*Official Borderlands Thread* - Mad Max + 5 Billion Weapons

naah may be 55 or 60 …

IT’S LIKE CHRISTMAS !!~

On the last parts of the game as Roland and I got another Orange Shotgun and a Rocket Launcher.

I needa go farm weapons as Lilith and/or Brick lolz

yeah lilith is the win when it comes to farming , but i farm with roland …because his backpack is 100000 …wtf ?

Damn the dlc looks nuts boss battle arena! cant wait. Lets see if people can get through this with out modded weapons…

So. Finished borderlands a couple days ago, was level 34 lilith.

the end

Spoiler

lmao cthulhu

37 now, doing the zombie dlc and my 2nd playthrough. pretty fun but the characters and dialogue remain the strongest point of the game imo

Maybe. But if it they raise it and turn into some crazy ass grindfest, I’d be hella pissed. But if they just give an assload of side missions, then I’m fine with that. Even that might turn into a grindfest too… Bah.

I’ve never seen anything like this!

Nah the squid from watchmen :bgrin:

Well i just want a lvl cap raise (to at least lvl 100, playthrough 4/5), MUCH bigger backpack storage etc.

Yeah. And more AP points. Perhaps harder bosses? I like a challenge. :smokin:

i like how the challenge in the game comes more from normal enemies than bosses. i don’t really trust the team to make a challenging boss, based on the final one…if that’s their idea of hard, ewww. my ammo counter should not be my greatest enemy in a boss fight.

i got a 65x4 SMG with the “hallelujah” mod RIGHT before my first run on the boss. shit was hella easy.

Yeah, the last two boss fights were incredibly dissapointing. (I thought the hive was both stupid and disspointing.) Especially given that the battle with Baron Flynt was hard as a bitch. I don’t even know if I got hit the last two times.

I got back to play Borderlands again this week, I’ll be online tonight probably, hit me up for some games on PSN. :tup:

I agree the bosses were too easy…wondering what the difficulty is on the later play-throughs?

That new DLC looks sexy…god I love this game.

they better have newer Classmods :frowning: .

I dont know, finished this game 5 weeks ago and uninstalled this shit. biggest let down of my life at buying a random game based on it randomly hitting my radar cause of friends and last minute steam ads. my friends and I zerged through the game at all levels. just not my type of game. but if some people enjoy it then well, yeah some people like doing anything and everything. theres a niche for every activity. humans are that diverse.

what do i know what fun is

So I enjoyed the game, beat it 3 times but I don’t think I could see myself spending $20 for 2 for 2 DLCs. At the pace they’re going too it seems like they should just make a new game instead of the DLC.

well i still continue the game despite completing the main quests in all playthrough . the most important accomplishment is that to make you character far more badass …

So apparantly this mini patch was released for 360. Lot’s of bug fixes with some talent tweaks. Roland with a shotgun is now OP.

  • Characters that have lost skill points will have them returned the next time they are loaded
  • Most instances involving character data loss when playing online should no longer occur
  • Item cards now display the intended five lines of text
  • Achievements should now unlock properly. Players should automatically receive achievements that did not unlock correctly
  • Fixed a progression issue in the Find Steele mission - characters affected by this issue should now be able to continue progressing
  • Some issues involving external data manipulation of the backpack and character level have been addressed
  • The auto-aim option should now fully disable auto-aim properly
  • Fixed a bug that kept challenges and achievements from unlocking for the rest of a session after visiting arenas
  • Fixed some formatting issues with the server list screen.
  • Fixed an issue causing servers to report the incorrect plot mission.
  • Proficiency progress to the next level should no longer be lost when leaving a multiplayer game as a client
  • Lilith’s “Silent Resolve” skill now works as intended
  • Fixed a bug that allowed Mordecai to spawn multiple Bloodwings
  • Mordecai’s “Loaded” skill now increases mag capacity by 20%
  • Roland’s “Scattershot” skill has had its spread adjustment corrected, and damage now increases at +5 per level

Noooooo i loved that glitch :sad:

i don’t even know how to use that glitch properly :S