I am not really arguing against Franky, its more the situation that “I” setup when thinking on it. Franky with gadgets…BAWSE. Franky with OUT those gadgets…not so much…and that was more what I visualized…no Sentinel assist, no Psylocke, no rocks. Under those conditions, Brooke would beat Franky and Robin easily…lest we forget he actually was a credible swordsman…with good speed…and virtually unkillable. Now if you give Franky all his toys, then I’ll mos def give him 4…no argument from me.
Though I will argue Robin vs Brooke till blue in the face. Is Robin more effective in the group dynamics - yeah - Brooke suffers from redundancy due to Zorro, but if they were to fight? Without any type of haki backing, what’s to stop her from getting sliced up? A Panty flash is about ‘it’.
Below those two is where I think you can get into real arguments, Usopp/Nami/Chopper.
- :bluu:
And One Piece fighting game?
Emporio Ivankov - the ‘Gen’ of the cast…
Emporio Estrogen - Female form (reverse DP w/ short), grappler combat, and more pixie like, less damage easier comboes & ticks
Emporio Okama - New-Half form (reverse DP w/ medium), least combo potential and melee damage, heavy keep away
Emporio Testosterone - Male form (reverse DP w/ roundhouse), Kempo combat, weaker combo potential, harder hitting, better normals
Forms can cancel moves akin to Devil Trigger, so they add to combo potential, though some links are more difficult (but rewarding) than others
Emporio Estrogen Form:
-Bear Grab - Multi-hit Throw (combable, but damage scales)
-Emporio Detension Horomone - Mid hitting ‘stab’ - Status change, drains adrenaline of opponent on hit, slowing movement & attack, lowers damage, increases damage taken (can be linked afterwards)
-Kama Kick - See King’s (Tekken) ‘Convict Kick’ sets up stun state (must be a link to follow-up)
-Chi to Ase to Namida Relevé - Command jump, button pressed determines height/angle, with dp-short being a low cross-up jump, dp-medium, being a far (full screen) jump (fireball counter), and dp-roundhouse being a wall bounce. Wall hop can be altered to a dive kick for possible cross-up, a hop right back to where you initially jumped from, or a slide down the wall.
-Okama Dash - Command Dash, button pressed determines direction, forward, in place, back. Goes thru attacks, but not throws, does not allow her to attack during, but can be used to extend comboes with wall bounces and gender changes
-Super - “I Vant You” - non-comboable throw, does high damage, and sets up same state as Detension Horomone.
Emporio Okama Form:
-Death Wink - Projectile…not visible outside of the movement of the air. Functions as multi-hit beam. Can be upgraded.
-Emporio Ganmen Seicho Hormone - functions similar to form change (reverse DP w/ Medium). Head grows. Can be performed up to 3 times. Each time, your hurtbox grows, while your attackbox shrinks. Can cancel moves similar to Devil Trigger, and can be used to extend comboes. Each upgrade increases the damage of Death Wink. At level 3, Death Wink becomes a single hit ‘Hell Wink’
-Super - Hell Wink - Multi-hit powered up version of Death Wink. Full screen, fills screen, poor chip, high damage, but does not scale well. Strength of wall bounce predicated on percentage of its landed (if a 5-hit super and all 5 hit, then wall bounce is full screen), and damage multiplied by Emporio Ganmen Seicho Hormone.
Emporio Testosterone Form:
-Okama Kick - Jump kick similar to C.Viper’s burn kicks. Sets up juggle state
-Emporio Chiyu Hormone - Use Super Meter to heal back life up to red. Starts with a slight blow back, but can be stopped.
-Hakucho Arabesque - Hard hitting kick combinations, short is a low variant, medium is a mid variant, roundhouse is a high variant. Can link afterwards (2-framer).
-Death Wink - Projectile - non-upgradable, not multi-hit - just a single blast.
-Super - Okama Chop & Kerri Pointe - Executed similar to She-Hulks multi-motion super, easily comboable chop to the head (overhead attack), that is followed up by a series of kicks that push opponent to corner with a hard ground bounce
So after all thats said an done it would be possible to do a combo starting off in say Eporio Testosterone form and go thru them ALL…
Jab, strong, Fierce, Okama Kick (short), Hakucho Arabesque (roundhouse) - link - Okama Chop & Kerri Pointe, Emporio Estrogen Form, Emporio Detension Horomone (resets from bouncing to standing), strong, medium, fierce - link - c.roundhouse (sweep), Kama Kick (wall bounce-but still in corner), Emporio Okama Form, Death Wink xx Emporio Ganmen Seicho Hormone, strong, fierce, Emporio Ganmen Seicho Hormone xx Super Hell Wink
Would be impressive to watch…
-:bluu: