This “Cammy Fatigue” is becoming a plague. Lately I’ve been extremely frustrated with how I am using her. Yes, I’ve been winning more than before but I am NOT happy with my performance at all. There were so many matches I “won” but they didn’t give me any satisfaction. Many of those matches were close and I felt I didn’t truly “earn” them. I’ve “won” games with random DPs or random SAs and 80% of my wins I didn’t feel like I was in the zone and had total control like I did in ST. In ST, when I won a game, I can recall exactly what I did and what my opponents did in my matches and I can replay them in my head and recall my mistakes or my opponents mistakes. In SF4, right after I won or lost, I cannot replay the game in my head, and many times I was like “WTF, I won?” or “WTF, how da hell did I lose?”. So I didn’t feel any satisfaction at all when I win or lose (yes, in ST, sometimes I get more satisfaction losing than winning because I discovered a weakness or learned something new, in SF4, there were TOO MUCH randomness so I didn’t learn anything).
There were many WTF moments with SF4 Cammy than any other fighting games I’ve played. ie:
I saw a grab coming, I spammed short/jab, I got grabbed (normal not command) WTF?
I saw a grab coming, I tried to tech the grab, I didn’t tech and got still got grabbed WTF?
I stick out a crouching LK/LP/MK/MP, I got owned by a standing fierce punch from some characters, WTF? (how fcked up is Cammy’s hit box on her normals!?!?)
I crouched jabbed first, and my jabs got “out jabbed” by my opponent’s jabs, WTF?
I saw FocusAttack Charging, I used SBF, I got hit by level 3 FA, where’s my armor fcking breaking, WTF? (I swear, SBF f*cking the worst move in SF4)
I crossed up my opponent’s FA charge stance, they executed the FA which move them forward a bit, I tried to grab from behind them, my grab whiffed and I eat a DP/Comob, WTF?
Vs charged base turtles have been extremely frustrating for me. Dive kick a few times, my opponents use FA as counter. SA = suicide. Rush in, jab and bait, but “CANNOT CHIP” at all, instead I am taking all chip damages from turtles. Cammy CANNOT do ANY CHIP DAMAGE at all (without getting sweeped/DPed/comboed in retaliation).
I like to play fighting games like chess matches. I make a move, my opponent make a move in reaction to my move or vice versa. In older fighting games I’ve played, when I play I feel I have control most of the time, in SF4, I lost the degrees of control I was used to plus the game has too much randomness for me to truly enjoy the game mentally.
Rants off…
Go ahead and flame me or bash me…I am just expressing my frustrations…
Strong words and I agree. I just got back up to 4040BP and I know BP doesn’t mean anything really but I was once 4500BP and the I went all the way down to 2932BP. I started losing her but I didn’t want to leave Cammy(Soap Opera moment!) I look at everything I am doing wrong and what I should of done and I know in my head that a situation that comes I know how to counter it. With time I’ve learned, suffered more loses but finally at the end getting some wins and finally reached back up over 4000BP. If you feel that your gradually getting loses just evaluate yourself and see your pros and cons and improve on your cons. I know how it feels especially when it comes to losing your favorite character, if anything just give it 1 last shot and if it is not helping then if it is not helping then its fine switching. The most important thing about a player is to feel comfortable with the character that your playing as. What nero said at the end of his post. Do stick around cause from what I’ve seen in the Cammy section, you do put a lot if info, input, opinion, etc and its has helped 1 way or another so do stick around. That is all.
…I think I’m better than both of them and I know J is a lot better than me.
All the charts that say she’s 5-5 with everyone are a load of bull. There are quite a few characters that have significant advantages over her.
