do ground hyper viper beam only if it will kill them and they are the last person…
aside from that…
from my cable combos section…
flashy shit…
-(psy assist)j.hk, land, clk, shk, psy+walk forwards, clk (otg), c.hk, command throw
-(psy assist)j.hk, land, clk, shk, psy, nade, wait till they’re about to fall, command throw
-(storm variety and in corner)j.hk, land, call storm, clk, command throw, (storm hits)ahvb
-j.hk, land, clk, clk, qcf+lk, ahvb
-(in corner), j.hk, land, clk, clk, qcf+lk, dash, clk, c.hk, command throw
-(psy assist in corner) j.hk, c.lk, clk, qcf+lk, dash, clk, shk, psy, nade, c.hp, qcf+lk, time warp, dash, clk, chk, command throw.
Ironman assist…
-j.hk, call ironman, lk, lk, ironman lifts them up, dash under, c.hp xx AHVB
-nade over them (to keep them from jumping), dash, clk, call ironman, j.hk(really fast hk, cuz 90% they’ll block the clk) IM hits, nade, fall into command throw
^^ this wont really work in a fight… but it’s a cool combo
-j.hk, lk, lk, timewarp, throw nade at about 10 hits into TW, fall into c.hk (juggle), command throw
-(when they’re last)j.hk, lk, lk, timewarp, throw nade at about 10 hits into TW, fall into snapback, dash, s.hp (don’t shoot), xx ahvb
tactical stuff…
j.hk, land, hp x 4, lp scimitar xx ahvb x3
dash, clk, clk, shk, ahvb x 3
tknade xx ahvb