I originally made a post about this in the FightStick/FightPad thread, but it is now being heavily inundated by FightStick shipping/anticipation posts and I didn’t want this issue to be lost in the crowds so to speak. Here’s my original post:
MarkMan,
I just picked up an Xbox 360 fightpad from Best Buy today. So far the pad feels pretty solid. The d-pad has a good feel and is easy to execute moves. It feels like a cross between the Genesis 3-button and 6-button pads which is good.
However, there is one issue that I seem to be having with this pad that maybe you can take a look at and try yourself.
I was trying to use the fightpad in Mortal Kombat VS DC Universe and for some reason, I can’t do any special moves at all with the pad. I have tried toggling the d-pad switch behind the pad with no success. I can move around, jump and use all of the attack buttons just fine, but for some reason it won’t let me do any tapping or rolling special moves (like Kitana’s fan blade or Sub Zero’s ice freeze.) I can do them fine with the regular 360 controller, just not with the fightpad.
Aside from this issue so far the pad has been great in the games I’ve tried.
*Edit: I unplugged and reconnected the pad and all works great now. That was odd.
*Edit 2: I just exited to the dashboard and when I started the game again, I am now having the same problem again. I wonder what is causing this issue. I tried unplugging/reconnecting the fightpad, but this time its not solving the problem. Markman, can you test this out?
*Edit 3: Now this is getting a bit stranger. I have been trying to figure out whats going on with the fightpad and MK vs DC. Here are my results so far. When I go into practice mode with the fightpad, the display in the lower left corner that is supposed to show what buttons you are pressing is missing.
Ok, so then I disconnected the fightpad and connected a normal wired 360 controller, now you can see the button pressing display again. If I disconnect the wired 360 pad and connect the fightpad, NOW it will display the buttons and the special moves work again. But as soon as I quit the game to the dashboard and start it up again, the issue happens again.
Unless I happen to have a faulty fightpad, my theory on what is happening here is that there may be some issue in the way the fightpad handles the whole d-pad/analog switch thing. Maybe this is something that Mad Catz may have to discuss with Midway to fix in a future update. Hope this helps Mark.
*Edit 4: I just tested MK vs DC in 2 player mode. (Player 1 wireless, Player 2 FightPad) In a 2 player battle I can do all of the special moves with the wireless player 1, but still unable to do them with the fightpad. The plot thickens.
This bug also prevents me from doing any finishing moves with the fightpad as well.
So based on my testing, it seems like the only current temporary solution I found is to start the game with either a wired or wireless xbox 360 controller, disconnect it or turn it off, and then connect the FightPad to play.
Can anyone else that has the fightpad test it out with MK vs DC? I just hope this bug isn’t in the FightSticks as well. Hopefully this is something that can be fixed easily and won’t affect any more games in the future.