did with Super Smash Bros. Melee. Nintendo will also fix the terrible lag that the Japanese and Americans had when playing online.
Original Post on Smashboards
omfg
April 16, 2008, 8:00pm
2
so does this mean that the PAL version will become the standard?
COUM
April 16, 2008, 8:02pm
3
LOL of course not. It means once again PAL players are screwed out of playing the same version of the game everyone else is playing.
omfg
April 16, 2008, 8:25pm
4
???
what about the “better netplay” and “bug fixes”
PAL version of Melee also had bug fixes and the like. Did it become the standard?
There’s your answer.
does this mean that somewhere down the line there will be an updated NTSC version with bug fixes?
Oroman
April 17, 2008, 12:25am
7
If they try to play anyone from the U.S. it’s going to be laggy as all hell. I don’t think the NTSC version will have a bug fix, and it’s exclusively for the Europeans (damn it damn it damn it).
meh, netplay seems very smooth. impressively smooth even, especially for such a hectic 4 player game.
I guess it isnt much of an issue.
Oroman
April 17, 2008, 1:05am
9
When you’re playing with friends it’s flawless, but Basic brawl is just…uhhhhh.
Id like to see them at LEAST have some sort of downloadable upgrade for online. like, during say, basic brawl, there could be a little notice that someone on your buddy list is seeking a brawl or something so I can confidently say “fuck these random people” and leave to actually have quality matches.
its nintendo.
it will never happen.
pal wasnt really bug fixes.
i guess you could look at it like that… but mostly it was just changes. marths dair became a meteor so it could be meteor cancelled… that was really nerfed. fox and falco and marth and sheik were all lighter if im not mistaken. sheiks dthrow could be DIed more. I’m sure there were more differences… but it was pretty subtle and shit.
pal wasnt really bug fixes.
i guess you could look at it like that… but mostly it was just changes. marths dair became a meteor so it could be meteor cancelled… that was really nerfed. fox and falco and marth and sheik were all lighter if im not mistaken. sheiks dthrow could be DIed more. I’m sure there were more differences… but it was pretty subtle and shit.
The Peach D-Smash also got ganked from what I remember. Also, Zelda’s Smashes couldn’t be DI’ed out of (which is back in Brawl…what the fuck?).
Not sure how to take this news. Does this really mean I won’t be able to play people in the US?
I guess a less buggy game with better netplay makes up for not being able to play against people I probablyy wouldn’t have been able to anyway.
Mario Kart seems to work fine online, so Brawl better match that.
Flawless my ass. Input lag is a big bitch.
Ok, so day 1, the lag is awful. The best I’ve had was just about playable. Hope it smoothens out, because I can actually beat people at this.
I forget, is the Wii region free? And if so does that mean we could get the PAL version for improved netplay? Would be worth it to me.