This isn’t a question from a newbie, but it does have to do with newbies, and I figured this is the best forum for it:
The birthday of an SF-playing friend of mine is coming up, and his girlfriend wants to celebrate it with a surprise party that includes an SSFIV tournament. However, only about four people there will know how to play SSFIV, and only two have been playing fighting games seriously longer than SSFIV (myself and my friend), unless she inexplicably invites her ex-boyfriend (on a side note, she switched from a Ken player to a Ryu player. Chicks dig the shotos, I suppose :P).
My guess is that there will probably be about 6-8 more people coming, most of whom don’t play video games, much less fighting games, so I have to figure out how to set up the tournament so that they don’t just get dominated by the people who know how to play. Let’s face it, the people who know how to play will probably win regardless, so it may as well be entertaining to the crowd. Here’s what I’m thinking:
**- Best of 3 rounds
Depending on how many people want to play, best of 1 or 3 matches with best of 3 matches
Probably double elimination unless a lot more people play than I expect
Experienced (people who have played the game significantly before that day) players get a handicap against inexperienced players.**
I’m either going to put the handicaps in a hat or have some sort of spinner. I need some ideas for good handicaps, but here’s what I have:
Random character from low tiers
Can’t use EX or ultra meter at all
Can’t use special moves
Can’t throw or tech throws
Can use special moves a limited amount of times per match**
Basically, I want the handicaps to still permit the experienced player to win, but I want to make sure I provide the inexperienced player and the people watching with at least the perception that the inexperienced player could win. Thoughts on these ideas?
I don’t want them to come away wondering why they even bothered, though. It’s hard to muster up any excitement when you just get completely annihilated by someone who knows what to do. I’m definitely going to seed as it is.
Worst case scenario is that I give the people who know how to play byes into the “semi-finals” so that the inexperienced players can have their own mini-tournament. This makes double-elimination a little more palatable, since they can fight an inexperienced player twice.
Fighting games aren’t like shooters where even someone who doesn’t know what to do can get directed to a rocket launcher in Halo and potentially get a lucky shot in for one death. If you’ve never played a fighting game before, it’s not even going to be close.
I don’t particularly care if they’re interested past this night. Playing in a random tournament isn’t going to win over someone who doesn’t care about video games. I just want them to have an enjoyable time on that night. Pulling out a lucky victory over someone who knows how to play or even coming close would probably accomplish that.
Quality of competition is not my goal. Making the games as close as possible without getting overly gimmicky (hand tied behind back or something) is what I’m going for. This is a random tournament at a college-aged kid’s birthday party, not a ranbat.
I appreciate the feedback, but I think running a normal tournament isn’t the way to go here. I may just stick to health handicapping if the majority of people think other rules is a bad idea.
Don’t limit special moves just do a health handicap. Tiers wont matter if someone has never played the game before Dan will still beat them every single time. No EX moves, no throwing and no Jumping might be something that is easy to handicap yourself too though. Until someone finds down back and doesn’t let it up
in the end it’s only going to be a 4 person tournament, this is an uphill battle
With that said, I think everyone who knows how to play should just sandbag. Might seem kind of smug to explicitly have everyone who plays play one handed for the sake of everyone else who has no interest in entering to begin with.
Honestly, I think it might be fun to watch somebody discover the magic of crouch blocking and have the experienced player try to hit level 3 focuses and overheads the entire time.
You’re right about tiers, though. I think I’m going to throw that idea out. I might throw in something that forces the player to pick a character I know they never play, but that still probably won’t work.
When I play with my friends that don’t play fighting games I just pick random. They pick whoever they want, I’ll also typically ask one of the girlfriends which character they want to see. Everyone has fun and that’s all that matters.