As to the point of this thread… I have to say I’ve considered giving up Cammy quite a few times as well. The other day, some Ken beat my Cammy 4 or 5 times in a row in player matches, so I chose Ken, and lo and behold, my Ken beats his Ken twice in a row. Most importantly, I have no idea how to play Ken. So yes, Cammy is quite a frustrating character but I’ll probably stick with her for… reasons…
I would tell you to give it some time…shop around for a secondary if need be…but don’t call it yet
I played Hilde in SCIV back when she sucked…then one day…like f’ing magic…she got better. Now some people want to ban her. As it turns out, when Namco patched the game they changed some small things…like the soul damage she did.
I’m not saying that Capcom is going to miraculously fix Cammy but it is possible…Killian shows great pride in what he believes to be the “most balenced SF in history”…when he finds out its not he may just change things. This isn’t the world where you had to re-release a game to change something…its as easy as an online update.
In the end its still your choice though and we can’t make you stay with us…I just hope that…should things change…you come back.
Wow, I honestly didn’t expect this many responses. Glad to see the Cammy love in this thread. I think I’m inspired enough to stick with her, but I’ll definitely play other characters on Ranking. My original plan was to only use her on Ranking and the other characters in Player Matches, but it’s a fairly painful thing to try and maintain. I know BP, in the end, means nothing, but it’s still painful to watch it drain in fights you don’t feel like you really should be losing.
Now, to respond to a bunch of the posts in this thread. I really do apprecaite all of you taking the time to respond. I wasn’t expecting this sort of response at all. Hahaha.
I will. The problem is, my second favorite character is Gief, and man do I feel like a bully when I use him. He’s so easy to win with. I need to find a character who is challenging, but not easy mode like Gief. I’ll mess around with everyone and see what I come up with.
Yeah, I think that’s a lot of the problem. For example, I know Cammy’s Low Fierce and Stand Strong are really good pokes in this game. You NEVER used Low Fierce as a poke in ST. I keep using Low Forward, and that move has been nerfed to high heaven in this game compared to ST. And I keep trying to safe Cannon Drill at the distances you’d use it in ST, and those distances aren’t safe at all. Granted, the safe Cannon Drill distance “window” is much smaller than in ST. You really have to be surgeon precise to get that thing safe without whiffing. But regardless, the point is that I need to play someone else, first, to get the flow of this game a bit better. It’ll probably make my Cammy better in the end as well.
Because when I use other characters, I do waaaaaay better. With some, I don’t even feel like I have to use any brain power at all (see Zangief). And then using characters like Viper, where I can actually do Special Moves that do Block Damage that don’t kill me, just feels soooooo comfortable. I actually do well with other characters. But with Cammy, it’s such a struggle. And I play mostly Cammy because, well, I’m a “lifer” with Cammy. I feel like I have to use her. But at this point, it’s tough.
Yeah, I think that’s the other thing… if she were a brand new character, I might be more forgiving. But because she has all the same moves and they are completely nerfed from previous versions, that makes it painful. And it just feels like they had it in for her. Spinning Backfist her Armor Break? Really? Hooligan can’t grab Crouching people when Akuma and Gouken can? Really? Rufus blocked and countered my Cannon Spike with his ULTRA that doesn’t move forward? Really?!? I just don’t understand how Capcom expected her to compete.
I’m not saying this just because my spirit is broken, but I honestly believe that SFIV is the worst incarnation of Cammy ever. She has nothing safe. If ST Cammy was put into this game, she would dominate so badly. Even without the Dive Kick. In fact, if the Hooligan just grabbed crouching people, that would be enough to catapult her back into my heart. Not even a joke.
And, just as an FYI, Alpha 3 Cammy is also worse than ST Cammy. She could be worse than SFIV Cammy as well.
Thanks for the words of encouragement. I’ll definitely stick around this board, and as I’ve said, this thread has inspired me enough to stick with her for a bit. But I’ve used 100% Cammy on Ranked matches, and I think it’s time I really choose someone else, just to see where I stand. Who knows, maybe I’m am super rusty these days and all my skills have gone to pot and even if I pick Gief or anyone else, I’ll still lose. If that’s the case, then at least I don’t have to blame Cammy anymore. Hahaha. But I’ll have to make sure.
