Too bad none of the games I’ve played had this kind of luxury, at least until now.
I’ve also been looking at the NG3 Vanilla DLC and it’s crazy to see old bosses like Doku all the way up to NG2 bosses like Elizabet show up. Now with the added WiiU DLC it’s almost as if the total DLC>game itself.
If you are on the PS3 the store updates randomly from 3pm est-9.
Oh just wait…if you didn’t do the DLC for Vanilla…yeah, most of the NG2 Bosses make an appearance…like fighting 2 Genshins at once(4 total in the fight)…shit like that. Ultimate Ninja Trials are no joke.
I just recently finished OG NGIII so it should be really interesting to play this demo. I’m 99.9% sure I’m buying this game near release based on the changes and extra content alone. If the changes makes the combat feel close to NGII/NGSII, then that’ll be enough for me in getting the game.
I’m salty I got original NGIII used, so I didn’t get to try out the online. It seemed fun.
You fight 3 Fiend Genshin’s in Ultimate Ninja 02 for Ninja Gaiden Sigma 2.
That is after fighting a bunch of bosses before that. I’m glad they decided to take one out since there was so much stage lag and online lag on top of that, very underwater like…
The ultimate missions in NG3 and RE are definitely hard but according to some of the top NG players they still don’t beat UN01 and 02 in difficulty for NGS2. That is actually a good thing since those missions are fundamentally broken by design. I’m hoping the netcode is better this time around.
Yeah, but in NG3 you had to use OG NG3 combat system…at least in Sigma 2 you could keep track of shit better. 3 had the ballistic camera zooms and the whole “Enemy didn’t technically hit you but go ahead and take the damage anyway” problem
Co-op was fun…versus mode was actually fairly interesting but it was broken by players chucking Ninpo across the stages since it went through all the buildings and stuff. The one to one combat was not bad, but it broke down to who could spam their ninpo fastest.