Official SRK Ultra SF4 Rebalance Request Thread

Any chance we could leave Rufus’ DK alone? It was supposed to be a unique part of his game, I don’t wanna see it go down the drain…

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@ 48 seconds. WTF yun? LMAO. this is how you know a characters hitboxes are too good

I agree. Rufus dive kick was never dominating, even if you consider he has the best dive kick in the game. He doesn’t have the tools the twins do to make his dive kick pressure too strong.

It’s better to leave it alone.

yeah, i think rufus probrably goes completely unchanged. i cant see him taking any more nerfs

Yeah I watched this earlier and I had to rewind twice.

Guy can punish crouch tech. Everyone can punish crouch tech. Easily. If you’re still see crouch tech as an issue, in 2011, that’s your fault. Capcom doesn’t need to change the game, because you don’t want to learn how to frame trap with your character.

I’m sure the Sagat stuck a leg out.

Oh yay, now Yun can fart palms as well!

Seriously, what the hell was the battle director thinking?

Doesn’t make that range less idiotic.

no but it makes this reaction you two are having to it just pointless bitching. No one will be pleased until yun has no good normals. Twins will be ruined soon enough then the next set of top tier bitching will emerge.

While it would be considered a buff from AE to rebalanced AE we Sim players aren’t asking for anything more than what he had in Super just give us our Super Sim back, Who never dominated anyone and we would be happy. It’s not like were asking for ST drills or frame adjustments. We just want super Sim back.

I don’t think people realize he took damage nerfs on like 90% or more of his normals in addition to his super damage. which for a character who pokes adds up quick.

Bringing super Sim back wouldn’t really affect any of the older match ups unless they got nerfed from super to AE too.

correct, his hk works like Sagat’s mk.

lmao, the good thing for that move is not the range, is the extended hitbox lolol
And many many characters can counterpoke Sagat’s hk, please think before you whine lol

Seriously though? That was almost full screen man.

i know what happened. i just thought it was kinda funny. dudes got some amazing hitboxes.

and tho most can counter poke it, usually it dosent result in a knockdown from 3/4 screen. that shit is goofy

Seriously… is it impossible to just get a direct answer. FORGET about punishing the damn os, forget your setups you have for punishing the damn os, forget I mentioned Guy and take it that Im well aware how to punish and set up counter hits on those using it… now:

I want to know how **removing **the option to tech throws while crouching, and instead forcing you to react to a throw/throw attempt by standing and teching would be bad for the game?

Actually I dont anymore… its not worth the effort. feck it. leave it in. :bluu:

I’m probably not considered a “high level” Makoto user, but I do that shit all the time dude. It’s not that hard. It just takes practice.

Imagine if you’d had to stand up to tech Cammy’s throws in Super? She’d have been far and away the best character in Super instead of just at the top.

just to play devils advocate, i wouldnt want to fight ken or rufus in this game without crouch tech

That made my morning.

I’m more concerned as to why the game didn’t register a counter-hit. I mean WTF?

i retract my earlier statement. maybe i dont know what happened. good catch