"One-frame links" from the perspective of Arc System Works

Can’t we just agree that online is here to stay and is relevant to fighting games going forward?

I’ve heard blazblue is going to use GGPO, which should be sweet.

LOL I here ya.

Except this isn’t a case of agree or disagree. That’s like asking if we could could agree that the sky is blue. It is whether you agree or not, and you only serve to make yourself look silly if you oppose what is known as fact (and yes, I’m aware that the sky isn’t really blue itself but rather the projection of light through blah blah blah - just wanted to state that before some idiot comes in trying to derail my argument with rhetoric).

No, the issue is not about agreement but of acceptance. People aren’t accepting how gaming networks work in this day and age versus the arcade model - being that one does and one doesn’t anymore.

This is coming from a mall-rat.

Hahah, I went into no detail and you formulated that entire post around what you assumed I meant. Congratulations, you fail.

Correct me.

EDIT:
I’m not some closed minded elitist smuck who wouldn’t admit going off the deep end, so I’m open to any and all correction measures. I’m all ears.

If I wanted to go into that much detail, I would have on the first post I made.

Also, there is nothing to correct. Some qualities have more weight than others and you missed part of what defines the arcade experience in my opinion. If what you listed is all you consider important than it won’t matter if I go into detail on what I consider important and it certainly won’t matter if those things are, in fact, missing online.

By the way, you are closed minded.

If a door’s open and you walk right by it and *then *say it was actually closed, you fail. You made a statement, I responded, you made clear that I misread your statement, I requested clarification in accordance to your observation, you do not clarify - and instead call me ‘close minded’ in face of *me *asking *you *to elaborate. A simple “I don’t want to” would have been far more civil without dropping a negative title and calling it a day.

Oh, and I really acknowledged that arcades possessed elements simply not found in online gaming - I merely presented it as things that wasn’t enough to sustain arcades as we know them.

This is a good point. But why even spend time in the first place debating with someone who says the sky isn’t blue?

Pass the time. :woot:

Funny, considering you’re the one who originally came into this thread bringin up shit that no one was even talking about as if it was somehow relevant to the discussion. You’re the one making assumptions.

Try This On For Size!

1 frame links are so satisfying and amazing

It’s probably just my opinion but everytime I read stuff about Arc, and Guilty Gear, BlazBlue (previews or developers), it’s like they’re trying to say they’re one upping street fighter or that it’s the real deal while SF is just a joke.

What is that cute dance Sakura does? I LOL’d the first time I seen her do it as a win animation.

I thought SF4 ran on GGPO??? Is this true, or was I seeing things?

ONEZ

^ Nope. Would have been nice though.

I’m just wondering when California gained this rep for having a “shit load of arcades”. I can’t speak for So.Cal, but No.Cal has maybe…off the top of my head…4-5 reliable public spots? Two of those are universities. Almost all of them are an hour apart from each other.

Pet peeve sidetrack:
Also, why the “arcades are dying” language? We’ve been saying that since 99’. We had the wake, ate the funeral fudge and burried the mother fucker 8 years ago. American public arcades, as a popular viable business, isn’t just dead. It accended into heaven, it’s husk all but completely fertilized and is now spending days haunting your nostalgia day dreams. What arcades are left tend to be considered niche and usually require something else tied to them (mini-golf/Q-Zar/bowling alley/pool hall/smoke shop/crack house/whatever).

Online is the present and the future. You can kick and scream all you want about it, you’re still being dragged along into the world of tomorrow with us.

Um if one frame links weren’t intentional in SFIV when why are they in the Challenge mode?

They most certainly were. Good design, it’s there for the experts.

Unfortunately for 90% of the fighting game populace, yes it is.

No shit, it isn’t the same as arcades… but for the majority of the planet this is a moot point.

Let me put it this way, if you actually GO to an Arcade, consider yourself lucky and in an extreme minority. Leave your little town for a week, and you will see just how dry it is outside of your city/state. Where your arcades give you nourishment, know that that is NOT the case literally, in almost anywhere you can throw a dart on a globe.

It’s that bad.

There are literally less than 25 SF4 machines being tracked in the US alone. With 250 thousand copies of the game sold on the Xbox in the US so far. Do the math. Online IS, the new Arcade. For better, or for worse.

Man I’d love Guilty Gear if it didn’t feel like I was fighting in molasses. That’t cool that they are being more user friendly with the combos, though.

Street Fighter IV’s strength is that anyone can become very good at the game, regardless of who you are (for the most part). But this is also where it’s major downfall is: ridiculously difficult crap like 1-frame links that require practice on their own for obscene amounts of time before it’s embedded in your muscle memory.

Games that are simple to pick up but offer immediate depth due to strategy are legendary. Capcom failed miserably at this.

Here’s to being bad!

Because expertise = the ability to do one frame links.