Legend
cr. = Crouching
cl. = Close Standing
st. = Far Standing
f+ = Hold towards opponent and press attack button at the same time
LK = Light Kick
MK = Medium Kick
HK = Heavy Kick
LP = Light Punch
MP = Medium Punch
HP = Heavy Punch
EX = Uses one stock of EX Meter
FA = Focus Attack
FADC = Focus Attack Dash Cancel. Uses two stock of EX Meter
, = Link or next move
j. = jumping
xx = cancel/cut short attack animation prematurely by next special move
damage/stun/meter
Da Moves
close LP Headbutt = 160/250
close MP Headbutt = 170/250
close HP Headbutt = 180/250
close EX Headbutt = 210/250
far LP Headbutt = 140/200
far MP Headbutt = 150/200
far HP Headbutt = 160/200
far EX Headbutt = 180/200
LK Shoulder = 130/200
MK Shoulder = 140/200
HK Shoulder = 160/200
EX Shoulder = 180/200
LP Hands = 130/250
MP Hands = 120/200
HP Hands = 110/140
EX Hands = 180/200
LK & MK & HK Buttslam = 160/250
EX Buttslam = 200/200
LK Bear Grab = 230/200
MK Bear Grab = 240/200
HK Bear Grab = 250/200
EX Bear Grab = 260/150
LP Oicho = 180/250
MP Oicho = 190/250
HP Oicho = 200/250
EX Oicho = 330/300
Salt = 1/1
Super = 450
Ultra 1 = 353~518
Ultra 2 = 356~525
Da Combos
Ultra 1 (50% filled to 100%) - Ultra 2 (50% filled to 100%)
I’ll get rid of the useless combos eventually, this is just a first draft of what I messed around with in training mode and to compare dmg with each other.
All following combos have been tested on a standing Ryu.
cl.MK xx H.Hands = 205/274
cl.HK xx H.Hands = 200/290
cr.MK xx H.Hands = 190/240
cl.MP xx H.Hands = 160/240
EX Oicho = 330/300/2
- xx EXFA lvl2 = 210/120/4
– st.LK xx L.HHS, cr.LP xx MP Headbutt = 419/405
– cl.MP xx M.HHS, cl.MK xx H.HHS, f+HK = 442/476
– cl.MP, cl.HK xx M.HHS, st.LP xx MP Headbutt = 461/495
– Ultra = 425~521 & 425~525/120 - xx FADC = 130/0/4
– st.LK xx L.HHS, cr.LP xx MP Headbutt = 415/410
– cl.MP xx M.HHS, cl.MK xx H.HHS, f+HK - 464/514
– cl.MP, cl.HK xx M.HHS, st.LP xx MP Headbutt = 494/540
– U2 = 416~550/0
Jumpin, cl.MP, cl.MP xx cl.HP
- MP Headbutt = 364/525
– xx Super = 634/525/4 - EX Buttslam = 385/525/1
- EX Headbutt = 427/595/1
- EX Oicho = 511/630/2
– xx EXFA lvl2, U1 = 531~575 & 529~579/495/4
– xx FADC, U2= 549~634/420/4
(st.LP, ) cl.MP xx M.HHS
- st.LP xx M.HHS = 298/480
- st.LP xx MP Headbutt = 319/480
- cl.MK xx HP Headbutt = 358/520
- cl.MK xx H.HHS, f+HK = 389/598
(st.LP, ) cl.MP xx H.HHS
- f+HK = 248/400
- cr.HP = 272/400
- cr.LP xx EX Shoulder = 326/420/1
- Super = 520/240/4
- (st.LP xx ) EX Oicho = 424/480/2
– xx EXFA lvl2 = 324/330
— cl.MP, cl.HK xx M.HHS, st.LP xx MP Headbutt = 472/549
— Ultra = 470~532 & 467~534/330
– xx FADC = 264/240
— cl.MP, cl.HK xx M.HHS, st.LP xx MP Headbutt = 515/639
— U2 = 479~579/240
cl.MP, cl.HK xx M.HHS
- st.LP xx MP Headbutt = 415/615
- st.LP xx EX Oicho = 523/675/2
– xx FADC cl.MP, cl.HK xx M.HHS, st.LP xx MP Headbutt = 575/760 - xx Super = 601/460/4
Corner Combos
j.HP, cl.MP xx L.HHS, cr.LP xx EX HHS, MP Headbutt = 487/780/1
j.HP, cl.MP xx L.HHS, cr.LP xx EX HHS, EX Oicho = 592/855/3
j.HP, cl.MP, cl.HK xx H.HHS, EX HHS, MP Headbutt = 547/813
j.HP, cl.MP, cl.HK xx H.HHS, EX HHS, EX Oicho = 646/888
Summary
Best meterless combos:
- cl.MP xx M.HHS, cl.MK xx H.HHS, f+HK = 389/598
- cl.MP, cl.HK xx M.HHS, st.LP xx MP Headbutt = 415/615
Best stun combos: - j.HP, cl.MP xx M.HHS, cl.MK xx H.HHS, f+HK = 464/764 + an oicho or buttslam is instant stun
- j.HP, cl.MP, cl.HK xx M.HHS, st.LP xx MP Headbutt = 494/790 + an oicho or buttslam is instant stun
- j.HP, cl.MP, cl.MP xx cl.HP, EX Headbutt = 506/775 + an oicho or buttslam is instant stun
- j.HP, cl.MP, cl.HK xx M.HHS, EX Oicho = 584/840
- j.HP, cl.MP, cl.HK xx M.HHS, EX Oicho xx FADC, cl.MP, cl.HK xx M.HHS, st.LP xx MP Headbutt = 611/885