Hey ImagineVC, I think this thread is great. I had my last finals yesterday so I finally had the time to record all of Ken’s moves.
Move (start-up/active/recovery/on block/on hit): Range
CS. LP (4/2/5/+4/+7): 0.238-0.738, 0.239-0.739
CS. MP (6/3/18/-7/-2): 1.377-1.977, 1.361-1.961, 1.343-1.943
CS. HP (6//3/19/-4/+1): 0.187-0.687, 0.195-0.695, 0.246-0.446
CS. LK (6/2/7/+2/+5): 1.280-2.180, 1.293-2.193
CS. MK (8/3/12/-1/+7): 0.311-0.711 (longest reach), # (times 2)
CS. HK (8//3/21/-6/-2): 1.442-2.703, 1.424-2.664, 1.391-2.601
FS. LP (4/2/5/+4/+7): 0.401-1.001, 0.412-1.012
FS. MP (7/5/5/+4/+7): 0.520-1.120, 0.520-1.120, 0.519-1.119, 0.518-1.118, 0.516-1.116
FS. HP (11/3/16/-1/+3): 0.606-1.206, 0.614-1.214, 0.620-1.220
FS. LK (4/3/7/+1/+4): 0.296-0.896, 0.290-0.890, 0.283-0.883
FS. MK (7/3/13/-2/+1): 0.261-1.061, 0.258-1.058, 0.255-1.055
FS. HK (12/3/21/-6/-2): 1.075-1.775, 1.096-1.796, 1.112-1.812
C. LP (3/3/6/+2/+5): 0.373-0.873, 0.381-0.881, 0.382-0.882
C. MP (5/5/9/0/+3): 0.455-0.955, 0.464-0.964, 0.467-0.967, 0.466-0.966, 0.462-0.962
C. HP (5/5/22/-9/-4): 0.267-0.767, 0.275-0.775, 0.231-0.531, 0.235-0.535, 0.237-0.537
C. LK (3/4/7/0/+3): 0.147-0.947, 0.152-0.952, 0.158-0.958, 0.161-0.961
C. MK (4/4/14/-4/-1): 0.520-1.420, 0.543-1.443, 0.561-1.461, 0.575-1.475
C. HK (8/3/21/-6/UKD): 0.850-1.650, 0.848-1.648, 0.840-1.640
Neutral Jump LP (7): 0.397-0.997 (times 9)
Neutral Jump MP (5): 0.399-0.899, 0.403-0.903, 0.404-0.904, 0.403-0.903
Neutral Jump HP (7): 0.300-1.000 (times 4)
Neutral Jump LK (7): 0.300-0.700 (times 10)
Neutral Jump MK (6): 0.161-1.261, 0.156-1.256, 0.150-1.250, 0.144-1.244, 0.138-1.238, 0.132-1.232, 0.127-1.227
Neutral Jump HK (6): 0.597-1.197 (times 2)
Forward Jump LP (7): 0.582-0.982, 0.641-1.041, 0.697-1.097, 0.753-1.153, 0.807-1.207, 0.861-1.261, 0.915-1.315, 0.969-1.369
Forward Jump MP (5): 0.718-1.318, 0.774-1.374, 0.830-1.430, 0.886-1.486, 0.942-1.542, 0.997-1.597
Forward Jump HP (5): 0.474-1.174, 0.533-1.233, 0.589-1.289, 0.643-1.343
Forward Jump LK (5): 0.137-0.937, 0.195-0.995, 0.251-1.051, 0.305-1.105, 0.357-1.157, 0.409-1.209, 0.460-1.260
Forward Jump MK (6): 0.124-1.224, 0.179-1.279, 0.234-1.334, 0.289-1.389
Forward Jump HK (5): 0.530-1.430, 0.598-1.498, 0.654-1.554, 0.709-1.609, 0.764-1.664, 0.819-1.719, 0.874-1.774
MK overhead (15/2/17/-5/-2):
Step Kick (11/5/11/-2/+1): 1.412-2.212, 1.424-2.224, 1.429-2.229, 1.432-2.232, 1.433-2.233
HK overhead (21/2/20/-4/-1): 1.189-2.189, 1.243-2.243
Focus Attack lvl 1 (22/-2): 0.303-1.464, 0.205-1.221
Focus Attack lvl 2 (17+13/+4): 0.303-1.464, 0.205-1.221
Focus Attack lvl 3 (68): 0.282-1.420, 0.176-1.138
Throw (3): 0.028-0.900, 0.005-0.923
LP SRK (3/11/18+6/-14/KD): 0.180-0.780, 0.190-0.790, 0.200-0.800, 0.037-0.770, 0.145-0.645, 0.249-0.589, 0.219-0.674, 0.226-0.687, 0.244-0.687, 0.264-0.680, 0.282-0.673
MP SRK (4/311/25+14/-29/KD): 0.150-0.750, 0.170-0.770, 0.190-0.790, 0.125-0.841, 0.017-0.790, 0.211-0.648, 0.297-0.641, 0.284-0.730, 0.299-0.762, 0.324-0.780, 0.354-0.791, 0.384-0.799, 0.413-0.808, 0.438-0.816
HP SRK (3/2212/30+9/-30/KD): 0.327-1.027, 0.383-1.083, 0.603-1.203, 0.630-1.230, 0.618-1.425, 0.695-1.195, 0.895-1.226, 0.974-1.361, 1.041-1.493, 1.119-1.582, 1.200-1.658, 1.279-1.724, 1.354-1.782, 1.424-1.835, 1.488-1.882, 1.544-1.925
EX SRK (4/2226/45+9/-41/KD): 0.357-0.957, 0.376-0.976, 0.550-1.150, 0.582-1.182, 0.548-1.355, 0.721-1.104, 0.879-1.232, 0.975-1.414, 1.088-1.550, 1.206-1.667, 1.324-1.774, 1.440-1.874, 1.552-1.969, 1.659-2.059?
