The Sparky Config Mode Lives

See first post for details!
dude you’ve been keeping pretty busy! well i really appreciate all the work and refinement you are putting into the sparky family and frequently too!. the new configurator looks very nice, clean and concise.
I wish I could find my programmer to test this…
hide them from the kids, LOL. i have to go through the toys boxes almost nightly looking for car keys.
Oh man, I’ve been trying to resist… but I might just actually break down and finally get one. Still might wait to see what arceyes 2.0 brings, especially cause I was hopin’ to use some Pearl Rollie buttons which might not work.
Two questions:
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[*]Judging from the test runs, it looks like stuff such as a screensaver or boot up sequence would be a piece of cake. What about functionality for dimming or fading on button presses?
[*]I was thinking it would be so sweet to be able to change schemes on the fly. I have this little “problem” where I can never stick to a character and it would be so sweet to be able to quickly change to stored preset color schemes with just a few specific button taps in-between picking characters and gameplay.
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The new configurator looks sweet and just the type of thing more casual modders would be looking for.
:tup:
yep. @purplearms has some great stuff coming out soon. we have been planning some integrated releases for ease of use
To answer both questions. If you are familiar with C/C++ i would recommend checking out the svn repo.
Pretty much anything you want can be done, switching, pulsing, fading… …some of this we will be incorporating into the code as ‘stub’ methods, so that you can extend as you see fit. The Sparky Jr and Sparky Jr PWM simply provide a good base to start with.
You would need to be confortable with event listeners, broadcasters, timing and blah blah blah.
i highly recommend looking at the arduino reference as well as the svn repo
thanks, i am happy with the redesign as the previous one felt rushed.
Man, looking at these boards caused me to think back to a couple years ago when i tried to do an LED mod… batteries, resistors, solder all over the place. It is a wonderful world we live in
no kidding!
that being said, you should see the inside of my development case. there are more pcb’s in there than i know what to do with.
voltage step up, lipo charger, leo, masterstrike, sparky jr, sparky jr pwm, xbox, ps3 and the list goes on
Sorry if the answer to these questions have already been posted up here somewhere but im just wondering
I’ve had this idea for a while:
Raging demon input=rapidly flashing LEDS followed by slow fade in.
I don’t play with Akuma, but I’d learn real fast just to do this to my friends.:wow:
I’m no programmer so I can’t do it.
No worries about asking
WOOOOOOOOOOOOOOOW!!! Totally F$%#ing awesome…Are these already on sale? If so WHERE!!!
Deals with some retail partners did not work out the way I want, so I plan to sell these directly to the public for now to ensure that everyone gets a good price. And because i work a block away from 32Teeth, I can combine shipping with Sparky PWM. Availability of ArcEye2 is looking like it will be in March. Sparky PWM availability is probably going to be similar, or maybe even sooner.
Here is the first of the three walkthrough videos… This one gives an overview of Teasy Strike, and a quick preview of Sparky PWM and ArcEye2, and how they will all work together. Part 2 (install of TEasy Strike) will be here on Saturday. Feel free to ask questions, and enjoy!
[media=youtube]twO4NO319ZI[/media]
So will you need Teasy Strike in order to Solderlessly Power Sparky PWM? Also, I see that the ArcEye2s have 3 pins on the bottom and 4 pins on the top. I get that the 3 on the bottom are to literally to daisy chain ONE ArcEye2 to another ONE and i get that you need one pin from the top to wire your common, but what are the other 3 on top for? Also meant for daisy chaining?
Yes… all arc eyes will have two sets of the pin headers to daisy chain RGB lines… one connects to the arc eye on the left, one connects to the arc eye on the right, and so forth (for example)… and on the first arc eye in the chain, there is a left over 3 pin… that connects with a longer cable back to sparky…
Here is a crude wiring diagram…
SWEET! thanks for the diagram. Will the TE Stick still need to be common ground?
TE sticks are all common ground
I need to get home and watch this. Never thought of daisy chaining the buttons together. That’s just awesome from a wiring standpoint.