https://www.youtube.com/watch?v=kAMLKWYao7o
So Omega mode is out and it’s dumb and broken and hilarious. Here are some day one notes / differences for Omega Oni in the 1.04 patch for Ultra Street Fighter 4.
Omega Oni
[list]
[]Air Dashes move him forward when non metered (strength determines distance).
[list][]In addition to Tatsu cancelling, Air Dashes can also be cancelled into any AIR NORMAL attack.[/list]
[]EX Air Dash:
[list][]LP+MP = Old LP Air Dash (forward)
[]MP+HP = Old MP Air Dash (up)
[]LP+HP = Old HP Air Dash (back)
[]LP+MP+HP = new DOWNWARD Air Dash
[]All EX Air Dashes are air-normal cancellable except PPP (downward one)[/list]
[*]Jump / Air Tatsu no longer seems to cross up.
[]F,D,DF+K is no longer “stomp”. It’s now a demon flip of sorts, which makes you jump up in the air.
[list][]Pressing P during the animation causes a Stomp to come out.
[]Pressing K during it initiates a Dive Kick which can be easily combo’d off of.
[]Does not appear to have an EX Version
[]First hit of Stomp followup is OVER HEAD
[]Second hit of Stomp follow-up can CROSS UP (not overhead)[/list]
[*]Fireballs seem unchanged.
[*]New fireball: QCF + PPP – not really sure what use it has, seems pointless so far.
[*]New command normal, B+HP = Ryu F+HP. Combos into B+MP, TC2, etc. etc. HAS ARMOR
[*]LK Tatsu = midscreen juggle into MK Tatsu, HP SRK, or new godlike 2-bar EX SRK. In corner, same juggles all work off of HK Tatsu.
[]New combos:
[list][]B+HP > TC2 > LK Tatsu > HP SRK = 326d/438s meterless.
[]J.HP > st.HP > LK Tatsu > HP SRK = 358d/585s meterless.
[]J.HP > st.HP > LK Tatsu > EX SRK = 498d/690s 2 meters.[/list]
[]Slashes
[list][]LK Slash = knocks down.
[]MK Slash = combos into, 2 hits, knocks down 2nd hit. 1st hit = FADC’able for combo followup.
[]HK unchanged.
[]EX unchanged.
[]MK Slash = immediately projectile invulnerable as soon as it starts up. Really easy to react to fireballs.
[*]LK Slash is unsafe on block now. However, cr.MP, cr.MK, and st.MK combo into it now.[/list]
[*]Stepkick is really slow.
[*]Air Raging Demon = 420 damage. Ground Raging Demon = 450 damage.
[*]He can Air Super Cancel out of HK Tatsu any time he wants, lol
[*]Ultra 2 input = QCBx2 PPP (still juggles after EX Slash, feels like startup might be slower though)[/list]