That’s a great way of putting it, sir. That’s probably why I’m not happy with Cammy. Even when I win, I don’t feel good about it.
Yeah, that’s my biggest area of complaint. Couple that with the inability to grab crouching opponents with the Hooligan, and you seriously get a “WTF?!?” with how she was designed in this game.
Good story about Hilde in SCIV. I hope similar things happen with Cammy, and I don’t even need Cammy to go into ban-worthy territory. I’d be happy if she just ended up being solidly mid-tier. ^^ But as I said earlier, I won’t need to come back, as I’m not gonna go anywhere just yet. i will have to branch out a bit and have to stray from Cammy, but… I just don’t know how to quit her!!! ^^
Anyhow, thanks everyone for the replies. It’s been helpful. I was wondering, last night, if I should have posted up such a whiny post, but now I’m glad I did. The responses have been super helpful. Thanks, guys.
I love playing Cammy but she’s becoming very frustrating to play now. It takes nothing short of art to get her to beat a turtling player. She’s nothing without her EX bar to everyone else the ex bar is icing on the cake. Her Ultra has to be connected with pinpoint accuracy and timing and most of the time you can’t save up for a Super because you’re using the EX bar to break open a nut.
It’s the consensus that Capcom really needs to change her armor break. It’s crap and whoever was working on that aspect should be fired. Give her something to break players who turtle or charge players who turtle. Cammy has no fireballs to throw to chip damage and her SA and CS are easily punishable.
It’s especially frustrating playing a great Rog player. I commend them on their timing and learning different aspects of him. But when his charge punches are almost unpunishable by Cammy (and she’s quick to throw out jabs and punches) but my Spiral Arrow is after it’s throw a millisecond after, wtf. I would block the charge punch he’d throw a low Jab and hit me first that’s ridiculous.
The other day I lost 500BP points from 3200BP. I almost threw my joystick against the wall. I told myself screw it play Ken and picked those 500BP back up and even went to 3500BP before I stopped. None of it was satisfying but I realized then there need to be a change to her to at least allow her some type of safe move.
I find that I have a lot more ‘oh wtf, I should’ve won that’ moments when I play Cammy as oppose to other characters. I’m competitive, yes, but if I get beaten fairly I more than willing to admit, and give props to the victor. I usually take the loss in stride, especially if I leave the match having learned something. But with Cammy, the losses usually come as a result of some insane priority on badly timed moves going through anyway.
My friend recently picked up Sagat, and we had a few matches. It was pretty embarassing how hard I had to work for the wins.
I agree that Hooligan and SBF need some love. SBF into Ultra, awesome, too bad I can’t connect SBF because it takes a year and a half for it to land; this is my armor breaker? Hooligan vs crouching opponents would help tremeandously vs turtles, and I don’t know why it doesn’t work. Are there any other characters that simply don’t use 2 of their special moves because they’re terrible?
Well i know i am not the best cammy player, but she fun to use with.
I get a lot wtf moments; i need more practice with the joystick i been using pad to play SF and it’s been hard to adjust to the stick.
AT the end of the day your not a cammy lifer if your complaining about all these weakness’s they are very apparent…what i do is use cammys dash to even up the playing board…i dont find it neccessary to bitch about all these things cause im gonna play who i play regardless and you should too.
Any Balrog willing to throw a random dash punch is easily beat out by Cammy’s Ultra.
But I feel for everyone in this thread. I don’t own the game, so Cammy couldn’t be my main like I wanted it to since I can’t practice. I just have to session with people and try to learn as much as I can from casuals and tournament play which is why I had to switch to some else. But there’s nothing like winning with your favorite character.
I think applying FA/SA is key to learning the game as a whole. If you keep playing this like any other SF4 in the long run you’ll get screwed. Know the mechanics, knowledge can be a huge advantage in this game. Although some day this game might degrade into nothing but Sagats and Ryus, that day isn’t coming yet.