LK Tatsumaki (6/1(4)2(6)2/11+6/-6/-2): 0.305-0.705, # (times 4), 0.705-1.767, 1.730-1.728, # (times 6), 0.035-0.870, 0.016-0.930
MK Tatsumaki (6/2(5)2(5)1(5)2(5)2/14+9/-4/0): 0.206-0.606, 0.256-0.656, # (times 5), 0.716-1.781?
HK Tatsumaki (6/2(6)1(5)1(5)1(5)1(5)1(5)2(4)2/12+12/-5/-1): 0.146-0.546, 0.166-0.566, # (times 6), 0.737-1.769?
EX Tatsumaki (6/2(4)1(3)1(4)1(3)1(4)1(4)1(3)1/9+14/-3/+1): 0.306-0.760, 0.406-0.806, # (times 4), 1.017-2.048?
Air LK Tatsumaki (8/2x4/10): 0.739-1.575, 0.757-1.545 (Front), # (times 6), 0.098-0.794, 0.062-0.902 (Back)
Air MK Tatsumaki (7/1x5/10): 0.712-1.566 (Front), # (times 4), 0.266-0.537 (Back)
Air HK Tatsumaki (7/1x5/10): 0.682-1.480 (Front), # (times 2), 0.405-0.432 (Back)
Air EX Tatsumaki (6/1x6*2/4): 0.619-1.678 (Front), # (times 2), 0.381-0.605 (Back)
LP Super (1+1/218(20)137/31+12/-29/UKD): 0.116-0.762, 0.440-0.961, 0.412-1.214, 0.194-1.221, 0.287-1.238, 0.311-1.315, 0.374-1.329, 0.426-1.320, 0.471-1.304, 0.498-1.272, 0.443-1.274, (# times 20), 1.269-2.001?
MP Super (1+2/218(20)137/?/-29/UKD): 0.085-0.832, 0.407-1.074, 0.472-1.274, 0.274-1.301, 0.387-1.338, 0.431-1.435, 0.514-1.469, 0.586-1.480, 0.651-1.484, 0.698-1.472, 0.663-1.494, (# times 20), 1.769-2.501?
HP Super (1+2/218(20)137/?/-29/UKD): 0.115-0.862, 0.467-1.134, 0.562-1.364, 0.394-1.421, 0.537-1.488, 0.611-1.615, 0.724-1.679, 0.826-1.720, 0.921-1.754, 0.998-1.772, 0.993-1.824, (# times 20), 2.519-3.251?
Ultra 1 (1+9/225x7*1/32+50/-94/UKD): 0.290-1.000, 0.398-1.363, 0.607-1.113, 0.722-1.051, 0.248-0.848, 0.255-0.855?
Ultra 2 (1+6/2(5)93/8+42/-40/UKD): 0.372-1.372, 0.472-1.472 (Front), # (times 6), 0.822-2.022, 0.922-2.122 (Front), # (times 3), 0.222-1.222, 0.322-1.322 (Back)?
- These numbers are really useful if you want to level up your Footsie game. For example, Balrog’s longest normal (that also happens to be his Low Attack) is 1.279-1.779, 1.290-1.790. Since Ken’s FS. HK is 1.075-1.775, 1.096-1.796, 1.112-1.812, the safest place to play Footsies against Balrog is outside of Ken’s FS. HK.
This leveled up my Footsie game, I hope it helps you guys too. I highly recommend everyone to download SSF4 Hit Box Data:
http://shoryuken.com/f315/super-street-fighter-iv-hitboxes-234787/
P.S. All the information I find will be on the 1st page of “SSF4 Ken Improvement Thread” for future reference.
Edit: Oh, I almost forgot- It looks like Ken’s MK overhead isn’t in the SSF4 Hitbox Data. Anybody have it?