What do you guys think they’re going to do/change? What would you like to see?
If you don’t know what I’m talking about:
What do you guys think they’re going to do/change? What would you like to see?
If you don’t know what I’m talking about:
Check this video out.
at 16m44
The stuff that was done there would be awesome but maybe a bit over the top even for omega.
Those light and medium tatsu though, I think they are pretty sick and should be introduced in the real game. Its all Gouken needs to be perfect in ultra… Maybe I should bomb capcom with that footage… hmm
in the spirit of omega i think it should be some over the top shit, since that seems to be what everyone else is getting
id even use vanilla gouken if the above tools were given just to show off!!!
I did some thinking since I made this post. I thought about how Gouken would play if he were “Evil Gouken”
These changes would give him a very Gouken-esque play on the “Evil combo:”
c.lk c.lp c.lp x light tatsu, medium or heavy palm (to finish the combo
As well as some fun extended combos he never had:
c.lk s.lp c.HP x fireball FADC c.HP x light tatsu heavy palm
stuff like that
I’m mildly surprised they didn’t give him a teleport and no new command normal / dive kick. Though I guess he might just not notice those addition yet.
In the lore of Street Fighter, Gouken’s Palm Strikes are an adaptation of Akuma’s teleport technique, so he already “has” one.
Based off what ComboFiend demonstrated, it’s going to be a moveset that is a mishmash of existing animations.
Perhaps we’ll get a move that chains a bunch of normals into a tatsu… Maybe there’s a ex-palm that automatically jumps up and follows up with the same animation as his demon flip grab. Launch them up, and smash them to the ground. It’s a short and powerful combo, just like Gouken’s bnb.
i believe i was first on record to mention tatsus off of gflip back in super, im totally down with that idea
…cause i could swore i saw a glitch where it happened vs fei in the corner off a nj, almost like a kara ex flip into ex iat , i fuckin got a hard on!.. yet I could never recreate it …
risemix i like your list…
how about far mk is now cancellable to palms and tatsus, and maybe airparry >iat’s now
how about an armored dash out of all palms at cost of an fadc?
you know what omega gouken needs?
Rose-level backdash
I believe Omega Gouken will be really close to his Boss Counterpart.
My changes wishlist (some over the top s#*t but who cares):
That’s a freaking badass Gouken right there.
Flip can parry from startup until recovery. That would be nice for normal, everyday Gouken.
Especially EX
id burn full super to ex flip parry ex tatsu out of that ONE last jump in attempt for the W
Make Ultra 1 Shin Shoryuken a one hit kill when full animation, heavy damage when not full animation… and stun on block ;p
I am really looking forward to Omega mode, I am almost hyped. I really hope Gouken will be stupidily broken as fuck; actually I hope everybody will be broken and that the general brokness balance the chars out in the big picture. If there will be a handfull or nearly a dozen of characters representing sort of a top tier - not only one or two clearly dominating - I can see me playing Omega a lot.
Will be really interesting to see what Capcom had in mind for Gouken… hopefully he will be shown in one of the earlier upcoming Omega vids. I really hope it will not just be improvements to his existent meta game, which could also be in regular Sf4. Completely new and broken moves will make it interesting… So many possibilities to make him broken…
I can not even comprehend what could be possible for Gouken…
… and hopefully Omega will use more of the underutilised wall bounce system…
Unblockable Denjin.
Please.
quick …some thoughts on the Omode gouken? since weve seen what the others received thus far?
Dare I say… A dp lol
one zone Kongo
jokes aside, his fireballs will probably change. Either to resemble Ryu’s or Akuma’s
other character are getting easier counters …gouken needs focus dash into kongo to stay relevant