Yo so when is this going to be true about st:
It’s not a loop. Explain to me how repeated wall dives during okizeme are a loop. After all these years of ST you still persist in spreading the falsehood that repeated off the wall dives are somehow a loop. They are nothing more than a 50/50 series of cross ups that if you simply block in the right direction you won’t get knocked down by and reset. Instead of learning to simply block, which is the only technique required most of the time to stop a wall dive on wake up, you imagine that wall di…
Ah, the good ol days. Hopefully vega wins again next year!
Also, zangief aluminium powered baseball bat in sfiv, snake eyez in top eight lol
That post is disgusting and insulting to all who play SF4. How can you be so naive as to measure snakeeyez’ Ultra performance against legendary SF4 players. It’s like giving someone a rocket assisted aluminum bat and then putting them on the same level as Hank Arron when they set the home run record. Zangief doesn’t work the same way in that game. As he is now in Ultra is comparable to Abel in Vanilla, aka fucking retarded. I stated that Zangief was too powerful at the first Capcom Fight Club in NYC, and again in the podcast 2 weeks before EVO. Being good with Zangief in Ultra is not amazing. Being good with him in ST is. I stopped playing Ultra a long time ago. Playing it again this past EVO really opened my eyes to just how intermediate friendly it is. Shit is baby zone! For the record, I’d rather fight Yang and Yun in AE than zangief in Ultra. Faster green hand, faster hop, and faster running bear grab make it too easy for him to get in now. Combined with the new easy SPD motion its just stupid.
ST has some weird stuff that makes that move stronger than it needs to be. Even leaving wall dive the exact same way. Often, one gets crossed-up, and still his or her jumps come out as if the character hasn’t. So you are left (mostly) defenseless, since your air counter comes out the wrong way.