Oni Akuma videos

From what i’ve seen in the videos the sweep doesn’t look like it has 7 frames startup…but then again, the framerate on those videos was awful. It probably has more recovery than akuma’s but the startup will probably be the same 6 frames.

As for e.ryu being “free” to focus attacks in mid range…well, i don’t know…doing max range os c.mk into his new kick move might work good to destroy focus if it’s safe on block…also his hk tatsu seems really fast and mostly safe on block so max range os c.mk into hk tatsu might also be a viable option.
BTW, regular ryu never had too many problems vs focus attacks and he didn’t have anything that e.ryu doesn’t have in that department. It’s not like ryu was randomly throwing hk tatsus around in the hope to catch some focus attacks…and solar plexus never had enough range to be a serious threat at mid range

I honestly got high hopes for e.ryu, i don’t know if he might end up being BETTER than akuma, but for sure he’s going to be high tier…at least 100 times better than Oni, unless there is really something to be discovered (the sort of talks people had about hakan, yet he still sucks after 6+ months of play)

Yeah, it definately seems he lost his Plexus. (unless it is hidden somewhere in a new notation)

Shame, the combo potential woulda had me so pumped.

Btw, I got my fingers crossed for his AA jab shoryu allowing Shaku juggles.

Most of the the things Evil Ryu is losing from his amalgamation is irrelevant. In one regard or another these “losses” already exist within Ryu or Akuma’s moveset and players from each character already have discovered ways to compensate for those drawbacks. The only thing now is as an Evil Ryu player one would need to adopt those ways to compensate from both Ryu and Akuma’s strats.

has anyone from capcom, like Seth, confirmed anything, ONI doesn’t really look like the Akuma we know, I think he is got more similarities with gouken, wonder what capcom will say when the game comes out to consoles, what would the story be.
I also agree with superlollo, evil ryu seems fun

f+HP can absorb fireballs
[media=youtube]nsRx3elD-R8#t=5m50s[/media] (quick before the capcops take it down)

also did anyone try: fireball towards opponent on wakeup, FADC, crossup EX palm?
should be pretty hard to block

I wish people would stop comparing ER/Oni with their shotofamily. It’s obvious they’re a mix of the older chars, with some new tools. I don’t get why some folks almost seems disappointed i.e Oni looking more like Gouken than Gouki (I see a mix+some, not a Gouken variation). Imho, they are spinoffs to add some flash to an aging game, compared to Mvc3.
:china:

Oni Ultra 1 Vs Evil Ryu Ultra 1
[media=youtube]2rQEOZE911M&feature=player_detailpage#t=236s[/media]

Looks cool.

The reason I’m disappointed is more that Oni’s gameplay looks horrible, than him not playing like Akuma. Ain’t gonna lie though, I would have preferred him to be a bit more slender and play like a blatantly buffed Akuma.

Good observation. I was too “awed/hyped” at their appearances/inclusions to even consider these notions.

I also agree with the general consensus so far that E.Ryu, at present, looks to be better than Oni. Time will tell as when Vanilla came out Akuma wasn’t ranked too high on the tier then suddenly all “demon/hell” broke loose and he became mediocre in Super. Point is, Oni has potential (untapped - too early to say with certainty)?

I kind of felt the same way that he might not actually be akuma. Hopefully there will be some more info on his background coming out soon. I will be back to record more videos… showing the srk>fadc>U1 upward.

I think if E.Ryu can sweep from a LK Tatsu that he isn’t going to be able to sweep everyone that Akuma can. Since his sweep seems significantly slower than Akuma’s there might be several characters that hit the ground before he can get the sweep off.

I think if E.Ryu can sweep from a LK Tatsu that he isn’t going to be able to sweep everyone that Akuma can. Since his sweep seems significantly slower than Akuma’s there might be several characters that hit the ground before he can get the sweep off.

If nothing else it seems like it is going to be significantly harder.

I thought tatsu > sweep would have been impossible with his sweep since it seems like it at least has 7 - 8 frames startup, I’d be surprised if it worked on anyone other than the characters that fall really slowly (Sim or Rog).

I’d be so salty if it turned out he can tatsu > sweep more characters than Akuma can because of the juggle properties of his lk.tatsu or whatever.

Apparently E.Ryu can jab SRK into U1 directly without FADC if it hasn’t already been mentioned here, his jab SRK must have stupid fast recovery.

I’ve read that too.

Just please, tell me it’s only when antiair’ing. Please…

Here’s the exact quote from eventhubs:

I too hope it would only work with anti air jab SRK like Ryu can at the moment, but the way this guy says it’s “very nice” without a cancel seems like it works off the ground too, like Dudley’s jab jet upper > U2.

The reason why I don’t want E.Ryu to have this is because he can save his meter for his damaging combos, his new EX overhead attack, make his SRKs safer…etc. Using U1 without FADC should be even better since the damage scaling would be less.

BTW, anyone checked if the unblockable works on E.Ryu too? If it it’s possible I think his teleport escape option can be option selected with tatsu or demon flip.

Double post.

[media=youtube]VBxpTQEIafs[/media]

I’ll probably try and get more next time I go to CTF. I hope capcops don’t get me :X.

Also what is Oni’s target combo again?

St mp-hp

Apparently Oni cant fadc his shoryus on block, anyone else notice this?

What about xx his air dash into tatsu, any offensive possibilities?

Nice, a couple things: is it as candeisis said, that you cannot cancel blocked Shoryus?

Also, have you guys seen how quickly E. Ryu went stunned? I don’t get how he suffered 950 stun there… It was just a CH cr.HP (250 stun, I suppose), a standing HP which was absorbed (that shouldn’t deal stun, right?), st.LP into st.LK (100 stun), a backthrow (140?), and EX Slash into LP SRK. Can the last combo possibly stun for 400+?

Backthrow stun varies mostly between 120-140 with 140 being the typical maximum and fairly rare.

Unless the stun on the backthrow was below 100, the total up to that point would be 650+ and EX Slash to SRK would need a 300 or above stun mark to reach 950. There also happened to be another cr.LK in there before the backthrow though.