Ninja Gaiden 3:Razor's Edge - Game out on 4/2 for PS3 and 360

I need this

I’ve never been a fan of excess blood in games, especially the on the camera blood effect. It’s just really cheesy.

I loved the blood spray in Gaiden 2, it was excessive but you only got the severe spray if you de-limbed. I’d almost say they handled it stylishly compared to shit like the Splatterhouse remake. And then of course, there’s Sigma 2 with it’s purple mist farts in place of the blood…

EDIT: Ninja fans…if you have 360, try the Mark of the Ninja game on Live Arcade. Good shit. Highly stylized 2D tenchu

Dat purple mist is awesome, it’s so ANNNIMMEEEE.

Still, not being able to turn off that effect would be enough to make me not play the game. Since when is obstructing the screen part of good game design? It’s hideous.

Ninja Gaiden 3: Razor’s Edge Cuts “Steel On Bone” QTEs, Goes Back To Series Roots

Spoiler

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“After launch, we learned again what fans of the series expect from the series and a Ninja Gaiden game,” Team Ninja head Yosuke Hayashi said when introducing Ninja Gaiden 3: Razor’s Edge. “We feel we focused too much on getting new action game fans and perhaps not enough on the fans who have supported the series for so long. Now, we have heard those voices and know very well what fans of the franchise expect from a Ninja Gaiden game and we’re ready to start again. That’s Ninja Gaiden 3: Razor’s Edge for Wii U.”

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I admit, I was skeptical that Ninja Gaiden 3: Razor’s Edge was just a gorier port of Ninja Gaiden 3. Team Ninja changed my mind when I played the game with Ayane, a character added for the Wii U version. Ayane’s mission takes place on Day 2 in Paris where she is getting massage. A mercenary storms in and points his machine gun at Ayane’s head then moves down to her… um… chest and attempts pulls her towel down a tad. Ayane, in a cutscene, quickly slaughters the gunman and after a few more cinematic kills the game gives control to the player.

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The first thing I noticed about Ninja Gaiden 3: Razor’s Edge is that the enemies are more aggressive and they won’t plead for their lives anymore. Director Fumihiko Yasuda confirmed that they removed cowering enemies from Ninja Gaiden 3: Razor’s Edge. Enemies feel “smarter” since you can’t repeat the same attack pattern and they will gang up on a player instead of waiting for you to kill them. The “steel & bone” quick time kills are gone. Ninja Gaiden 3: Razor’s Edge has dismemberment instead.

While I breezed through the first wave of enemies, the third group finished Ayane off. One enemy who lost his leg crawled towards Ayane and self destructed taking off about 1/3 of Ayane’s life. Ouch. I changed my tactics a bit and used ninpo to recover Ayane’s life much earlier after I died the first time. At least for Ayane’s missions, Ninja Gaiden 3: Razor’s Edge is challenging. Yasuda who was watching everyone play had a wry smile when he saw a player die. I asked him if Ninja Gaiden 3: Razor’s Edge would have difficulty levels for new players and he said the game does. However, if you play Ninja Gaiden 3: Razor’s Edge at a lower difficulty you’ll earn less karma. Players can use karma to unlock moves like the Guillotine Throw, the Flying Swallow technique, and more ninpo.

Ninja Gaiden 3: Razor’s Edge will have free downloadable content after the game launches. Hayashi didn’t reveal the content, but gave hints saying there was “quite a bit” and “series fans are going to love it.”

http://www.siliconera.com/2012/09/19/ninja-gaiden-3-razors-edge-cuts-steel-on-bone-qtes-goes-back-to-series-roots/

Fuck yes.

Team Ninja is definitely trying to redeem themselves with this and Yaiba.

man, i feel sorry for everyone who bought ng3. theyre getting boned so hard by the wiiU version. id be fucking heated. im sure they will get it eventually though. i hope

After putting it off for a long time, I finally tried the demo for NG3.

I didn’t hate it. In fact, I approved of a number of things I saw. However, changing the battle system- you know, the single most important part of the game- was a mistake. If I had played that demo and Ryu controlled like his old self, I’d have been sold.

Would that have been so difficult?

Actually Vynce evidently not because NG3 Sigma fixes all that!

No matter what, you can’t fix that techno dinosaur from existing. >_>

I saw a gif of that fight and was confused as all hell as to what happened. I thought something that I wasn’t aware of had happened to the dinosaur before the clip…nnnnnnope…

Hopefully this will be better.

Yea I’m still of the opinion that there is too much fundamentally wrong with NGIII to fix it, but I guess we’ll see.

Some more info and tweaks

http://www.2d-x.com/ninja-gaiden-3-razors-edge-for-wii-u-jusr-keeps-getting-better/

This is some fucking bullshit. They ruin NG and the WiiU gets NG’s true form.

Wow at the changes list! The sad part is 90% of the new changes are things that were in previous games. If it ain’t broke…don’t fix it.

Game is going to be fucking gdlk.

I still thinking it’s going to be busted on a fundamental level.

Nah, man…the way it works is if it’s a sequel/remake for a nintendo system, it STAYS on there if Capcom’s not involved.

What has Capcom done? TvC never made it’s way outside of the Wii.