I know exactly what you mean jchensor. I gave up on her after 2 days of playing her, playing without her gdlk pokes she had in just about every game but this was so retarded.
I really didn’t think it could get any worse than ST, but this seals the deal. Cammy is done for real.
LOL @ her low forward hitting with the foot, but it has to be her leg for it to actually hit. So fucked up Capcom, so fucked up…
But yes, definitely feeling these proposed changes… if Capcom implemented at least one of them, Cammy would be so much stronger. It really does feel like Capcom didn’t bother testing and fleshing out the console characters, which is a shame because I like Cammy’s style so much more than any other character’s.
Cannon strike is already really good, giving those attributes to it would make it probably the best move in the game unless they completely nerfed the ability to TK it. Even if all they did was make it over-head, it would still make it too good…giving hooligan an overhead version of DK however WOULD be very nice
also note, other characters with special grabs like hooligan cannot grab people out of the air, it’s a trade-off.
it’s all a trade-off really…ok…CS isn’t safe on block…SO? none of the other shoryu’s are either. SA isn’t safe on block…SO? it’s priority/hit-box is pretty damned spectacular…it can even anti-air! SBF is terrible…ok…well…yeah >.>
The only gripe I have with her really is that some of her normals are fairly sub-par (and close RH is the worst normal in the game), and SBF needs some love
7000 BP Cammy here. I’ve been using Cammy ever since Super Street Fighter Ii Turbo, and honestly, I think she is an amazing character in this game.
When it comes to facing turtles, I honestly think it all just goes back into fundamentals. You’d be surprised at how many turtles will just sit there as you walk up to them and throw them. If they’re just sitting there, get your EX up by repeatedly using TK Cannon Strike, or even a LK Spiral Arrow. If they want to sit there all game, that’s fine. It really is just a big mind game with turtles. I find E. Hondas and Guiles the toughest match for Cammy, but they are all definitely beatable. It all just comes down to being patient.
I really dont think SF4 cammy is the worst cammy ever lol XD should be A3’s…
I kinda like that she is not top tier in this game haha… I never really liked her in CVS2 and I also didnt like Chun in 3S simply because I hate top tier chars ;p
I am still surprised that she deals so much damage. Her cannon spike xx fabc ultra is also very easy to do (all screen, and I play online using the 360 pad)…
The thing I hate the most besides her specials are her straight jump normals… omg they are SOOOOOOOOOOOO UGHHHH ><
But still, she and Chun are my main in this game. I only use Chun in rank matches tho…
Dont give up Jchensor! At least she is a little bit better in this game than in that crappy anime!!
I still feel as though she’s best up-close in this. She’s very dangerous once she gets into a range where she can fake you out with instant cannon strikes. When I play her, the only normals I really use are c. FP, s. MK and s. RH. c. MK is still good decent, but not what it used to be.
The reason c. FP is good is that she can link c.MK/spikes/drills off it.
If you lived in Europe, I’d tell you to go play Alioune. His Cammy is pretty nasty.
He disagrees with me and thinks her mid-screen is very strong. He makes her a very difficult target to hit and actually thinks she’s one of the better characters in the game. She can do big damage off any one of her links. For one thing, you essentially can’t throw fireballs at her once she has ultra stocked.
She’s definitely not ST Cammy in this, but I still think she’s quite strong. You just have to go into playing her with a different mindset. She’s got big damage potential.
Also, I don’t know why there’s so much shit talking about A3 Cammy. She was solid mid-tier with some of the best pokes and mix-up in the game. If her VCs did more damage, she would’ve been upper mid’ easily. There was nothing bad about her at all other than the fact that she struggled against Dhalsim.
Hey Cannon Spike/Cannon Spook! I would like to play against you! I’m up to 4538 BP with Cammy. Love to play other Cammys with higher BP. Learning exp. FTW!