Xiao/ogre Pandora combo
2 meters/Pandora - California roll crossup into easy bnb with Pandora ender 720 dmg
http://www.youtube.com/watch?v=PlfRtPHjOKo&feature=youtube_gdata_player
The video sucks tho
Xiao/ogre Pandora combo
2 meters/Pandora - California roll crossup into easy bnb with Pandora ender 720 dmg
http://www.youtube.com/watch?v=PlfRtPHjOKo&feature=youtube_gdata_player
The video sucks tho
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<div class=“QuoteAuthor”><a href="/profile/18034/ataconazi">ataconazi</a> said:</div><div class=“QuoteText”>
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2hithunting st hp, mp indigo is the max dmg tho off of lkmkmk midscreen/close to corner. In the corner you can tag cancel off of the indigo (and all the way in the corner do this combo: lkmkmk, st mp, stmp, st hp, mp indigo) if you have the timing for more dmg tho</div>
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You can actually get HP Indigo Punch if you land Cl.HP fast enough after Hunting Hawk. Does more damage, and I THINK the timing may be character specific. Then again, you shouldn’t really be using this combo anymore as you get even more damage and better positioning from Snake Blade, Far St.HP, Cr.MK xx HP Waning Moon. The other combo really only seems useful for raw tags or doing the impossible-to-drop combo to take the win. If spaced properly, you can actually do the Uryo combo in the corner, and end it with Owl’s Hunt, which is pretty much Ogre’s go-to ender of choice. <div><br></div><div>While the Cr.HK CADC BnB does more damage, the move has a weird hitbox. I’ve tried pressuring using Cr.HK xx CADC before, and it’s just too weird of a move to use outside of raw tag punishes. Some characters can even crouch under it, which leaves Ogre SUPER vulnerable. </div><div><br></div><div>Now for my contribution: Infinite Kicks xx HK Owl’s Hunt is now a combo, gentlemen. Midscreen, you can get Far St.HP for a soft knockdown or a potential tag cancel followup, as it floats on hit, or a Cross Art. In the corner, you can get any special for a tag cancel or Cl.HK xx HP Indigo punch for 304 damage. This is orgasmic for corner carrying, which is great for any of my characters. Be careful if your back is to the corner tho, since HK will whiff for whatever reason. Use MK Owl’s Hunt for that only.</div>
Yah, we found that already. You can even do Hk Owl -Super. Or straight into Super after Infinite Kicks. That does even more damage. It’s because of the hitbox/active frame change of his Super.
Any tips for timing the CADC off of a crouching roundhouse? Half the time, I won’t get any cancel whatsoever, and the other half of the time, I’ll cancel after the first hit. Is this some sort of weird link cancel or am I in a bad mistiming habit without realizing it? Super frustrating.
Just do it after the second hit and dash immediately you’re just mistiming it
new corner BnB: Snake Blade, Far St.HK, St.MP. Cl.HP xx MP Indigo Punch. Does 342 compared to my previous corner BnB off Snake Blade (st.MP x2, Cl.HP xx MP Indigo Punch)'s 321.
kewl 20 more damage thx
I believe it’s possible to do Cl.HK CADC from Snake Blade… It would net you an additional 7 damage to replace the Far HK with Close HK CADC. I need to verify this however.
Damn the first post is so out of date…
Updated the new character combo thread if anyone’s interested: “You Are Not A Warrior, You’re A Beginner.” The New Street Fighter X Tekken 2013 Combo Thread
Combo vid featuring Ogre/Abel:
Sick combos!