Same here. I could imagine a scenario where a fake fb came out on accident…but sorry man…I don’t see how hk is coming out.
you must suck royally at execution if you’re getting hurricane kicks from c.roundhouse xx hadoken attempts. the other guys have already said they’re having no problems, so it really must be you. i’m having no problems doing it on a joystick, so it really must be your execution style.
try holding down the roundhouse.
*…someone had to say it. *
…probably one of the reasons why he wasn’t invited to the HD Remix game-testing.
SRK must’ve lifted their “no neanderthals” policy on posting. lawl. most ignorant and stupid posts next to GD.
I’m not going to devolve myself and resort to “go fuck yourself”, since this moronic douchebag can’t find anything really smart to say. nice comeback, btw.
…to get back on-topic, when are we going to see character updates!!! it’s killing us!
grabs popcorn
This gonna be good…
Looks like it’s goin’ be a while.
Yes, it will be good, but not in the way you’re imagining. For the origional poster and everyone on the bandwagon, DSP’s origional post made it very clear that he was getting accidental HK’s from attempted l.rh into red FB block strings… The motion for that is d+rh, b, db, d, df, f+punch. It’s perfectly plausible that he’s accidentally going through db between d and b and getting the hk on the negative edge. Especially with the game running faster than the accosted standard.
Always remember, first make sure you’re right. Then flame. Not the other way around.
You can also do that with b, db,d, rh, df, f+punch as well. Maybe that will work easier for him with the more lenient window on HD. Probably have to hold rh due to negative edge and fake fireball though.
last time i checked, he can still hold down the roundhouse button until the duration of the input motions to not negative edge it. lawl @ the hurricane kicks. he should be going into Training Mode and practicing his execution (shit he can adjust and fix) before he blames Sirlin on “OMG INPUTS SUXXORZ!” accusations.
2% increase from US Turbo 3 is neglible. OMG 102%! We’re soooo doommeedddd!!!
he sounds noobish to me. shrugs
(waits for ignorant douchebag “I’m a console ST champ! You’re not = lamez!” response from DSP)
Wow. I thought the fireworks ended with the Fourth of July.
I’m kinda doubting DSP will care…
Enough derailing the thread though. Let’s get back on track.
I just love it when scrubs who can’t beat the guy who lives on the corner, think they know better than seasoned players.
I’m betting that it’s a speed issue for me, and nothing more, which will be fixed. But give someone an inch and they’ll take a mile. It’s just part of the game I guess. I just wanted to bring up an issue I’m having just in case anybody else is having it. If not, then I guess it’s just me, and that’s fine.
If you think you know better than me, then step up like a man and challenge me to a game. If not, go away. This is a beta test and we are all trying to get the issues out as much as possible. We don’t need Joe Nobody trying to shit on established players because he thinks this is finally his chance. That’s not what this thread or the STHD beta is about. We’re trying to flesh out bugs and/or differences from arcade ST that might cause problems in the future. If you’re not down with that, you’re not needed.
Thanks.
Hmm, has anyone else had a win in a ranked match counted as a loss instead for no apparent reason? Like we didnt disconnect or anything…
I’m curious, Does b, db, rh, d, df, f, Punch work also for red fireballs or only regular ones? I’ve never really known for sure. I’m thinking the correct way is how you mention but i sometimes get it doing the sequence I mentioned.
They’re very similar, so it must be my timing I guess.
As far as I know, as long as you hit rh in any of the three down positions, and do the full half circle you should throw a red fireball.
phil just likes to blame random shit on not him.
i mean i suck at everything but at least i dont blame the games for doing it unlike a pretty good player like him.
Does lag show in spectator mode? I’m getting a bit worried, because matches I watch run fine, but it goes all warpy when I’m playing.
(On the plus side, I did beat someone!)
No lag for spectators they see things 1 or 2 seconds behind.
Did they disconnect at the very end, like during the win quote screen? Might get a loss for that. Hopefully the whole disconnect/loss for the winner thing is corrected on final release.
Specs can see the lag only if it’s really really bad. The lag will show up as stop and go instead of skipping iirc.
Yeah well, I get fp dp alot when I try super with ryu. Also I know double mp dp is out, but can you still do a fp dp after a juggled super? Im guessing no.
Happens to me a lot, too. It’s the dropped inputs online, it makes doing supers really annoying. Doesn’t happen offline, though.
Ive had a few issues, like the warping with the character on the other side and stuff. Its only happened a few times though. Also, whenever I have the headset on I can hear other player’s games and at times its almost completely synced but others theres like half a second between movements, I hear a match end about a second on one guy’s end before it did on my screen. But thats how the lag works right?
Other than that, there wasn’t much that was too bad for me. Inputs are very much so easier but the 360 controller sucks for fighting games, so yeah.
Someone add me to play some!