Good stuff, glad you’re up and running. Have fun! Oh, and let me know if the rubber band becomes problematic, I’ll just get you new clips to put on the board so nothing odd happens (although even with 3 clips you should be plenty good in terms of stability).
Hmm, well since you’re in Canada, perhaps we can work something out with PurpleArms and do a DIP chip swap. I can’t think of a single reason it would be stuck in 360 mode though.
Refresh my memory, you attempted to use the configuration editor and had no luck correct?
WITHOUT the rubberband, and in ps3 mode, there is not enough tension from the remaining 3 clips to activate the top row of punch buttons. The rubberbands are working but i think because it is made of rubber, it will eventually one day degrade and just snap. thanks. no rush, the extra clip will be much appreciated.
Hey guys. Sorry for my noobish question. But do i need a dual strike and the teasy mod at the same time? or does the Teasy mod works by itself. I just want ps3/360.
You need a TEasy and some other board that does PS3 function, like a Dual Strike or a ChImp. The TEasy just gives a solderless method for connecting a board of your choosing to the xbox360 pcb without the use of solder.
Hey Phreak, I recently got linked to a video of an installation of the TEasy and was interested in picking one up (v 1.2). I was sorry to see that you’re sold out at the moment, but any idea when you’d be likely to get more stock in?
Sorry for the massive delay, but I’m currently asking for quotes and things from different companies before I move forward at the moment. Unfortunately, around this time of year it takes for-fucking-ever to receive information since people are taking massive amounts of vacation time and in general things are slower. With any luck I’ll have something to report in the next day or two for how long it will be before people can snag a TEasy (which, if things go right will be about the third week in January).
does it make any sense for a ps3 to lag or suffer a framerate drop because of a teasy/DS modded stick? the frame rate will literally slow down during offline play only when playing on ps3. my round 1 te stick was originally xbox exclusive. ive played on multiple ps3s and every time i play ssf4 with my stick there will be frame rate drops every minute or so in which the games will slow down to anywhere between 1/3-2/3 the normal 60 fps. i will even be playing on a CRT and the people i play with say that they have never had their ps3 suffer a framerate drop like that. im pretty sure i messed up the installation too because occasionally when i play on ps3, the stick just stops working completely but the buttons still function normally. or even one time the button configuration shifted over one column of buttons so that i would be using the right 6 buttons instead of the default left 6. ever heard of any of these problems?
Oh I believe thats a ps3 issue… after a system update (prior to the latest one), theres been lag on certain stages (volcano, seth stage)… i’ve noticed it on many consoles where the joysticks used weren’t dualstrike/teasy… when we play on ps3, we always pick training stage… i think the background animation is too much for ps3 to handle
So I did the teasy + dualstrike mod, following that tutorial youtube video.
Everything is connected 100% right, I triple-checked.
There’s no wires shorting each other out or anything.
I clipped the teasy on and off multiple times just to be sure all the prongs were in place right,
and I still always get this same result.
If I plug it into my 360, nothing happens.
There’s no response from any input,
except LEFT on the stick,
which doesn’t actually do anything but light up the “home” button.
Same thing when I plug it into my PC.
sometimes my PC will say “xbox 360 controller device found”,
and sometimes It says “dualstrike yaddayaddayadda found”
Chances are your DS doesn’t have the latest firmware.
Step 1 of troubleshoot is to disconnect the ribbon cable from the TEasy and plug the stick into your PC by itself, does it register as the DS?
If so then that’s a good thing. Replug your TEasy back into the DS and plug the USB cable back into your PC with HK held down, does it come up again as the DS?
If so, again that’s good… then unplug the USB cable, wait a second, plug it back in with MP held down. Does it come up as the 360 TE?
All these tests are using a PC and having the controller app up (access it through the control panel or however you wish).
try this and get back to me, also…before touching anything make sure to ground yourself real quick so you don’t retain any static charge.
You also bought the correct TEasy for your stick yes? a TEasy v1.2 for a round 1/2, and a TEasy S v1.0 is for SSF4 and Chun-Li sticks only.
With ribbon disconnected from Teasy (no buttons held), it registers as "Dualstrike 3.2.0"
With ribbon connected to Teasy (HK held), it registers as "XBCD+ gamepad"
With ribbon connected to Teasy (MK held), it registers as “Dualstrike 3.2.0” again.
^is that backwards?
Should my xbox “home” button be lighting up with button presses btw?
I keep thinking maybe I screwed up aligning the Teasy with the original PCB,
even though I realigned multiple times,
it’s the only thing I can’t be 100% sure of because I don’t have a multimeter to test.
Edit:
I just plugged it in holding “HK” so it would register as XBCD+ again, and opened the XBCD+ configuration tool.
“LT” is flashing on and off constantly, MP registers as “back”, LP registers as “white button”, HP registers as "X."
All the other inputs are unresponsive, so it’s safe to say I screwed something up!
Well, since your DS shows up just fine, it’s the rest of the set up somehow. I have no idea what XBCD+ is, would you mind taking some quick snapshots of your install. You also never answered if you ordered the correct TEasy for your TE or not.
Also, per the DS documentation, on PC:
-Holding HK before plugging in activates the DS in PC mode
-Holding MP before plugging in activates the Passthrough (360TE) mode. You held MK, not MP
Since your DS is coming up fine on it’s own, you could also try this:
Grab the latest FW from the dual strike thread, and follow the instructions to update your dual strike. This means you grab the current .zip of the FW, hold START before plugging in, and then run the update_atmega168.bat file.
edit, it looks like a XBCD is a homebrew controller app. PLEASE use the “Game Controllers” applet built into windows if you can. Although I’m to understand they overwrite the game controller drivers with their own. It sounds like it only affects 360 controllers and does not alter standard USB HID devices, which is good.
^so I shouldn’t trust what the input in that program tells me,
even though that’s what the PC reads my stick as when I hold HK?
because it makes the most sense that some of my buttons are just mixed up,
and the ones that don’t read input simply aren’t responsive.
I just plugged it in holding MP and it shows up as "dualstrike v3.2.0 (PC)"
That’s what I meant, not MK, sorry.
I’m just going to keep trying to realign the Teasy with the original PCB and hopefully it’ll work correctly,
because I think that’s the only place I could have gone wrong.