So I kinda stopped using Jill shortly after Ultimate came out, mostly because my main team in Vanilla (Jill, Ammy, Doom) got a bit nerfed (DHC glitch, Cold Star + MGS combo extension, and hard knockdown on Arrow Kick assist all removed) and I didn’t feel like putting in effort for a new team/finding new shit to abuse.
Anyway, I’ve been thinking about picking her up again, which means finding a new team. So far I’ve been feeling
Jill / Doom / Ammy
Same team, different order. Doom/Ammy is a strong pair for when Jill dies, and I like the DHC from Jill to Doom (MGS > Photon Array for safe way out, OTG MGS > Sphere Flame lines itself up nicely and does decent damage though it’s a bit meter expensive, and Raven Spike > Sphere Flame for actual damage.) What I don’t like, though, is the lack of aerial control for Jill. I guess I could switch Plasma Beam out for Hidden Missiles, but I have no idea how I’d protect Doom with Jill.
Jill / Dante / Wesker
Dante is probably my best character, has great DHCs with almost anybody, and I can switch between Jam Session or Weasel Shot depending on the matchup. Wesker is of course on gunshot assist, for general combo extension, getting something decent off an air throw, and unblockables with Dante (and Jill too, I suppose, though I haven’t played around with any setups yet.) Unfortunately, this only gives me 1 assist for neutral, and I feel like Jill is one of those characters who can’t really shine without 2 strong assists.
Jill / Doom / Wesker
Similar aspects of the above, but in this case my plan once Jill dies is to get Wesker 2nd, Doom last, usually via Photon Array > Maximum Wesker, then pray that Wesker + Beam assist will get the job done. I like having XF2 Wesker + Assist over either of them with XF3, but then if something goes wrong then I have to somehow make a comeback with XF-less Wesker or Doom. Not really a great position to be in.
Jill / Sentinel / Akuma
I love drones. I hate Sentinel, lol. But a DHC into Plasma Storm tends to do a shitload of damage, and Sent + Akuma isn’t a bad combination. Tatsu is a great assist, obviously, though I do often have trouble getting anything substantial off of it with Jill. And of course, XF3 Akuma is more than capable of making a comeback.
Sorry if I got a bit wordy there. Jill is one of my favorite characters (in general, not just in this game) so I really want to make her work, but I always feel like any team I try out is lacking something. I guess I’ll just have to suck it up and deal with it, though.