Just last night, nFBA started giving me desyncs with literally everybody I tried to play, and it’s still going on. It’s happened with the Feb 11 and Feb 23 versions, and I’ve checked everything on my PC and rebooted it. I installed the chat for the Feb 11 version last night, but that shouldn’t be it, right?
This is seriously weird, and frustrating of course! As such, any help will be appreciated.
no time to play at all these days, but I tested the NFBA Feb23rd release (at last) and now it works like a charm with a guy that it had still been a pain to play with, framrate wise (in first version) and inputlagging wise (in the “stable” version).
So it seems all good.
Ha, just tested with 3S for now though.
thanks for the work 0746!
Feature request: is there any way you could expand the key config options? I like how Mame allows for you to map multiple button presses to one key because emulators are incredibly shitty for detecting simultaneous presses. On GGPO, I’ve managed to activate in A3 maybe 2 out of every 10 times I’ve attempted it. Needless to say it leads to getting hit by a lot of stuff when I shouldn’t
As long as you have the latest Unibios inside your neogeo.zip, you just need to load the kof98 rom, then go under game/set dipswitches menu and change the BIOS option to “Univers BIOS”, then unload the game/rom, load it back while holding A+B+C (neo geo buttons, not the actual letters on the keyboard) to access the Unibios setup, go into region settings and select whatever you want (I always choose Japan / Console to have access to the internal Unibios cheat menu). I’m not sure if console mode works online, but you can at least use it offline for practice mode.
at least 1 custom macro should work on ggpofba too but the name wont show and u couldn’t use the input config dialog to set buttons. So you’d have to copy switch codes over with ggpofba. Other than that, they appear at the bottom of input config dialog below the 3p macros
desyncs: some critical configuration item like say… “force 60hz refresh rate” or something else or whatever is probably different on the two ends
I noticed while playing ST in v0.2.96.73, the background on cammy’s stage gets all fucked up. The aurora overlaps the buildings and seems to tear at times. I never noticed it doing it in v0.2.96.72, so I thought I’d bring it to someone’s attention shrugs Wasn’t sure where to report bugs for nfba.
look for the readme file to see if they have an email so you can send a bug. If you dont find anything let me know and i’ll figure out the email and send it to them.